Overview:
Cloud Meadow is a hybrid farming sim dungeon crawler, the place the participant can select the solitude of a quiet sky excessive farm or the dashing adrenaline of a raging battle inside deserted ruins, each of which profit each other. Experience thrilling Turn Based Combat versus a wide range of enemies, utilizing your individual raised Monsters, allies and an array of abilities. Explore a enormous number of areas and hidden areas all through the ever expansive world of Cloud Meadow. Among the three main cities the participant will find a way to totally navigate by it to find quests, new npcs , tales and the lore behind the game. Farm to your hearts content and change your produce for items and companies, full quests and elevate your farms manufacturing! Breed and uncover a massive number of Monsters whom you possibly can breed with each other AND breed with!
Thread Updated: 2022-12-10
Release Date: 2022-11-19
Developer: Team Nimbus Patreon
Censored: No
Version: 0.1.3.0d
OS: Windows
Language: English
Genre:
Installation:
Changelog:
Changes
- Visual updates round the varied water/liquid options within the Savannah Dungeons.
Fixes
- Fixed an situation the place a chest on the Savannah 8 dungeon flooring was at all times empty
- Fixed situation the place items wouldn’t fade out of focus throughout Combat whereas utilizing the Ghost impact from Hallow Haunt
- Fixed situation the place discovering a recipe for an ingredient that’s already in your stock may trigger a replica ingredient to look in cooking experiment choices
- Fixed situation the place the Combat UI HP bars wouldn’t begin exhibiting the proper well being worth on enemies throughout Hallow Haunt.
- Fixed situation the place problem scaling was affecting greater than simply an enemy’s main stats
- Reduced the bonus dodge likelihood gained by Monsters throughout Hallow Haunt to 33%
- Fixed Farm action buttons not being clickable with the mouse
- Fixed click to maneuver dealing with in order that click to maneuver “state” might be held throughout protagonist animations, reminiscent of when interacting with crops on the farm.
- Fixed some sorting points on the farm
- Adjusted some colliders in dungeon flooring to stop participant getting caught or pushed out of bounds
- Fixed the dropdown arrows on the brand new game setup not being clickable
- Fixed some typos
- Fixed dialog error triggered when viewing the Savannah 5 Stonebreaker statue after Mason strikes to Savannah 7
- Fixed some instances the place it was doable to repeat an interplay earlier than it totally accomplished, inflicting exceptions when knowledge tried to update twice
- Fixed Time Played on the the load game menu not displaying complete hours when choosing a world slot
- Fixed Male Lamias going through the incorrect course when carrying items again from storage, whereas working on the docks
- Attempted a repair to an situation the place companion bounce animations may fail to finish on slower machines
v1.2.7
N/A
v1.2.6k
• Added various Monster dialogue for Monsters associated to the participant, when interacting with them whereas on the farm Changes • Incubator now reveals hours and minutes remaining earlier than hatching (beforehand solely confirmed hours) Fixes
• Fixed an situation that may reset international settings
• When inheriting traits from mother and father with mutually-exclusive traits, now the stronger trait will at all times be inherited
• Fixed acid harm persevering with to use after loss of life
• Fixed an error that may happen whereas traversing rooms in a dungeon after getting back from loss of life
• In-game time will not go throughout dialogue sequences • The dialogue historical past scroll place will now reset to a new dialog line when opened
• Fixed ‘time performed’ textual content on save file slots exhibiting the wrong worth
• Restored shade palette choice for Ev x Monster HD sex scenes seen within the Album
• Fixed an situation the place draggable icons may proceed to be held after closing a window
Cloud Meadow v1.2.6i
- Reduced memory utilization and improved loading course of
- Greatly improved UI scaling answer:
- Added choice for scaling to maximise visibility whereas game is fullscreen
- Alternative choices will scale the window with out stretching the sprite artwork
- Numerous UI and value enhancements
Changes
- Updated Pregnancy logic, in order that a Monster with the Dry trait can get pregnant, however can’t make different Monsters pregnant.
- Updated Pregnancy logic, in order that a Monster with the Dry trait can get pregnant, however can’t make different Monsters pregnant.
- Weekly crop logs have been up to date with sorting, making it simpler to determine occasions by crop sort.
- The Game will now proceed operating when the window loses focus
- Game time will now pause instantly when opening a UI window
- Enabled opening of pause menu throughout cinematics & dialogue
- Pressing Escape key will now shut one-button popup windows & cancel a two-button affirmation window
- Clicking wherever on the display screen will suppress a banner message
- Exiting a game session will first immediate you to make a save in the event you have not saved already
- Quest tracker entries ought to be extra seen & notable when quests are added or accomplished
- Updated Combat Rewards UI animations
- Updated Options UI to make parts extra readable
- Moved problem slider to ‘Gameplay choices’ panel
Fixes
- Fixed the Infertile trait not stopping pregnancies
- Fixed the dangerous web page order within the Guidebook farming tab
- Fixed Harpy Skyborn trait in order that a larger grade solely scales the share of evasion, and never additionally the swiftness required. Swiftness worth modified to 150.
- Fixed save conversion situation, stopping many saves from with the ability to load
- Fixed Brontide Brace harm reflection doing extreme harm
- Fixed an situation with Jaero’s withered Interception Fist potential
- Fixed an situation the place the logged quantity of harvested crops/seeds may very well be lower than the precise quantity added to the stock
- Fixed an abrupt lighting transition that would happen at midnight when transferring from inside to exterior zones
- Fixed inconsistencies with UI windows that may let the participant ‘click by’ to things behind them
- Fixed menu opening/closing sounds enjoying on unintended windows
- Fixed situation the place two sex scenes may very well be performed concurrently whereas within the Album UI
- Fixed an situation with audio loading
- Fixed an situation with seasonal property when getting into buildings in Cloverton
- Fixed an situation with the game locking up when getting into Cloverton
- Fixed an situation with viewing some Monsters within the trait window
- Fixed an situation the place fewer inheritance rolls have been made than meant
Cloud Meadow v1.2.6f
- Added flour to the Bitecake recipe
- Tireless and Atlas’ Will traits had their rarity elevated to match comparable main stat traits
Fixes
- Fixed an situation with work calculation that would permit a unit of labor to be utilized, even when no Monsters have been working on the associated job.
- Fixed situation with incorrect plankton harvest logs showing in each day logs
- Fixed dangerous icon positions within the incubator windows
- Fixed dangerous icon place for the male dragon
- Fixed overhead bar show in Combat not clearing when canceling the present potential choice
- Fixed Monster dialog sprite positions
- Fixed some typos
- The Demon Magic Harvester trait was incorrectly arrange as a bloodline trait, however was solely being utilized to demon talents. This trait has been modified to a Demon species trait, and is being faraway from non-demons.
Value/Penalty of traits is elevated (and stuck)
Value now scales with domesticity (<50 value much less. >50 value extra)
Total worth now begins at 50% and will increase to 100% as a Monster nears it’s commencement date
Updated the incubator tutorial to keep away from sequence breaks. Jubelle now “holds” the egg till you work together with the incubator
Now stopping random retailers from showing on the town till the tutorial is full to keep away from points with unintended transactions (like promoting the egg from Montalvo)
Player can not sleep throughout tutorial, whereas Jubelle nonetheless has duties to finish for that day
Disabled accuracy, so all talents will hit 100% of the time
DOTs will now do a minimum harm equal to their proportion. I.e. A ten% poison will now do a minimum of 10 harm every tick.
Lowered enemy scaling based on degree by 15%
Lowered enemy scaling based on present flooring by 17.5%
Lowered enemy further stamina scaling by 75%
Lowered the Cat Boss’s Ora Ora Ora assault harm multiplier from 2x to 1x
Lowered the bottom harm of Ora Ora Ora from 20 to 10
Lowered the Cat Boss’s Healing with Cat Lick from 5% to 2% per buff stack absorbed
Cat Boss’s zamboni summoning passive now has a 1 turn cooldown
Increased the Cat Boss’s stamina from 70 to 100
Decreased the Cat Boss’s Physique from 80 to 50
Increased the self stun likelihood for the Drunken Pirates Healing Brew from 5% to 100%
Increased the stun likelihood for the Drunken Pirates Full Brew from 1% to twenty%
Lowered the therapeutic multiplier for the drunken pirates talents from 2x to 1x
Lowered the Drunken Pirate’s Physique from 30 to 25
Lowered the Drunken Pirate’s Stamina from 30 to 25
Increased the Holstuar’s bull rush assault multiplier from 1x to 2x
Increased Cat’s minimum Stamina from 10 to fifteen
Decreased Cat’s minimum Intuition from 20 to fifteen
Increased Demon’s minimum Stamina from 10 to fifteen
Decreased Demon’s minimum Intuition from 10 to five
Increased Harpy’s minimum Stamina from 10 to fifteen
Decreased Harpy’s minimum Intuition from 10 to five
Increased Lamia’s minimum Stamina from 10 to fifteen
Decreased Lamia’s minimum Intuition from 20 to fifteen
Increased Jaero’s beginning Stamina from 10 to fifteen
Decreased Jaero’s beginning Intuition from 20 to fifteen
Increased Fio’s beginning Stamina from 10 to fifteen
Decreased Fio’s beginning Intuition from 25 to twenty
Brontide’s Disarm potential now inflicts the Disarm debuff (lowered harm) as an alternative of stun
Fixes
Fixed situation the place occasion members weren’t being cleared when returning to city. This fixes a associated situation if one in all these occasion members is subsequently faraway from the farm (offered, graduated, sad)
Fixed lacking icons in guidebook
Fixed Female Centaur x Crab sex swapping palettes on the farm
Fixed situation with clear Monsters on the farm
Fixed closet UI not having a personality restrict for renaming the participant
Existing saves truncated to present restrict (10 characters) on conversion
Fixed unintended enter dealing with (enter/spacebar opening menus, joystick enter being learn)
Fixed situation the place Monsters situated barn may fail to seek out a sex spot, triggering associated exceptions when interacted with
Fixed situation the place Jerikan (Monster service provider on the town) was not stopping participant from hiring Monsters when farm was full
These further Monsters (which trigger exceptions on the farm) are eliminated throughout conversion
Fixed situation the place participant’s may buy/rent after they didn’t have sufficient Korona (going into infinite debt)
All debt is being erased (korona set to 0) throughout conversion to this model
Fixed situation the place Monsters in service provider shares (Jerikan) have been not initializing accurately, which may trigger exceptions when seen to buy
Fixed bug with leaving enter area clean on transaction and cooking menus
Fixed bugs with stock updating for brand spanking new objects gained by working Monsters (time handed with handbook refining)
Fixed situation the place exception triggered throughout new save knowledge initialization would soft-lock the game throughout load (stop loading display screen or exception dialog from showing)
Fixed situation the place participant may promote breeding Monsters to Montalvo, triggering an exception on load, or when returning to farm
Only idle Monsters at the moment are capable of be offered (can’t be sleeping, working, pregnant, and many others)
Fixed situation the place stock window didn’t block clicking on menus behind it (may work together with occasion choose window behind it)
Fixed situation the place usable stock objects (like bundles) wouldn’t be cleared when stack was used up
Fixed female holstaur idle animations being the incorrect instructions
Fixed the storm clouds on the farm and in Cloverton
Fixed bug with resolving energetic components for a particular recipe when recipe needed to begin with a mixture of qualities, to find a way to prepare dinner (would present as 1/0)
Fixed hatching tutorial occasion triggering when the participant didn’t have sufficient room on the farm to hatch an egg, which was soft-locking the participant on the farm
Fixed bugs with Chimera passive traits
Fixed Steam gamers caught in “god mode” (since by chance given entry to menu, and after update, can not turn it off)
Fixed situation the place particular patreon contest Monsters have been not initializing their base stats
v0.1.1.2h
N/A
v0.1.1.0g
N/A
v0.1.1.0b
Changes
- Dungeons not reset in the event you haven’t accomplished the primary dungeon quest.
- Nerfed enemy scaling by 40%
- Enemies scale extra with the present flooring than the participant degree
- Nerf the random random of enemy bonus swiftness from “0 to 5” to “-3 to 3”
- Monsters which are unavailable could have their standing talked about within the tooltip
- Changed first cooking tutorial from Shrubstick Tendies to Baguette, additionally gave the participant the proper recipes & some further Shrubstick Seeds
- Players who’ve beforehand accomplished or skipped the cooking tutorial will obtain some bonus Shrubstick Seeds
- Message and merchandise prompts will now last more (2 seconds, was 1 second)
Fixes
- Fixed all Monsters disappearing when the participant has extra Monsters than barn capability – nonetheless the additional Monsters is not going to be available and should go away the farm as a result of neglect.
- Fixed all inventories performing just like the meals bin after utilizing it.
- Fixed not with the ability to take away objects from the meals bin.
- Fixed objects not being faraway from the store stock when being purchased
- Fixed Jerkian’s collisions in the marketplace day not letting the participant out and in of the Union Barrack.
- Fixed an situation the place you would purchase limitless quantities of objects
- Fixed Monsters purchased from Jerikian having a clean palette
- Fixed Monsters already having a clean palette with a constant test
- Fixed doorways within the dungeons reappearing after they shouldn’t.
- Doubled the wait time to unstop the participant from transferring from 1/20 of a second to 1/10 of a second
- Fixed the Mill not accurately producing refined objects.
- Fixed the Mill not confirming that you just obtained refined objects.
- Fixed Jobs consuming Monsters, the complete Monster job system was remade from the bottom up to advertise stability.
- Fixed an situation when Monsters abandoning the farm throughout the evening would trigger an infinite sleep loop
- Fixed an error precipitated by speaking to Montalvo
- Fixed an situation the place Monsters would work twice as quick as regular.
- Fixed an situation the place Monsters would solely work on 2/third of the sector.
- Fixed Eve x Female Holstaur animation exhibiting Evan x Female Holstaur
- Zooming the digital camera whereas the participant is sleeping ought to be centred on the mattress
- Corrected supplies on Farm Mill Building and Food Bin
v0.0.317a
Fixes
- Fixed some animations not loading accurately
- Fixed some UI window not opening
- Fixed the Market Day not showing
- Fixed Monsters not loading within the barn
- Fixed a bunch of exceptions being thrown all through the game.
v0.0.3.17
Additions
- Added Female Wolf to Combat
- Added Female Centaur to Combat
- Added Male Cat to Combat
- Added Male Holstaur to Combat
- Added Kreyton Combat overhaul
Changes
- Using consumable objects in Combat will now incur an finish of turn
- Improved Fio’s Combat UI
- Fio’s related potential cooldowns will reset when rolling a jackpot (1 potential reset) or rigged roll (all talents reset)
Fixes
- Fixed bugs that prevented progress on the tutorial week story
- Fixed tutorial quests enjoying once more every season
- Fixed some objects lacking an icon.
- Fixed some objects not having an outline
- Fixed some typos
- Fixed some animations not enjoying accurately
- Fixed speaking to the captain earlier than speaking to Jubelle inflicting a softlock
- Fixed objects in some retailers exhibiting a amount of 1 as an alternative of the correct quantity.
v0.0.3.16b
Fixes
- Fixed a bug with dialogue not studying if statements accurately
- Fixed building window having visual points on some resolutions
- Fixed some z-sorting with the damaged down farm
- Fixed one in all Ev’s animations not having it pivot set accurately
- Fixed incubator window not closing when including the egg throughout the dialogue with Jubelle
- Fixed Monster emoticons being tremendous offset.
- Fixed the the lighting at 7am being too darkish
- Fixed the calendar exhibiting misinformation
- Fixed farm expansions not loading typically
- Fixed exiting the wizard tower spawning the participant too near the door.
- Fixed not with the ability to work together with the egg vendor
- Fixed not with the ability to work together with Valpongis
- Adjusted the position of stands so that they block the participant much less.
- Fixes points in Vodan’s dialogue
- Fixed points in Rekk’s dialogue
- Fixed Kreyton, Jaero, and Camellia’s dialogue having a bug with them.
- Fixed Fio not unlocking HDs in the proper spot.
- Fixed Jubelle following the participant round on the market day
- Fixed points when skipping the tutorial week.
- Fixed it raining on the farming day and stopping the participant from finishing the farming quests.
v0.0.3.16a
Additions
- Added Fio X Evan HD scene
- Added a small degree scroll in the direction of the underside of the display screen if you arrive at an space.
- Added recruitment dialogue on day 5 for Jaero, Camellia, and Kreyton
Fixes
- Fixed an situation with the feel swap shader
- Fixed Evan X Female Centaur not setting itself to make use of the palette shader
- Fixed a quest attempting to finish the incorrect quest
- Potentially fastened not with the ability to broaden the farm.
v0.0.3.16
Additions
- Added the Market Day, comes each weekend, and eliminated rotating weekly retailers and contests for now
- Reworked the lighting engine
- Added quests telling you that the tutorial day is finished and you possibly can relaxation.
- Added an at all times run toggle to the choices menu. When on this mode Shift will convey you right down to stroll pace.
Changes
- Updated the participant’s sprite mannequin
- Updated animation timing on stroll cycles
- Slight visual modifications to the dialogue window
Fixes
- Minor dialogue window fixes
- Minor climate fx fixes
- Fixed drakeheart not being stackable
- Fixed a z-sorting situation with the rundown farm.
- Fixed Giev not increasing the farm
- Fixed with the ability to open the choices menu and work together with NPCs throughout a degree scroll.
- Fixed not getting quests after dialogue in some instances.
v0.0.3.15b
Changes
- Fio’s jackpot ought to now reset her cooldowns for that potential
- Improved occasion followers and their pace and distancing to higher match the participant.
- Expanded the dialogue with montalvo to elucidate traits.
Fixes
- Resolved situation the place items getting into Combat with a Dungeon buff would trigger an instantaneous defeat
- Some enemy items have been lacking a sleeping animation, making them tough to focus on
- Goldra’s Regrouping ought to seem in the proper place relative to the goal
- Camellia’s lacking talents have been restored
- Fixed quests not including and eradicating accurately.
- Fixed some dialogue errors
- Fixed the code not unlocking the album when utilizing it from the album
- Potentially fastened giev not increasing your farm.
v0.0.3.15a
- Fixed some spelling and grammar points in dialogue
- Fixed the foreman following the participant round after the dialogue
- Fixed Katarina Station NPCs utilizing the previous interplay system.
- Fixed the ripper struggle not working
- Fixed the KS captian not returning you to Cloverton
- Fixed quests not including/finishing from UI correctly.
- Fixed not with the ability to shut the sex scene within the album by way of Q or ESC
- Fixed white field within the stock UI
- Fixed Jubelle not being by the door when she ought to be.
- Fixed Kreyton animating within the incorrect course
- Fixed points with cat occasion dialogue and having it lock the game up.
v0.0.3.15
Additions
- Added a new cheat to get all of harvest and groceries, present in the choices window.
- Added the tutorial week story into the game.
Changes
- Goldra NPC Combat reworked: assault talents will set off Goldra’s pace demon check, gaining successive stacks to construct Combat bonuses.
- Dragon assaults apply a minor burn debuff as an alternative of a flat harm bonus
- Minor Combat bars & buff tooltip enhancements
- Improved alignment of some HD scenes within the album
- Loading display screen graphical enhancements
- Dialogue window graphical enhancements
- Better 1080p decision help (some UI will completely seem smaller than standard)
- Better help for ultrawide screens
- Overworld UI body enhancements – new climate indicator & fast save (pull the chain!)
- New generic Combat sound fx, in place till full Combat sfx integration
- Combat Health Bar & Buff icon animation enhancements
Fixes
- Fixed dust turning right into a useless crop
- Fixed typos, grammar, and dialogue movement in varied dialogues
- Fixed Dire & Argontel utilizing previous sprites
- Fixed a few of the objects exhibiting the work together flag
- Fixed not with the ability to turn off sure forms of scenes
- Ev’s Genodriver ought to not be accessible earlier than being unlocked by way of exploit
- Combat floating digits ought to scale correctly to the present decision
- Leaving Combat throughout fast-forward ought to restore game pace to regular
- Fixed female cat and Camellia HDs not setting the gender accurately
- Combat unit UI overlapping, visibility & tooltip points resolved
- Max HP Up buff will now expire solely after the buff wears off, as an alternative of instantly when the additional well being is misplaced
- Yonten’s Axe/Hammer throw was exhibiting the incorrect weapon sprites
- Combat debuffs that may naturally fail (not dodged/resisted) will present a “Fizzle” message as an alternative of “Resist” or no indication
v0.0.3.14b
Additions
- Added an evil theme that seems in varied performs.
Changes
- NPCs have the spotlight when you possibly can work together with them.
Fixes
- Fixed the game beginning at midnight
- Fixed with the ability to open a UI proper earlier than cloverton degree scroll and having it up the complete time.
- Fixed a few of the NPCs exhibiting the work together flag
- Fixed points in Pondopulous’s dialogue
- Fixed points in Kellam’s dialogue
- Fixed points in Other dialogues
v0.0.3.14a:
Fixes
- Fixed the code not working in some instances.
- Fixed dialogue portraits not rendering after they ought to.
- Fixed the union marine exhibiting up as UnionSoldie
- Fixed not with the ability to consult with the service provider within the monarch inn.
- Fixed some points with quests not triggering/finishing accurately
v0.0.3.14:
Additions
- Added Fio X Eve HD
- Added Cloverton Night music
- Added Farm Night music
- Added sleep jingles
- Added a new interplay bubble for all dialogue
- Added introductions to a wide range of minor NPCs on Day 1
- Fully Implemented farming traits.
Fixes
- Fixed some previous interactions message nonetheless current
- Fixed some lacking sprites from the brand new Monarch Inn
- Fixed the mark of creativity and the Drakeheart not having an icon.
- Fixed an inconsistency with traits referring to each grade and rank on frequent traits.
- Fixed a bug the place Monsters would fertilize extra crops than they need to.
- Fixed the define of the participant not matching the participant in some instances.
- Fixed Camellia’s overworld sprite being invisible.
- Fixed upgrading fields pondering you might be additionally Building a Building.
- Fixed Monsters not returning to the record of Monsters in the event you attempt to breed only one Monster.
- Fixed passing out on the farm not inserting the participant in the proper spot.
- Fixed cat occasion not triggering accurately
v0.0.3.13c
v0.0.3.13b
- Added Camellia’s new equipment to Combat
Fixes
- Fixed a wide range of Combat associated bugs.
- Fixed a wide range of album & code associated bugs.
- Fixed a bug the place you would open the cheat panel from the choices window
- Fixed an error throw with the cooking window
- Fixed an error throw when upgrading farms
- Fixed an error throw when the stock mechanically restacks objects.
v0.0.3.13a
- You can not promote your Monsters on day 1. (If you probably did this on a save and the day 2 cat occasion shouldn’t be working then it’s good to begin a new save)
Fixes
- Fixed a bug the place you would solely unlock the album from the principal menu.
- Fixed a personality being mispositioned in Cloverton
- Fixed the egg vendor not being excited about promoting eggs.
- Fixed dialogue lacking from Sieger after the mine.
- Fixed bugs revolving round Ev’s gender and animations
v0.0.3.13
- Added a tending animation
- Added a petting animation
- Added tooltips to the farm buttons so you possibly can inform what they do.
- You can now prepare dinner in bulk when utilizing a recipe
- Added rotating Stock to Jaero it modifications each season
- Added rotating Stock to Yonten it modifications each week
- Added degree scroll to Katarina Station
- Added hotkeys to Monster interactions
- Added lacking lamia pregnant sleeping animation
Changes
- Album buttons in game now opens the album
- Updated the standard star icons to a new ones.
- Echo stone is now consumed on use. Giev will ship you a new one in the event you attain garst after utilizing your first one.
- Changed how the beginning crops are randomized
- The water button now disappears if the crop is already watered
- Temp buffs now final for the day.
- Removed the climate protector from the game because it is ineffective
- You can not fill a gap with dust as there isn’t a motive to accomplish that
- Merchants who come and go like Jerkan and Egg Seller have their inventory randomized every time they arrive.
- Optimized all of the fence colliders and lowered their measurement (There shall be one other go on them in a future model to make them even smaller)
- Optimized farm area colliders
- Made the interactions and nameplate extra centered on the Monster.
- Adjusted fade out time on Sieger’s stroll away
- Max zoom on the farm elevated from 2x to 2.5x
- You can now use zoom at Katarina Station
- Removed manumission/manumit associated phrases because it was not consultant of the farmer Monster relationship. Now it’s known as Graduation and Release.
- Removed some pointless narration from some dialogue
- Updated Camellia’s idle animation
- Updated Poponddopulous’s idle animation
- Updated the visuals of the scroll bar within the historical past window
Fixes
- Fixed Beck lacking his sprite
- Fixed a lacking dialogue when talking to Beck
- Fixed spelling in Beck’s dialogue
- Fixed a lacking phrase
- Fixed some instances of the previous interplay system being in place.
- Fixed a bunch of NPCs not having idle animations.
- Fixed visual points with the stock UI
- Fixed with the ability to sleep by the cat occasion.
- Fixed a few of the previous participant messages exhibiting up after they shouldn’t
- Fixed crops regrowing themselves immediately
- Fixed useless crops coming again
- Fixed crops immediately dying
- Fixed with the ability to see the interplay bubble whereas sleeping
- Fixed having to stroll off a crop spot to get the brand new buttons
- Fixed with the ability to repeat farm animations whereas one is animating
- Fixed temp buffs not giving any stats
- Fixed temp buffs by no means ending
- Fixed with the ability to construct a Building within the incorrect spot
- Fixed having the ability break Building by attempting to improve them as in the event that they have been a area
- Fixed an error being thrown if you didn’t have a Trainer within the coaching area
- Fixed loading the game contained in the sizzling home not transferring the digital camera
- Fixed egg incubation timing and progress bars not updating accurately
- Fixed an situation with incorrect Monster states
- Fixed Monster work together buttons being above the Monster
- Fixed the cooking window not defaulting meals to the primary available and solely checking to see if you’ve a 1* high quality for that recipe.
- Fixed a harvesting associated situation the place crops have been not harvesting accurately
- Fixed the farm buttons not updating accurately when choosing a seed or fertilizer
- Fixed a bug the place typically saves would save right into a folder not belonging to their save group.
- Fixed ancestry having some save/load points.
- Fixed a save/load situation with retailers that would trigger us to do a save break
- Fixed an error being thrown by the dialogue window
- Fixed a part of the hunt textual content not being seen
- Fixed In some talents of a female character it might present a random }
- Fixed the historical past window scrolling tremendous sluggish.
- Fixed Sieger Idle pivot not matching his stroll
- Fixed Sieger and the union guards taking longer than meant to fade out.
- Fixed a font error on the stock window
- Fixed some distortion in some HDs
- Fixed album associated bugs
v0.0.3.12c
- Fixed eggs taking too lengthy to incubate. (Made the incubation course of hourly as an alternative of minutely)
- Fixed the interplay bubble not working in some locations.
- Fixed a bunch of interactions not being totally moved over to the brand new system.
- Fixed coaching grounds not sizing itself accurately on the job board.
- Fixed crops not updating their sprites over the evening.
- Fixed 1 Monster having the ability water all fields irrespective of their stats.
- Fixed 1 Monster having the ability fertilize all fields irrespective of their stats.
- Fixed Monsters not eradicating useless crops.
- Fixed the participant message in varied areas being a skinny barely seen line.
v0.0.3.12b
- Added a small Animated pop-up to let the participant know they will work together with the thing, typically that is rather than a participant message.
Changes
- Sped up the fading of the participant message
- The dialogue cursor’s pointer is just a little bit extra noticeable.
- Left-aligned the dialogue textual content
Fixes
- Fixed some grammar errors
- Fixed a ten% alpha banner exhibiting after the fade
- Fixed a small pop within the banner whereas fading
- Fixed not with the ability to choose the primary seed/fertilizer within the record.
- Fixed the album filters not working
- Fixed some graphical artifacting with the egg emote over Monsters.
- Fixed crab’s palettes not working within the album
- Fixed crab’s palette not loading in-game
- Fixed the crab cum animation staying when altering the scene.
- Fixed nameplates with cut-names
- Fixed Sieger and Jubelle animating 10x sooner than they need to.
v0.0.3.12a
- Added a dialogue with Beck the mycoid within the blue liner
Additions
- Added 6 loading display screen ideas
Changes
- Changed the visuals of the participant message
Removed
- Removed a bunch of ineffective participant messages
Fixes
- Sieger and Jubelle now have idle animations
- Fixed the job board playing cards being the incorrect shade
- Fixed wells over filling the watering can
- Fixed Nameplate having cut-off names
- Fixed “Union Soldier” not having an area within the nameplate
- Fixed a grammar error
- Fixed nameplate being too low for giant Monsters
- Fixed lamia lacking sprite whereas pregnant
- Fixed floating pixels in Montalvo’s idle
- Fixed a bug with the recent home
- Fixed a uncommon story bug
- Fixed a bug associated to crop progress
- Potentially fastened the additional lengthy hatching pace
v0.0.3.11
- Added Eve X Kiram
- Added some deco to the participant’s residence
Changes
- Reworked sleeping so it does all of the job math and there isn’t a loading display screen
- Updated the cat occasion collision graphic
- Updated the farm cat occasion Combat scene
- Player breeding with a Monster takes 2 hours as an alternative of 4
Fixes
- Fixed with the ability to open the chests within the mine greater than as soon as
- Fixed tab’s idle animation not animating throughout story
- Fixed with the ability to unlock Giev’s tower earlier than getting advised to
- Fixed incorrect symbols being positioned on dock slots within the building UI
v0.0.3.10a
Fixes
-Fixed a bug with sex scenes on the farm
-Fixed an animation bug with crab x eve palettes
-Fixed stock window not working
-Fixed pasture’s duping Monsters
-Fixed job board not rendering some jobs accurately
-Fixed there being no dialogue in historical past
-Fixed infinite watering can
-Fixed some layering points on the farm
-Fixed infertile Monsters getting locked
-Fixed crops not getting watered from the rain
-Fixed harvesting not working
v0.0.3.10
- Evan X Crab
- Eve X Crab
Additions
- Added Farming Job (Auto-Water/Harvest/Tend/Fertilization)
- Added merchandise drakeheart
- Added new storage tabs
- When the Monster tab is chosen within the stock you possibly can now seek for the next
Species EX “s: Cat”
Level EX “lvl > 5” or “lvl < 5” or “lvl = 5”
Gender EX “g:male” or “g:female” or “gther” (Chimera & Crab are different)
Trait EX “t:TraitName”
Fixes
- Fixed not with the ability to assign Monsters to work dock jobs.
- Fixed swapping palettes throughout climax makes the animation bug out
- Fixed a layering situation within the occasion window
- Fixed some lacking pixels with the dragon
Known Issue
- Monsters don’t work while you’re asleep
- There is a small visual bug in Eve X Crab loop, shall be fastened in the following model
v0.0.3.9a
- Added a flooring counter within the dungeon
- Added a look forward to the following update quest so you realize when you’ve reached the top of the present story content.
Fixes
- Fixed lower off dialogue choices
- Fixed lacking character dialogue sprites throughout some dialogue
- Fixed dialogue arrows exhibiting after they shouldn’t
- Fixed incorrect layering with crop fertilizer
- Fixed crops not being watered throughout the rain
- Fixed Job Board failing to load
- Fixed a layering situation with the occasion window
- Fixed some dialogue in Katrina Station
- Fixed Shards Currency not exhibiting 0 if you had 0
- Fixed after Combat UI not exhibiting Experience rewards
- Potentially fastened pasture Monster duplication
v0.0.3.9
When a new Monster is added they may go to the primary barn/pasture with a free spot relatively than a random one.
Increased base power from 75 to 200
Increased power per Stamina from 3 to five
Sprinting is now limitless
Energy not regens
The power bar no longers shrinks because the day goes on.
Fixes
Fixed docks not exhibiting the Building constructed on them.
Fixed Monsters nonetheless with the ability to be dragged even in the event that they had a job already.
Fixed scroll zooming when your mouse is over UI.
Fixed Fade in/out not working
Fixed a bug the place Monsters would transfer to a different barn
Fixed not with the ability to broaden the farm
Fixed blurry textual content within the trait window
Fixed layering within the occasion window
Fixed some character darkening bugs
v0.0.3.8a
- Changed Tea’s recipe to incorporate tea-bag combine
- Adjusted the heights of all dialogue characters
- Changed the visuals of fertilizer
Fixes
- Fixed Yonten Combat not working
- Fixed not with the ability to consult with shopkeepers
v0.0.3.8
Additions
Added the winter terrain to the farm.
Changes
Full Combat rework for Yonten – all new animations, UI and skills
Combat Attack buff is now a %-bonus of a flat harm bonus
Changed the how crop well being is processed so will now die after they ought to.
Updated the dialogue UI based on patron suggestions
Reworking watering system relatively than an integer quantity of water that ticks down over the day(roughly based on the climate), it’s now a boolean so a crop is both watered for the day or it shouldn’t be.
Fixes
Fixed crops showing watered when planted
Fixed grownut having the incorrect sprite
Fixed some spots building on the building UI being inaccurate with the farm’s areas
Fixed an error within the breeding window
Fixed flimflan not planting accurately
Fixed farms not upgrading accurately
Fixed a bug with the winter bundles
Fixed exiting the recent home placing you within the incorrect place
Fixed a visible error with textual content within the stock
Fixed a layering situation with the occasion window
Fixed building UI’s particular slots not exhibiting their sprites
Fixed not with the ability to cycle meals high quality within the cooking desk
Fixed an choice when speaking to Giev and Garst not working.
Fixed a bug when producing bloodline traits
Fixed a small bug within the scripting for the dialogue in the primary scene
Fixed a bug the place a new save would it not’s save into an current file.
Fixed the vertical/horizontal alignment of some crops
Fio’s Combat animation ought to not have clean frames
Fio’s Combat UI ought to not hold spinning potential reels when skipping her turn earlier than reels have slammed
Shield buff sort(utilized by Lamia & Yonten) will now accurately block harm, and the harm numbers could have their very own color
Potentially fastened an situation the place the participant would spawn out of bounds of the dungeon.
Known Issues
*You could have to manually transfer the saves out of your previous knowledge folder to the brand new one, these information could be savedata##.xml, international.sav and folders named Dungeon Data #. (The # means quantity), If there aren’t any dungeon knowledge folders don’t fear about it.
*In older saves incubator will lose all their eggs and the brand new companions is not going to be available for Combat.
Album Codes:
Cheat code: Music Review
v1.2.6k – Album Code June: Strict Bunch
March Code: BBQ Shark
v0.1.2.1e – Album Code: Sizzling Hot Ogre
v0.1.1.2h – Album Code: Dragon Snax
v0.1.1.2 – Album Code: Crabby Cheer
v0.1.1.1c – Album Code: Crabby Cheer
v0.1.1.1b – Album Code: Soothing Sutras
v0.1.1.1 – Album Code: Soothing Sutras
v0.1.1.0k : Album code: Soothing Sutras
Gallery Code: Dancing Dragoness
Cheat code: Washboard Abs (v0.1.1.0b)
Old codes:
UnlockAllCode = “Mop Diva”;
UnlockAllCode = “Scribble Owl”;
UnlockAllCode = “Sprites Sprites Everywhere”;
GodMode = “What Is Damage”;
MoneyCode = “Money Money Money”;
CombatCode = “Take Me To Fight”;
ResetCode = “Reset”;