Overview:
Agent Romanov is an energetic Agent of Heels and takes half in missions once in a while. Some of them find yourself barely worse than anticipated, however she has by no means discovered herself in a state of affairs she couldn’t deal with on her personal… not till now that’s.
Help Agent Romanov select the precise selections (or not) as she discovers and interacts with a new life kind. See her free of the battle of a very… actually invasive parasite or assist her get an increasing number of highly effective as she loses what’s left of her humanity. The story is yours; we simply take care of the writing. The story will develop because the customers ask for it, so you’ll be able to make your personal selections in and out the game. The story is clearly already written however nothing is carved on stone. If you have got a sufficiently big chisel, you’ll discover the stone you want on this Patreon polls and posts.
Thread Updated: 2022-09-11
Release Date: 2022-09-09
Developer/Publisher: beWilder Patreon
Censorship: No
Version: 0.25.0
OS: Windows, Mac, Linux
Language: English
Genre:
Installation:
2- Click on “AgentsOfHeels.exe” to begin taking part in.
Changelog:
⦁ Version: 0.25.0
⦁ Weight: 3.52 GB
⦁ Weight Packed: 3.49 GB
– Content
This model is the opening actions in a multi-phase End Game remaining Mission #3 for Natasha and the preliminary Agents of Heels instalment. Its content is solely devoted to “Heels Nat”, the paths of Good Nat and the Corrupt Nats that didn’t aspect with Ivy/Maeda beforehand. Later updates will cowl the remaining Nats mission Intros.
A whole of 7 new Main Story Scenes for Heels Nat, and 4 scene variants, all as an element of Mission #3. Unlike earlier updates, this remaining Mission runs in sequence, as these smaller scenes are blended one after the opposite to make on massive meta-scene that’s the Mission. This scene will even mix with the tip of the Mission #3 preamble scenes as effectively.
2 Introduction routes to the mission action, dictated by Nat’s persona, Good or Corrupt, with a Corrupt Variant for one reckoning on Mission #1 selections.
2 Perimeter Action routes, once more dictated by Nat’s persona, Good or Corrupt, with distinct x-rated outcomes based on the trail.
1 Initial Assault scene, frequent to each Good and Corrupt Nat, with every getting its personal textual content variants on the expertise.
2 Inflection Point routes to finish Phase 1 of Heel’s Nat’s mission, dictated by the participant’s earlier aspect content completion efforts and decisions. Each of these two routes are available in two textual content variants, one every for Good and Corrupt Nat, making it 4 scenes in whole. X-rated content can also be discovered right here, although differ in depth throughout the paths. Heels Nat’s Phase 2 will choose up straight after each these factors in a later release.
4 mix-and-match paths via the primary section of Mission #3 for Heels Nat, as previous penalties, new selections, and potential allies all come to bear on Nat as she makes her option to her largest battle but. That’s 2 distinct doable mid-mission outcomes attainable for Good Nat and Corrupt Nat (similar set for each), determined by the participant’s earlier actions thus far.
Among the brand new scenes added, there may be included notable size 2 x-rated sequences of mid-mission sexual encounters. These are tailor-made to suit the narrative and the texture of a mission as finest suited.
2 new outfit variants, as 2 of our extra iconic seems to be reappear with customized made, semi-permanent clothes harm results. Additionally, there are 2 new male outfits as effectively. Jymes’ British Bulldog battle garments (and train gear), and Heels Sec defender armour set #1.
⦁ There isn’t any added time in playable days to this model, because the game is in its remaining stretch now. Revamps and enhancements to the gameplay sections will come submit Mission #3.
⦁ 113 new CGs, ~55,000 phrases of new textual content. (That’s 40-80% extra content over a regular release).
– Features
⦁ This model comprises all the primary section of Mission #3 for Heels Nat, the mix of Good and Corrupt Nat who’ve stayed loyal to the Heels Agency. All new content is targeted totally on Nat’s counter-assault on Heels’ enemies forces. Some of the scenes / paths are mutually unique as a result of earlier selections or paths within the game!
⦁ 2 Distinct introduction routes for beforehand Good Nats and Corrupt Nats every, as vital parts of her previous selections come into play from the very begin.
⦁ This new part of the game largely takes place in a single super-environment, an out of doors NYC avenue system, with over 100+ manually set props, 150+ customized textures, 100+ shaders, quite a few weapons results (from electrical energy to heavy artillery hearth) and a new devoted lighting rig for the scene.
A newly developed clothes harm designer system as carried out by us for the primary time. 2 of our most favorite mission outfits take cumulative trauma and material harm via mission work (et all), and so we’ve mirrored tearing, ripping, chopping and burning results on powerful supplies, leading to 2 new “Outfit Variants”. This is a really first Alpha take a look at for our talents on this regard, and one thing distinctive we’ve not seen in up to date video games up to now, so whereas we’re extremely excited by this prospect and it’s first outcomes, it continues to be a long-term “work in progress” as we discover alternatives to make use of this appropriately in future releases/video games
– Community Feedback
⦁ We’ve change into conscious of a vital bug in our determination/path monitoring after Mission #2 which was a vital goof on out half. For those that ended Mission #2 with a blown up boat, the foremost story would stall for some of us on the Bad Nat path. We’ve gone again and made the needed fixes, so hopefully issues will run effectively once more there. Do tell us in case you expertise this once more in future. Thanks to all those that pointed these out to us!– Do they want to begin over? Are saves high-quality? Does this repair the Good/Bad Nat bleed over?
⦁ We’ve additionally change into conscious in the course of the above investigation on the same set of variables, we’ve found and glued points with Corrupt Nat seeing scenes meant completely for Good Nat, based on a misinterpret of variables throughout Mission #2. We made the foolish mistake of accounting for the trail there and never later actions taken under consideration, and there for gamers who went from Good to Corrupt throughout Mission #2 would set off issues just like the vaccine creation scene earlier than Mission #3.
⦁ One extra small bug repair we’ve uncovered from this similar unique immediate, now the mini-scenes with Catwoman caught by the Monster will play in the proper order and never be pre-empted by scenes that ought to come after.
– Known Issues
⦁ There is an difficulty with Mac OS’s Catalina which will not be addressable by us on the developer aspect, however could be labored round on the consumer’s finish. “Problem is specifically with the guardian system that won’t let un-noterized applications run on Catalina. The solution is to chmod -R 777 “/appdirectory/” from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_023_Mac). After this guardian catches it and control clicking on the app lets it be opened.” Repeat: Then you’ve got obtained to CONTROL+Click (not double click like regular). That ought to permit the app package deal to run, if not, please inform us!
⦁ We have one Known Issue with the Gallery UI which will likely be taken care of in future variations, when time permits. The scenes listed within the UI all include a color coded icon in the highest left which denotes which model of Nat it corresponds too (Standard/Common path, Good, Corrupt and Bad). However, for now this icon is barely denoting Standard/Common for all scenes, which can must be manually fastened for every scene in future. For now, the scene identify textual content label denotes which path the scene ought to correspond to.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
Be Bold and beWilder!
v0.24.1
Important bug repair.
– Community Feedback
⦁ Fixed a vital bug affecting the show of a handful of scene CGs that comes from a beforehand accounted for Unity3D engine limitation based round 4GB sized recordsdata. We’ve added a workaround for now, by compressing as a lot of the non-CG picture recordsdata within the game as doable. Further overhauls could also be needed in the long run, however for now this could permit for an uninterrupted game expertise now. Thanks to Art for reporting this bug!
Be Bold and beWilder!
v0.24
Who’s able to get down with their Bad Nat selves? Huh? Well have we obtained the factor for you! It’s all the time an incredible day in our books when we have now a release, and right this moment is one such day! It’s time to go well with up once more and take New York by storm, as solely our pink head agent can, now that Agents of Heels is up to date and expanded! Bad Nat’s path to her vengeance and to Heels’ door now paved and it’s as much as you to steer her every step down till we meet with our fated ends. Just how will it go, and who can presumably cease her now? We’ll discover as Mission #3 involves bear eventually!
0.24.0 Patch Notes
– Technical data
⦁ Version: 0.24.1
⦁ Weight: 3.53 GB
⦁ Weight Packed: 3.55 GB
– Content
This model is the continuation and finish of the End Game section’s preamble, particularly and closely targeted on Bad Nat’s introduction to Mission #3 and the Solo loyalties path to the remaining game section. There can also be some remaining preamble content added for Corrupt Nat, by common demand.
Heads Up!While not vital, it is suggested that Bad Nat gamers now, like Good and Corrupt Nat gamers had been within the earlier model, maintain a duplicate of a save of your playthrough to this point, as as soon as the introduction to Mission #3’s day begins on this model, you will likely be saved inside occasion line till the conclusion of the Mission for all future content variations.
⦁ 3 new Main Story Scenes for Bad Nat. 1 is a quick reintroduction to the foremost story, reengaging for the start of Mission #3, as effectively as being a discover to gamers to prepared for the End Game. Bad Nat’s Mission #3 begins in scene 2: drained of ready and Building up her newly woke up Ivy powers, Nat readies herself for the struggle of her life forward and she or he is aware of there’s no going again. Finally, if she’s burning bridges, she’s taking some issues along with her. Big issues, with quite a bit of energy!
⦁ 1 new Main Story Scene for Corrupt Nat, for these sided with the villains, selecting up the place the final left off. Now that a tentative trial run because the Maeda Cartel’s Captain and Tatsuro’s private bodyguard is on the desk, it’s time he gown our girl in his colors, or not less than ship her out to struggle for him in a new uniform of lower than tactical design and with no regrets left between them.
⦁ Added 3 playable days to Bad Nat’s playtime (as much as Day 25 – Final Day), matching Good and Corrupt Nat’s alternatives and the Mission timeline. Bad Nat now has on a regular basis needed and extra to finish all aspect content and exploration at a straightforward tempo earlier than Mission #3 mechanically begins. Please observe, the opposite Nats haven’t been given (or want) any extra time.
⦁ 73 new CGs, ~21,650 phrases of new textual content.
– Features
⦁ This model comprises all of the scenes within the preamble build-up to Mission #3 for Bad Nat and persevering with our End Game section for the Corrupt Nat (Maeda/Ivy) path. (Good Nat’s preamble is full). As of this model, we now have all 3 Nats prepared and on the verge of our Main Mission #3 action. Alright!
⦁ 2 New Outfits, each new everlasting seems to be for Nat to maintain on via the remaining phases of the game, exhibiting her loyalties, or lack there of, on her very physique for all to see.
⦁ In addition to the brand new outfits, all 3 of Nat’s remaining mission fits have been added to the game’s portraits show, as effectively as a newly added character for this model’s foremost scene.
– Community Feedback
⦁ We’ve taken one more quick checklist of typos down from eagle-eyed gamers who’ve reported them. We’ve up to date 3 scenes with cleaner texts. There are of course, numerous extra to seek out and appropriate, greater than any 2-man group can utterly high quality control. If you discover extra, please tell us so we will try a future correction earlier than we attain the tip of the game’s growth. Thanks to all those that pointed these out to us!
⦁ We’re nonetheless looking out for Good Nat/Bad Nat content bleed-through after acquired phrase a while in the past of some potential errors in scene situations. Specifically this refers back to the Good Nat path submit Mission #2, the place some Bad Nat unique (and mutually unique with Good) scenes play between Good Nat’s. We suspect that is as a result of the participant’s capacity to alter paths throughout Mission #2, however up to now we have now been unable to recreate the state of affairs on our finish after fixing the same difficulty in a current model. We’re looking out for any signal of this bug, so please support us with neighborhood suggestions in case you discover this is going on to you.
– Known Issues
⦁ There is an difficulty with Mac OS’s Catalina which will not be addressable by us on the developer aspect, however could be labored round on the consumer’s finish. “Problem is specifically with the guardian system that won’t let un-noterized applications run on Catalina. The solution is to chmod -R 777 “/appdirectory/” from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_023_Mac). After this guardian catches it and control clicking on the app lets it be opened.” Repeat: Then you’ve got obtained to CONTROL+Click (not double click like regular). That ought to permit the app package deal to run, if not, please inform us!
⦁ We have one Known Issue with the Gallery UI which will likely be taken care of in future variations, when time permits. The scenes listed within the UI all include a color coded icon in the highest left which denotes which model of Nat it corresponds too (Standard/Common path, Good, Corrupt and Bad). However, for now this icon is barely denoting Standard/Common for all scenes, which can must be manually fastened for every scene in future. For now, the scene identify textual content label denotes which path the scene ought to correspond to.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
0.23.0 Patch Notes
– Technical data
⦁ Version: 0.23.0
⦁ Weight: 4.33 GB
⦁ Weight Packed: 3.31 GB
– Content
This model is the continuation of the End Game section for Good Nat, and the start of the identical End Game for Corrupt Nat, together with each units of loyalties. From right here on, the defining function of the paths is who you’ve chosen to aspect with: Heels, Ivy and Maeda, or Solo (coming later).
Heads Up!While not vital, it is suggested that Corrupt Nat gamers, like Good Nat gamers had been within the earlier model, maintain copy of a save of your playthrough to this point, as as soon as the introduction to Mission #3’s day begins on this model, you will likely be saved inside occasion line till the conclusion of the Mission for all future variations.
⦁ SPOILER 3 new Main Story Scenes for Corrupt Nat, for individuals who have stayed loyal to Heels. One is a quick reintroduction to the foremost story, kickstarting the Mission #3 and appearing as a discover to gamers to prepared for the End Game. Nat’s Mission #3 kicks off with some fear as she offers with internal affairs. She’s obtained to get again on her ft lengthy sufficient to get the job completed, however with time not on her aspect, she’ll want some new instruments for the job, and she or he’ll get them.
⦁ SPOILER 2 new Main Story Scene for Corrupt Nat, for these sided with the villains. Maeda has discovered himself on the backfoot in a harmful game, and he’s solely obtained one likelihood to flee his destiny. Luckily, he’s been working an inside supply, so what’s going to Nat do when push involves shove?
⦁ SPOILER 1 new Mission #3 Scene for Good Nat, selecting up the place her final encounter with Scout left off. A detour on the option to HQ is a threat, however its needed, as a result of with out each instrument in her arsenal Heels is in real hassle. A hero has obtained to rise to the event.
⦁ Added 3 playable days to Corrupt Nat’s playtime (as much as Day 25), matching Good Nat’s and the Mission timeline. Corrupt Nat now additionally has the time needed to finish all aspect content and exploration at a straightforward tempo earlier than Mission #3 mechanically begins. Please observe, Bad Nat has no extra content, or time.
⦁ 71 new CGs, ~28,400 phrases of new textual content.
– Features
⦁ This model comprises the primary scenes within the preamble build-up to Mission #3 for Corrupt Nat and persevering with our End Game section for the Good Nat path. (Bad Nat nonetheless to come back). As of this model, we now have 2 of the three Nats we’ve come to know and love toeing the road on the opening of the Main Mission #3 action.
⦁ 2 New Outfits, together with 1 new everlasting seems to be to see Nat via to the remaining phases of the game. Nat’s Good/Corrupt/Bad qualities start to take second precedence to her alternative of allegiances as we attain the climax action of Mission #3 now for 3 of our 4 distinct combos of paths.
⦁ SPOILER The start of an icon is full! The Black Widow rises!
– Community Feedback
⦁ We’ve taken one other quick checklist of typos down from eagle-eyed gamers who’ve reported them. We’ve up to date about half a dozen scenes with minor fixes, as effectively as fastened just a few damaged portraits as effectively. There are of course, numerous extra to seek out and appropriate, greater than any 2-man group can utterly high quality control. If you discover extra, please tell us so we will try a future correction earlier than we attain the tip of the game’s growth. Thanks to all those that pointed these out to us!
⦁ We’ve acquired phrase a while in the past of some potential errors in scene situations, particularly on the Good Nat path submit Mission #2, the place some Bad Nat unique (and mutually unique with Good) scenes play between Good Nat’s. We suspect that is as a result of the participant’s capacity to likelihood paths throughout Mission #2, however up to now we have now been unable to recreate the state of affairs on our finish after fixing the same difficulty in a current model. We’re looking out for any signal of this bug, so please support us with neighborhood suggestions in case you discover this is going on to you.
– Known Issues
⦁ There is an difficulty with Mac OS’s Catalina which will not be addressable by us on the developer aspect, however could be labored round on the consumer’s finish. “Problem is specifically with the guardian system that won’t let un-noterized applications run on Catalina. The solution is to chmod -R 777 “/appdirectory/” from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_023_Mac). After this guardian catches it and control clicking on the app lets it be opened.” Repeat: Then you’ve got obtained to CONTROL+Click (not double click like regular). That ought to permit the app package deal to run, if not, please inform us!
⦁ We have one Known Issue with the Gallery UI which will likely be taken care of in future variations, when time permits. The scenes listed within the UI all include a color coded icon in the highest left which denotes which model of Nat it corresponds too (Standard/Common path, Good, Corrupt and Bad). However, for now this icon is barely denoting Standard/Common for all scenes, which can must be manually fastened for every scene in future. For now, the scene identify textual content label denotes which path the scene ought to correspond to.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
v0.21
Hoorah! Here we’re once more, and wild instances come go to over again! We’ve obtained another shot to down whereas we’re within the get together temper, as we spend our time with Kate, Malik, Sam and Tim, plus particular visitor Kelsey’s one final wiggle too. It’s our final hurray within the aspect content sphere too, so let’s make it wild! While sufficient that we make Bat Nat joyful, however possibly not so hurty, huh? Find the game able to rock, as a result of it’s drink, sex and action from right here on out!
0.21.0 Patch Notes
– Technical data
⦁ Version: 0.21.0
⦁ Weight: 4.08 GB
⦁ Weight Packed: 3.09 GB
– Content
This model is the third and remaining instalment of Kate’s particular neighbourhood get together, primarily targeted on Bad Nat, the sadistic, wild, sexy, and fortunately Ivyspawned heroine of ours. Things get aggressive, however much more in order that they are fierce and merciless, so buckle up for some Female domination and kinky sex worthy of a break day from saving (or stealing) the world!
1 new scene extension, the Bad Nat path to the foremost get together scene. Kate’s get together kicks off identical to earlier than, solely the beer pong wager goes a sideways, resulting in the ladies taking the get together out onto the city! The first half of the scene has additionally been altered with a Bad Nat Variant on this path as effectively.
Similar to the earlier model, the 4 get together scenes will autoplay as one lengthy back-to-back like a mission scene. This model’s content is unique to Bad Nat, and therefore no new content is provided for Good/Corrupt Nat playthroughs.
⦁ 1 added in-game day within the life of our Nat, for added respiratory space when taking part in the brand new Bad Nat content as some gamers can have spent their remaining days within the earlier Good/Corrupt update releases searching for new Bad Nat content.
⦁ 82 new CGs, ~29,000 phrases of new textual content.
– Features
⦁ Part 3 of Kate’s Party, targeted on the Bad Nat variant to the frequent scene part of the foremost get together scene, as effectively because the unique Bad Nat get together ending path, out in town, lasting a full 82 CGs.
⦁ Continuation and completion of our first big crossover between our shared world’s foremost video games, as Kelsey stays a visitor for one final time in the course of the Bad Nat ends of the get together. Once once more, we additional the Kelsey-Kate friendships and shine a lightweight on some of their older instances and get together habits collectively. While Bad Nat has the balls to present them each a push for his or her cash with regards to their emotions.
– Community Feedback
For the third time now, we have now no Community Feedback to incorporate in our model’s update this time, because the doubtless the rest of enhancements and clear up are match to be held for the submit contented updates to v1.0. We of course are up for and open to constructive suggestions on all issues regardless of that, however we’re joyful to say that for this model we had no needed and notable enhancements as instructed by the followers. That’s an excellent factor certainly.
Reminder: As of the earlier model’s Community Feedback, Save Files can now be present in the Users part of your harddrive, underneath AppDataLocalBeWilderAgents of Heels (Windows model). Mac could be discovered underneath ~/Library/Application Support/BeWilder/Agents of Heels (Our finest estimate, yours could differ). This was to permit persistent and higher simple of use between variations with out the necessity for guide save coordination.
– Known Issues
⦁ There is an difficulty with Mac OS’s Catalina which will not be addressable by us on the developer aspect, however could be labored round on the consumer’s finish. “Problem is specifically with the guardian system that won’t let un-noterized applications run on Catalina. The solution is to chmod -R 777 “/appdirectory/” from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_021_Mac). After this guardian catches it and control clicking on the app lets it be opened.” Repeat: Then you’ve got obtained to CONTROL+Click (not double click like regular). That ought to permit the app package deal to run, if not, please inform us!
⦁ We have one Known Issue with the Gallery UI which will likely be taken care of in future variations, when time permits. The scenes listed within the UI all include a color coded icon in the highest left which denotes which model of Nat it corresponds too (Standard/Common path, Good, Corrupt and Bad). However, for now this icon is barely denoting Standard/Common for all scenes, which can must be manually fastened for every scene in future. For now, the scene identify textual content label denotes which path the scene ought to correspond to.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
Be Bold and beWilder!
v0.20
N/A
v0.18 (Gallery Release)
Not available.
v0.16
⦁ Version: 0.16.0
⦁ Weight: 3.37 GB
⦁ Weight Packed: 2.46 GB
– Content
⦁ Added a one more complete new day to the gameplay and with it one other evening to make Nat the life of the get together! That makes the timeframe attain up till the tip of Day 17 After Infection.
⦁ Added 2 new full scenes, every with a small Pre-Scene which auto-plays on begin. Technically it’s 4 scenes, however you because the participant will play them as 2.
1 Side Event Scene (and pre-scene) targeted on Maeda and his Cartel, as effectively as his plans for the long run. He has off the books work for Natasha if she is fascinated by some group bonding, now that fortunes and shifting alliances have made them bedfellows. This scene is completely for Corrupt Nat, those who have chosen to present herself over to Ivy’s aspect, happening at evening.
1 Side Content scene (and pre-scene) for each Good and Corrupt Nat, persevering with and eventually concluding the Catwoman side-line of occasions. Picking up after Cat gained their final game of pool, Nat has to fulfil her finish of the cut price as the attention sweet in Cat’s heist plans, giving her the right alternative to essentially take a look at Cat’s expertise an actual mission of their very own. This is by far our longest scene thus far with 80 CGs whole (that’s a complete model’s value) and new fetish added to our repertoire going ahead. As the scene is so lengthy, there is no such thing as a textual content variants between Good and Corrupt Nat, they each get the very same scene. This scene will autoplay on the following free evening Nat has after the earlier Cat pool taking part in scene.
(Note: Cat will likely be in different finish game content, that is the final of her scenes, however not the final of her).
⦁ 115 new CGs, ~30,400 or so new phrases of Text and Dialogue.
– Features
⦁ The furtherance of two aspect occasion traces, opening the alliance content with Maeda whereas additionally concluding the teaming up of Natasha and Catwoman. As mentioned above, whereas that is the tip the Catwoman targeted occasions in MoAR, it will not be the tip of Catwoman’s half within the game.
⦁ Added new fetish content to the beWilderverse for the primary time. We is not going to spoil the shock right here.
⦁ In makes an attempt to make up for the decrease new content depend added within the final model, as a result of technical function additions, we’ve included almost an further 50% content to the CG depend this day out. Our foremost scene for this model is 80 CGs in whole, a full model’s value, with a single path with 65+ CG as effectively.
– Community Feedback
⦁ The outcomes of our AoH v0.16 Content ballot had been very attention-grabbing, and basing our plans for this model and the following few on a lot of the outcomes, we expect it’s honest to say that neighborhood suggestions helped in shaping the scenes for this model and our tackle them. Thanks to all of the beWildernauts who took half and solid votes after we requested!
⦁ We’ve fastened up some small typos and grammar errors in the center game scenes, the place applicable. Earlier scenes in Act 1 are nonetheless on our full update / textual content rewrites and so will likely be dealt with then. Thanks to just a few individuals for recognizing these!
– Known Issues
⦁ There is one small Known Issue with the UI for the Fast Forward skip. When clicking on a comic book panel to evaluation its contents, first you have got to click on it to show off Skip if it’s energetic. In that case, the icon denoting Fast Forward stays energetic moderately than toggling off, though the function is off. We’ll repair this small visual bug in a future construct.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
v0.15
⦁ Added 3 full new scenes, together with 1 scene for Good Nat completely, and 1 scene with variants for Good and Corrupt Natashas. Unfortunately meaning just one scene for Bad Nat on this model.
v0.14
⦁ Version: 0.14.0
⦁ Weight: 3.04 GB
⦁ Weight Packed: 2.07 GB
– Content
⦁ Added a complete new day to the gameplay another time! You’ve not obtained an further day to play in NYC and with all of Nat’s pleasant neighbours!
⦁ Added 4 full new scenes, together with variants for 3. Depending in your path with Nat: Good, Corrupt or Bad, you’ll discover a rejoiner scene to gather the varied paths from the final model into one. Afterwards, 2 Nat’s will see their historical past unfold and their futures determined, whereas the opposite will finish on a severe observe.
1 Main story scene for all 3 Nats, as she has a dialogue with that voice in her head eventually and her forgot previous begins to point out itself. This scene comes with textual content variants for all 3 Nats, and small artwork variant for Bad Nat.
1 comply with up Main story scene for Good and Corrupt Nat, with textual content variants for each. Nat follows the decision proper to Ivy, and to a well-known place we’ve seen earlier than… solely there’s extra to it than we’ve but found. Nat hears Ivy’s aspect of the story and her loyalties are however to the take a look at, setting her up for which aspect to face on when push involves shove.
A 3rd Main story appendix scene, for each Good and Corrupt Nat, however solely for individuals who have unfinished enterprise by now. While nonetheless in Ivy’s hideaway, Nat comes face-to-face with a well-known individual… if solely she had been a greater buddy. This scene comes with textual content and artwork variants for each paths.
A second and remaining quick scene for Bad Nat, happening after the unique scene. Nat’s current actions have introduced unhealthy consideration down on her head, however she’s not going to let that cease her feeling this buzz, and anyone near her goes to pay the worth for it.
A new momentary youthful search for Natasha, as seen in her flash again coaching sections.
⦁ 72 new CGs, 37,000 or so new phrases of Text and Dialogue.
– Features
⦁ The continuation of Act 3 the story, revealing lacking backstory, villain monologues and demanding determination factors.
⦁ Further and considerably diverged Nat’s paths in the direction of the tip of the foremost story, together with shifting loyalties and distinct resolutions to plot factors as we pull nearer to Mission #3’s finale.
⦁ Added new sexual contacts and conditions between characters who’ve but to hook up with one another, plus returning sex companions now in a new path.
⦁ Included a new and expansive inside location, modularly designed by Unshi, together with minor modelling and texturing.
Thanks to circumstances launched by growth of the foremost story on this model, sure aspect occasions will not be available on sure paths. Good and Corrupt Nat paths will not give you the chance to assist Cat in her aspect quests in the event that they haven’t already began it by this point. Bad Nat will not give you the chance to tackle actions that Scout helps out with.
– Community Feedback
⦁ We’ve included extra saves to the game to assist make up for the dearth of a skip perform for now, as that may be a much-requested function. SaveSlot99 (Good Nat), SaveSlot98 (Corrupt Nat) and SaveSlot99 (Bad Nat) all will mean you can choose up a path on the Warehouse Assault scene from the earlier model, which can lead straight to this model’s new path content. The earlier saves we have now given, simply earlier than Mission #2, are additionally nonetheless included, now referred to as SaveSlot97 (Good), SaveSlot96 (Corrupt) and SaveSlot95 (Bad) in case you’d like to begin there.
⦁ Fixed the abrupt transition that takes place on scenes within the “Suburbs” part of town map. Scenes ought to now finish and transition again to the world map in a smoother method, like in different places. Thanks to just a few individuals for reporting this minor snag!
– Known Issues
⦁ We’ve discovered an error in out path monitoring that results the Good Nat path solely, and after the final scene of v0.12. Those gamers are selecting up from that model and skipped v0.13, and who assaulted the warehouse with Scout’s assist as Good Nat will now be on the Bad path abruptly. Our unhealthy. It’s fastened now, however to return to the Good path you will want to reload a save from earlier than the warehouse assault and play from there. To assist, we’ve included information saves for that and different paths. If you don’t have your personal, you’ll be able to play on utilizing SaveSlot99 (Check the information panel for particulars, you’ll see Mission 2’s standing which can let you know the final path saved).
⦁ Due to a have to update Unity from ‘net 3.5’ to ‘net 4.5’ APIs between on start-up, scenes could reload in the course of the boot up course of of the game. This could trigger the beWilder Splash display to repeat as soon as to start with, however solely in uncommon instances. Player expertise in-game as soon as the programme has loaded ought to be unaffected. This could also be solved in a subsequent release construct.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
v0.13
⦁ Added a complete new day to the gameplay over again! That is, for gamers who will not be already on the day restrict on load. Those will get their new path mechanically then discover the tip of model message, able to spring into the following model mechanically.
Heads Up Again! We’ve added a new batch of saves for all three paths, labelled SaveSlot99. SaveSlot98 and SaveSlot97. These saves will allow you to play from the Warehouse Attack of the final model on the Good, Corrupt and Bad paths respectively. That method you’ll be able to get all this variations content with ease. For finest outcomes, play the complete paths for your self although, it makes her new scenes even hotter!
⦁ Added 5 full new scenes, 3 sex and all story. Depending in your model of Nat: Good, Corrupt or Bad, you’ll be parted into the three paths in the direction of the finale and Mission #3 which is coming down the road. The paths embrace distinctions to Nat’s character, her relationships going into the tip game, and in addition main plot variations within the End Mission that can are available in time.
1 Main story scene with Scout, to catch the tip of the lengthy day between Miller’s revelations and the warehouse raid. Good Nat will get an prolonged stick with Scout, to place the sofa to the take a look at of two individuals, with different Nats will likely be guided to their subsequent scene.
2 Distinctly completely different scenes of Nat behind enemy traces in Maeda’s membership for gents. Corrupt Nat places on a present within the particular backstage showcase, whereas Bad Nat is in mind for an interrogation with no limits.
A 4th and fifth scene at HQ’s Infirmary with two distinct artwork asset units, this one a comply with on to the foremost scenes of the model. Good Nat takes a detour away from Maeda, for a vital cause we will not inform right here. Corrupt Nat has pressing points in her story resolved after arising in that path’s foremost scene of the model. Expect to see a return from Nurse Kelly Walton on this one.
A new semi-permanent outfit for Bad Nat, her menacing black corset and mini skirt.
⦁ 113 new CGs, 27,600+ new phrases of Text and Dialogue.
– Features
⦁ The continuation of Act 3 the story, including sex to all paths as effectively as bringing again a number of earlier story factors for payoff and conclusion (for some), continuation for others.
⦁ Diverged Nat’s paths in the direction of the tip of the foremost story, setting every of Good, Corrupt and Bad Nats on their very own option to the rising action of the remaining missions, in small steps. Each may have their very own method of resolving (or not) points nonetheless excellent, and discover completely different factors of view alongside the way in which.
⦁ Added 3 whopping new sex scenes, together with a verity of fetishes alongside the spectrum to enchantment to many tastes. Two of these three rack up CGs into the 30 and 40+ CG vary, making it probably the most sex packed update we have now ever completed.
⦁ Included a new enlargement and uniquely modelled inside location added to Maeda’s gentleman’s membership, made by Unshi, together with minor modelling, in depth texturing and retexturing, lighting and different environmental results, particularly new mirror reflection results made for our x-rated scenes.
– Community Feedback
⦁ While not precisely direct neighborhood suggestions, we’re conscious it’s been some time since Agents of Heels: Misadventures of Agent Romanov had a direct update as we tackled different promised VNs and vital neighborhood enhancements. Since it’s the large return after 3 months we made certain to pack every path with a wholesome portion of sex for a shocking return, whilst we choose the story again up too. Thanks to everybody for understanding and hanging tight. Go nut throughout it!
⦁ We’ve included extra saves to the game to assist make up for the dearth of a skip perform for now, as that may be a a lot requested function. SaveSlot99 (Good Nat), SaveSlot98 (Corrupt Nat) and SaveSlot99 (Bad Nat) all will mean you can choose up a path on the Warehouse Assault scene from the earlier model, which can lead straight to this model’s new path content. The earlier saves we have now given, simply earlier than Mission #2, are additionally nonetheless included, now referred to as SaveSlot97 (Good), SaveSlot96 (Corrupt) and SaveSlot95 (Bad) in case you’d like to begin there.
– Known Issues
⦁ We’ve discovered an error in out path monitoring that results the Good Nat path solely, and after the final scene of the earlier model. Those gamers who assaulted the warehouse with Scout’s assist as Good Nat will now be on the Bad path abruptly. Our unhealthy. It’s fastened now, however to return to the Good path you will want to reload a save from earlier than the warehouse assault and play from there. To assist, we’ve included information saves for that and different paths. If you don’t have your personal, you’ll be able to play on utilizing SaveSlot99 (Check the information panel for particulars, you’ll see Mission 2’s standing which can let you know the final path saved).
⦁ Due to a have to update Unity from ‘net 3.5’ to ‘net 4.5’ APIs between on start-up, scenes could reload in the course of the boot up course of of the game. This could trigger the beWilder Splash display to repeat as soon as to start with (however not loop as that separate difficulty has been fastened on this update), however solely in uncommon instances. Player expertise in-game as soon as the programme has loaded ought to be unaffected. This could also be solved in a subsequent release construct.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the participant ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5ish begin) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions for weeks, till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright
v0.12
⦁ Version: 0.12.0
⦁ Weight: 2.67 GB
⦁ Weight Packed: 1.86 GB
Content
⦁ Added a complete new day to the gameplay once more!
⦁ Added 3 full new scenes (technically 4). 1 Main Story scene with Good and Corrupt Nat textual content variants plus a totally distinctive Bad Nat path. 2 Side Event scenes within the Good and Corrupt Nat’s Cat/Subject32 occasion line, bringing that aspect story into line with the Bad Path and nearing conclusion.
*1 Main story scene with Scout, the place the duo infiltrate/assault the Maeda Cartel’s warehouse as per Miller’s orders. New data, and extra, are revealed to the group and the participant. Comes with 2 distinct and distinctive paths, the Good and Corrupt aspect having their very own variants whereas Bad aspect has its personal pathway.
*First Cat/Subject 32 Side Event scene, the place Nat and Cat be a part of forces and equipment up for the counter hunt of their goal. This scene marks a vital growth of their relationship and future beWilderverse occasions. This scene comprises in depth environmental modelling and design we plan on conserving.
*A second Cat/Subject 32 Side Event scene, the place Nat and Cat work collectively to catch or kill their goal. Depending on decisions and stats, characters could cause outcomes just like the Bad Nat path model, as effectively as trigger x-rated outcomes. Be in your toes in case you don’t like that type of content, it’s avoidable in case you concentrate!
⦁ A new everlasting outfit for Cat: Agency Cat Suit, to exchange her Homemade Cat Suit in sure paths.
⦁ 85 new CGs, 20,000+ new phrases of Text and Dialogue.
v0.11
⦁ Version: 0.11.0
⦁ Weight: 2.5 GB
⦁ Weight Packed: 1.72 GB
– Content
⦁ Added a complete new day to the gameplay!
⦁ Added 3 full new scenes, 2 Main Story scenes to kick off the Act 3 section, and 1 Secondary scene furthering the aspect story enjoyable.
1 Main story scene with Scout to wrap up Mission #2’s outcomes. It are available in 4, sure 4 full variants to account for the foremost outcomes of Mission #2 as we return to a 3 Nat branching story.
1 Main story scene specializing in Miller, answering many of the questions which were swirling round up to now, together with the Origins of B.R.A.S.S.. This one is available in 3 variants, with two distinct artwork paths (sofa and pool), reckoning on vital story occasions up to now.
1 Secondary Story Scene in Kate’s secondary enjoyable path, exhibiting us her unique roots and links with NTR’s Kelsey. This scene is on for all beWilder followers, some real beWilderverse Building as effectively as lots of x-rated content. This scene comes with multiple decisions and paths, together with a whopping 41 CGs, making it not just one of the longest scenes we’ve ever completed, however even longer than some of the Mission #2 paths.
⦁ 77 new CGs, 29,000 new phrases of Text and Dialogue.
– Features
⦁ The kick off of Act 3 to the story, the final Act within the Main plot, and a return to pushing forward of our secondary scenes the place Nat has her enjoyable and the beWilderverse can broaden wider, not only deeper.
⦁ A restructuring of the foremost branches after Mission #2, catching all main outcomes of the epic occasion, parsing out the results and returning to a 3 Nat construction (Good, Corrupt and Bad) now that gamers have had a second point within the story to pivot paths and steer in the direction of explicit ends.
⦁ Planting (and first look) of a becoming a member of plotline that brings each Agents of Heels and Noemi’s Toscana Rebirth branches of the beWilderverse, a storyline that’s been almost two years within the ready and has been outstanding in our content over the previous few months.
– Community Feedback
⦁ Thanks to an outcry of demand, not all of which we had been in a position to maintain observe in actual fact, we’ve introduced again our a lot wanted Mac and Linux builds! We hope y’all will get pleasure from them and can assist us be sure that they’re as effectively made and extremely functioning as our Windows. We know you’ll!
⦁ Kate is again! It’s been oh so lengthy since she’s had some display time! For the previous few updates we’ve been pushing the story additional, however now it’s time to get extra aspect particular sweetness again in movement too! We had initially deliberate to carry this scene again some time but, till her half in NTR Origins: Kelsey and the City was seen, however because of excessive common demand we simply couldn’t maintain her within the secure any longer. She’s again on this model, she’s obtained one thing to say, and much more to do!
– Known Issues
⦁ A possible bug that also must be investigated. Despite the participant selecting to reject the Infection pop-up, it could be doable the low-infected Nat can nonetheless see the park working scenes the place her pants rip, and the comply with up tease/Handjob of the park bum. Those ought to be unique to the high-infected path. We didn’t have time to do a full test ourselves this release, however participant who do expertise this (if any), please tell us and we’ll see what we will do when we will do it.
⦁ There is a recognized difficulty involving the foremost story and situations on the Nat character paths. If the play ignores the foremost story to the purpose they miss finishing Mission #1 (Day 5) by the point Mission #2 kicks off (Day 12), they will likely be caught in a limbo state of having missed the foremost plot of the game. We will likely be resolving this minuscule participant expertise in future variations, presumably with a Bad End since Nat has purposely ignored all story actions till after it’s too late to resolve the story. Anyway, a heads up on it, attempt not to try this alright?
v0.10.5b
v0.10.5 Engine Update Special
⦁ Version: 0.10.5
⦁ Weight: 2.34 GB
⦁ Weight Packed: 1.58 GB
– Content
Since this was an Engine particular update, there is no such thing as a utterly new content, as a substitute we have now improved earlier scenes.
⦁ The early scenes within the game, particularly the opening “Mall Chase” and “Morning with Mark” have been utterly redone by Spook. These scenes and their paths are actually up to date to suit the improved fashion of writing within the latter sections of the video games, as effectively as clear up prickly wordings. The content continues to be the identical, the game’s early story hasn’t modified.
– Features
⦁ New “Infinite Save System”! Now you aren’t any longer tied to 7 slots, you’ll be able to have as many saves as you want! Make as many stops alongside Nat’s 3 distinct and threatening paths, seize a checkpoint earlier than any unspeakable act you need or make a journey down memory lane to choose up on any plot factors you may have been too giddy for the primary time!
⦁ UI Update! The Save/Load UI has been whipped into form! It’s now as tight as a sure Red Head’s rock-hard ass! With these enhancements you’ll be able to now see extra data about every SaveSlot, together with Nat’s Stats, Important Story/Mission knowledge and the Save Location too. Now there’s no guessing as to what you’re getting with every slot!
⦁ Inbuilt Save Explorer! You can now discover and facilitate any and all Save knowledge from straight inside the game. No extra messing round in your file programs pregame to seek out your previous progress, with this new function you’ll give you the chance to seek out, transfer and cargo your saves between variations from anyplace in your pc while you’re knee deep within the beWilderverse! A heads up although, this will solely be completed whereas within the foremost menu, and particular person saves could be imported as persistently as you wish so do watch out to not overload the identical recordsdata needlessly…. It could get messy in your file folders.
v0.10.0
⦁ Version: 0.10.0_PRE
⦁ Weight: 2.25 GB
⦁ Weight Packed: 1.5GB
– Content
⦁ Added a complete new day to the gameplay!
⦁ Added Good and Corrupt Playable Mission 2 Scenarios (with Bad Path to come back)
Currently 2 large scenes, every a definite playable path that intertwines and crossovers at factors, basically making it 6 scenes joined collectively. These scenes come full with each Text and CG variants. More nonetheless to come back with the Bad Path.
⦁ 101 new CGs, 24,000 new phrases of Text and Dialogue. Again, extra to come back with Bad Path. Plus extra to some quickly.
⦁ 3 new momentary outfits for Natasha: Agency Issued Wetsuit, Sneaking Bathing Suit, and Entertainer’s Body Suit ‘The Rose
⦁ 1 new momentary outfit for Annette: Oriental Administrator.
⦁ 1 new character: Maeda’s Private Hooker #1
⦁ 2 new places: Mayor’s Luxury Yacht and New York Bay Pier (Restricted)
⦁ New Major Props. Highlights embrace new weapons for Nat, particular lock containers, helicopter and rather more.
⦁ New main computer graphics together with Liquid Dynamics, Heat Effects, Electrical Discharge results, Fire Effects, Ballistic Dynamics and Floral Effects.
– Features
⦁ Fully full Mission #2 playthroughs for Good and Corrupt Paths. Players can begin the mission in 2 distinctly completely different methods based on previous taking part in decisions, and finish in a single of 3 distinct methods reckoning on decisions taken and crossover of paths. More to come back with Bad Path additions.
⦁ One final likelihood to form Natasha’s foremost character traits and path, reckoning on decisions and actions taken. This Mission will let you alter paths, and it should doubtless be the final time you’ll be able to simply achieve this earlier than the ending, so make your decisions rigorously. To that intent, there will not be situations or ability checks on this mission, so the alternative is left totally to your judgement.
⦁ Serious penalties and outcomes for all characters concerned in Mission #2 together with everlasting results which will persist all through the rest of the game and within the beWilderverse as a complete, to not point out on Natasha.
– Community Feedback
⦁ We did some fan requested clear up of older scenes and a few minor engine tinkering that can permit us some so as to add in some key engine function in a while when we have now time for a correct ‘engine orientated update’ (doubtless at the tip of the game’s manufacturing and content creation). This is actually work that can go unseen on this model, however it should permit for simpler typo fixes in a while (once more when we have now time and an update that’s not already 24k-42 phrases) as effectively as complete early scene rewrites and higher transition impact speeds. Thanks to the playability suggestions from quite a bit of individuals for this!
– Known Issues
⦁ If you have got not accomplished the v0.8 Scene involving Ivy and the Files by the point you are trying and begin Mission #2 by Day 11, it should play as a substitute. If you don’t hit the intense yellow button on display at that time you’ll miss Mission #2 altogether. We goal to repair this by the total v0.10 release
⦁ As talked about final model, some of the brand new scenes which have vital distinctions / variants based on Mission #1 outcomes, are inaccessible as a result of pathing restrictions in case you are loading a save by which you accomplished Mission #1 in a model earlier than v0.7. Loading a save pre-mission #1 and persevering with play from there ought to resolve this difficulty… and saves already loaded earlier than and performed via in v0.7 ought to be unaffected. This ought to be the final time we’d like to submit this reminder as the general public construct as handed out this milestone now.
v0.9.0
⦁ Version: 0.9.0
⦁ Weight: 2.04 GB
⦁ Weight Packed: 1.3 GB
– Content
⦁ Added a complete new day to the gameplay! +1 Time you get to spend telling our Nat what to do!
⦁ 2 new Story associated scenes, one with variants for each Low and Level 2 Infection/Corruption Nat
1 Scene straight after the recordsdata with Ivy, as Nat turns to Miller for solutions. Things don’t go as deliberate proper from the beginning!
]1 Scene to comply with up on Scout’s final, the place Good Nat can choose up the place they left off and seal the deal. Also offers some closure on the Mark investigation!
⦁ Cat’s sub-plot occasion line with Bad Nat continues… and this one is one thing else. It will one method or one other (reckoning on your decisions), carry Bad Nat/Cat/Monster to a head, and can cement some lasting penalties for this game, and if we will in any respect make it so, additional video games to come back.
⦁ 1 new repeatable occasion to improve INT, the place Nat and Scout can try to research the recordsdata for clues on what to do subsequent.
⦁ Typos and vital textual content repair ups to vital v0.8 Scenes. Thanks to Dunlop for declaring a key difficulty right here.
– Features
⦁ A sub-eventline involves a head on this model, and so severe long-term (presumably even multi-game reaching) penalties will likely be had going ahead. We warned you!
⦁ We fastened points with the quick Car drop off scenes added in v0.8. The correct base Infection degree (earlier referred to Corruption degree 1) now play the proper texts, whereas the Infection degree 2 (beforehand Corruption degree 2) now performs the proper photos! The scene ought to not play once more after selecting an elevated an infection in case you had the automotive delivered beforehand!
⦁ A new easy repeatable exercise scene is accessible from this model on. It entails Scout and Nat reviewing recordsdata for clues. For now, this merely offers addition character INT, however will likely be used as the premise for unlocking future story scenes later.
– Community Feedback
⦁ Thanks to stories from Dunlop, we’ve fastened texts within the Scout’s Stole Files scene (additionally often called the Scout 69 scene) from v0.8, the place Bad Nat makes use of texts from Corrupt Nat’s path in the direction of the tip. It now means she doesn’t wrongly make point out of Miller not being disappeared. He’s nonetheless gone! Thanks for the hand buddy!
⦁ We cleaned up a pesky typo within the very first scene, that has plagued us too lengthy. Those early pre-Mission 1 scene will likely be rewritten ultimately for consistency sake, however not less than for now your intro to the game ought to be all of the nicer!
– Known Issues
⦁ Notice that large drop in file dimension from the final model? We have a cause for that! Unity has a significant platform problem when coping with textures that whole a dimension over 4GB, and so as a way to maintain the game playable (we imply that significantly) we had to diminish the standard / improve the compression on picture from Full HD to easily HD, thereby saving us about 50% or extra reckoning on the picture. We suspect this may have little influence on the CGs precise high quality (in actual fact we all know as a result of we did one thing just like NTR final month and no person observed), and our testing on a 2K monitor agrees with us (Unshi’s a choosy prick at instances), so don’t have any concern. We simply thought we’d be upfront about this as it should imply some severe unsuspected engine work could also be needed earlier than future variations drop! Thanks for the persistence and understanding!
⦁ As talked about final model, some of the brand new scenes which have vital distinctions / variants based on Mission #1 outcomes, are inaccessible as a result of pathing restrictions in case you are loading a save by which you accomplished Mission #1 in a model earlier than v0.7. Loading a save pre-mission #1 and persevering with play from there ought to resolve this difficulty… and saves already loaded earlier than and performed via in v0.7 ought to be unaffected.
We’ve added a save from Spook’s personal fanboy playthrough that ought to work because it’s from v0.4. We’ve referred to as it SaveSlot7 so that you don’t overwrite it along with your outdated ones. Hope that helps you get to the nasty with out a lot issue.
And there we have now it! We’re closing in on the large v0.10, however v0.9 has been fairly an accomplishment in its personal. We are moving into the tender and juicy meat of what’s occurring within the shadowy underworld behind Nat’s on a regular basis life, and we all know she has some type of half to play in all of it, however what? Possibly most significant of all, we now have Nat having the final word good time, so we’re going to maintain pounding her exhausting till the tip obviously! Soon although… quickly… as in just a few days we’ll be again to Philly to see if we will’t get Noemi to catch up a bit on Nat as her v0.3 will likely be able to drop! Enjoy what we’ve obtained right here everybody, as we go make lots extra beWilderverse occur and get on high of Nat over again in v0.10!
v0.8.0
⦁ Version: 0.8.0
⦁ Weight: 4.07 GB
⦁ Weight Packed: 1.8 GB
– Content
⦁ Added 1 extra day to the gameplay!
⦁ 2 new Story associated scenes, each with variants!
1 Scene following Scout’s behind the scenes exercise, with Good/Bad/Corrupt variants… and a significantly rewarding unfolding for the great girl gamers!
1 Scene after Scout’s scene, pushing ahead the underlying story. Nat will get her arms on some vital recordsdata.
⦁ Cat’s sub-plot occasion line steady with two new scenes, 1 for the Good/Corrupt path (with variants for each) and a singular scene for the Bad path.
⦁ 2 new quick utility scenes involving Nat’s new company automotive. 1 for Uncorrupted and 1 for Level 2+ Corruption/Infection Nat. This will undo the necessity for the Subway scene to play at the primary journey of every day.
⦁ Typos and vital textual content repair ups to all v0.7 Scenes.
– Features
⦁ Cat is now an interactable character on the map, just like Miller in Mission #1 amongst different characters. Her aspect event-line is now accessible after her Night Visit scene in this fashion.
⦁ New momentary outfit for Nat, ‘Open Shirt and Panties’ residence put on.
– Community Feedback
⦁ Fixed reported bugs within the portrait system, particularly fastened a damaged reference to Kate’s portrait in her Low Infection degree Nat purchasing scene. Thanks to a number of individuals for this one!
⦁ Fixed misdirected links within the Patreon button, clicking will now ship you to the precise beWilder web page moderately than the outdated Agents of Heels web page.
⦁ Fixed the unintended repetition of the Subway Teasing scene on the primary journey of every day. Replaced it with the applicable quick automotive scene as listed above. Thanks to Astro55 for the heads up!
– Known Issues
⦁ As talked about final model, some of the brand new scenes which have vital distinctions / variants based on Mission #1 outcomes, are inaccessible as a result of pathing restrictions in case you are loading a save by which you accomplished Mission #1 in a model earlier than v0.7. Loading a save pre-mission #1 and persevering with play from there ought to resolve this difficulty… and saves already loaded earlier than and performed via in v0.7 ought to be unaffected.
We’ve added a save from Spook’s personal fanboy playthrough that ought to work because it’s from v0.4. We’ve referred to as it SaveSlot7 so that you don’t overwrite it along with your outdated ones. Hope that helps you get to the nasty with out a lot issue.
And that’s it! v0.8 has been one of the perfect up to date we’ve had but, and we loved making it so a great deal. We’re digging into the bedrock of the story now and we’re getting down and soiled on the attractive entrance much more too! Stick round as a result of in case you like this, you gonna actually love what we have now in retailer for her v0.9 arising in only just a few quick days! Enjoy!
v0.7.0
– New Madea scene in case you kill the prisoner (placeholder – extra to come back it might seem)
– New Park Run Scenes (first new outfit, then additional scene)
– New Catwoman scene
Nat is again on the town and her story continues! Not solely that however Cat’s personal subplot kicks off, debuting our inter-character relationship system along with her various reactions and demand of Nat… we obtained some Bad Nat action too and a few enjoyable within the park… some good enjoyable! Daring followers will get their arms on her subsequent, simply just a few weeks away from now, however the Adventurous and Pure Wild are absolutely busy along with her now! She’s simply getting begin although, she’ll be round all month and we’ll see extra of her in July too… for now lets get pleasure from her newest escapades!
v0.6.1 Hotfix
– Added SplashDisplay
v0.6.0
⦁ Version: 0.6.0
⦁ Weight: 2,96 GB
⦁ Weight Packed: 1,29GB
– Major Changes
As many of you already know, this new edition is written by the magnificent english native speaker Spook2099. I’m certain you will love his fluency and richness with the language whereas conserving the pervyness I obtained you used to.
– Content
⦁ Added 1 extra day for gameplay
⦁ Mission1 Completion and rewards
Added two very in depth scenes that ought to assist make clear what’s what in AoH and throw a bit of mild in darker locations. Weather you obtained Mission1 flawlessly otherwise you obtained your self in hassle to your clumsiness, you will learn how it unfolds.
⦁ 1 extra Scene with Kate
Progressing with Kate’s path as you all ask for her. Find out what that kinky little girl has in retailer for Nat this time.
– Features
⦁ New momentary outfit for Nat
⦁ New cool characters (spoilers) ⦁ New environtment (spoilers)
v0.5.0
-Fixed Kate’s path to be sorted correctly
-Reshaped the UI to just accept each 2K and Full-HD photos with no recognized points on any machine.
Standard Version
-Added 1 extra day for gameplay
-Mission 1 has been developed and added.
- Missions are the place your selections will matter probably the most; so watch out with what you select.
- Depending in your paths it could result in utterly completely different leads to quick and long run.
- First mission already has fairly some pathing with 4 completely different endings.
-Achievement system has been carried out and added.
- Now that your selections matter we’d like one thing to observe these outcomes.
- Achievements will likely be the main modifications Romanov suffers in the course of the game.
- For now, Corruption Path has been added as achievement; however extra will comply with.
-Portraits for Catwoman have been added to the pool.
-A bunch of portraits for Romanov in her attractive go well with have been added to the pool with a whole of 201 already.
Exclusive Version
-Kate has been added as an interactable character by the pool.
- You all requested for her to be extra “involved” so I ship.
-Added 2 extra scenes with Kate as co-pilot.
- You’ll have the possibility to ascertain a primary contact with the youthful wilder aspect of Romanov.
Heroes and Villains Version
-Characters Tryouts – 4 photos
-Clothing Tryouts – 4 Images
-Concept Art – 7 HD ConceptArts
v0.4.0
· Duties System. Characters could now have the chance to present duties to the character. Once a obligation is accepted a new pressured action will seem on the map which should be utterly as a way to advance.
· Message System. There’s now a immediate message system for the game to present related data to the participant when needed.
· New Scenarios: Gents Club, Agency Penthouse.
· New Character: Tatsuro Maeda, Cat and a bunch of secondary ones.
– Content
· Day3 and Day4 are actually playable.
· A complete bunch of new scenes.
· New outfits for Nat
· New extra branching system
– Features
· Conditioned Decisions. Decisions in the course of the game could now be conditioned to circumstances. For now just one has been carried out and it’s stat based, however the system permits for branching, characters met, scenes seen, and so forth.
· Corruption path unlocked. Depending in your selections chances are you’ll be prompted with the chance to begin the Corruption path. It’s not obligatory nor conditioning, you will likely be requested each morning so long as you meet the necessities for it. If you select to comply with it you’ll follow it till necessities for one more path are met (not but carried out).
– Community Feedback
· Save Date has been added to determine save recordsdata
· Characters and Duties have now a GUI rather more just like the remainder of the gameplay. They present solely the energetic scene or obligation in the intervening time as a substitute of the complete checklist.
v0.3.0
· 3 Concept Arts
· 7 Tryout-outfits photos
· 4 WiP photos
· All AoH names textfile
– General
· STATS SYSTEM carried out. Game has now a Stat System which can mean you can customise your character and take selections accordingly. Some already present scenes have new stats values related.
· One IDLE scene for each state of affairs. Every repeatable action has now an “idle” scene which can pop-up if no additional occasions have been discovered on that part.
· Action EVENTS change into now EXCLUSIVE model. Now that the scenes are repeatable and no content is misplaced, occasions corresponding to assembly Tim’s Granddaughter change into Exclusive Version or greater.
· New Scenario: Park’s northern half.
· New Actions: Stretch and Flex at Home; Jog on the Park.
· New Character: Kate Johnson: Tim’s Granddaughter.
– Content
· Day2 (after an infection) has been added. Romanov has lastly a day to spare on her identify. Use it properly.
· A complete bunch of new scenes.
· A totally new set of portraits. Kate is a totally completely different character (in phrases of perspective) than the remainder so I made a decision to make her portraits from scratch.
– Features
· Complete rework on Scene Selection. There’s now a precedence system that can choose any available occasion or scene on a given state of affairs.
· Character Swap. Dialogs now have the chance of swapping the character telling the story right into a secondary one.
· New stat menu accessible by way of the “escape” menu.
· Stats GUI. A small popup will present the stats gained each time there may be a change in that regard.
– Community Feedback
· Action Icons dimension elevated to have higher visibility over some areas
– Relevant Information
· SaveFiles from earlier model ought to be pasted in the basis folder of this one for them to work.
Developer Notes:
⦁ As instructed by sithkhan for the final update, we have now added Save Files and a observe on how/when to make use of them that begin with every of Good/Corrupt/Bad Nat paths the day earlier than Mission #2. We’ve saved that very same follow this time too. Y’all will give you the chance to get pleasure from all of the paths with ease! Be forewarned although, in case you use these recordsdata with out having performed the trail as much as that time earlier than, you’re going to overlook quite a bit of content, contest and particulars, so be sensible about it!
⦁ Thanks to Bailey Nelson for reporting points with the scene framing to the required resolutions. Thanks to this we’ve obtained the scenes loading content accurately to the precise show settings. Hoo-rah!
– Known Issues
⦁ This is a holdover discover from the final update, simply FYI. We discovered and glued a bug with the game saves from the Pre-release. Anyone who accomplished Mission #2 in any path from the v0.10 Pre-release, you need to replay the mission because the outcomes are actually saved and therefore it should mess up the remainder of your game. As said in the purpose above, we have now provided rescue saves beforehand in case you actually need them.
And in order that’s our Engine Update Special, which ought to now make taking part in something Agents of Heels all the better for eons to come back! Even higher, with our Engine that a lot better, we’ve just a few much less issues to do when work on our first game turns to work on our third, and isn’t that one thing value celebrating? Like we mentioned, give it a go, be sure that it really works for you and if not tell us so we will repair it up proper, as we intend to trip Nat exhausting once more fairly quickly if all is effectively! Until then…
Be Brave and beWilder!
Win: ANONFILE – MEGA – MIXDROP – UPLOADHAVEN
Mac: ANONFILE – MEGA – MIXDROP – UPLOADHAVEN
Linux: ANONFILE – MEGA – MIXDROP – UPLOADHAVEN
Extra: Walkthrough
Patrik Thanks for the share