Overview:
BBS is a high-octane side-scrolling brawler packed to the brim with adults-only content. Every enemy you encounter is out for you in additional methods than one. Tackle 6 distinctive phases starting from the corrupt underbelly of the town, to the tropical jungle and it is hidden historic prophecy.​
Thread Updated: 2022-11-12
Release Date: 2022-10-07
Developer: Jasonafex Patreon – Website – Twitter – Discord – YouTube – Twitch – Itch.io
Censored: No
Version: 0.7.0
OS: Windows
Language: English
Genre:
Installation:
Changelog:
• Jade now performs the vast majority of her sound results and voicelines
• Removed overlapping sound triggers from Snoggler/Huntress
• Added new bouncing sound results
• Fixed Gen’s drill kick multi-hit property
• Fixed Verge’s butt slam freezing on influence or when carried out too near the bottom
• Fixed projectiles disappearing early
• Fixed weapons clipping out of Jade’s hand throughout a double soar
• Fixed roll distance going additional than meant on slopes
• Fixed Jade getting caught on partitions (She now slides down)
• Fixed Jade getting caught on the nook of platforms
• Fixed Jade doing a counter assault after taking harm
• Fixed Jade touchdown at a bizarre angle from her roll glitch
• Fixed Jade’s bomb explosion not rendering correctly
• Fixed flinch animation lasting longer than meant
• Fixed assault button generally not working
• Piranha Plants hitbox moved e earlier in his animation
• Jade not performs her soar sound once more when leaving a platform
• Crouch jabs not break after spamming slide kick
• Nerfed Gen’s knee momentum and slide distance
• Verge now accurately performs his sprint voiceline
• Finished import of Verge/Gen sprite cleanup
• Fixed one body of Jade’s panties rendering black throughout her soar
• Fixed enemies dieing too simply when knocked down within the Arena.
• Fixed visibility on a damaged platform
v0.6.3
V 0.6.3 (June 15/2021 – Week 50)
• New Enemy – Kobold
• New NPC – Kane
• New S*x Scene
• New Area – Gym
• New Music – Training Stage
• New Tutorial System
• New Dialogue System
• New Portraits
• Cycling Entity Spawners
• Reworked Debug Stage
• Integrated Graphics Support
• Added Anti-Aliasing
• Audio Balancing
• Many Bug Fixes
v0.6.2
– Removed h.264 movies and changed them with picture sequences to repair a crash associated to failing to load video recordsdata.
– Fixed a loading situation with platforms that triggered invisible platforms/crash on stage load
– Fixed flickering on z buffer platforms
– Fixed music bugs throughout enviornment fights
– Fixed crates breaking in water inflicting water to feeze
– Fixed assaults being gradual after being shocked
– Fixed defend not blocking sex scenes or grabs
– Fixed terrain filler props rendering over particle results
– Fixed a SFW mode softlock after being defeated
– Fixed wires not hanging from platforms
– Fixed game over black display
– Fixed spikes doing an excessive amount of harm to clothes
– Fixed incorrect quantity of clothes on onerous mode
– Fixed hitbox being reversed after stun
– Hard and Bareback Difficulties now have extra lives
v0.6.0
• New collectibles
• New standing results
• New particle results
• New werewolf sex scene
• Sprite cleanup
• Many bug fixes
v0.5.8
• New enemy – Snu-Snu Snake
• Water added to phases
• New hazards
• New s*x scene
• New environmental graphics
• Expanded debug room
• Post Effects toggle added to video menu.
• Damage and Stun System rework
• Reworked loading sequence
• Misc bug fixes
v0.5.5
• Major efficiency enhancements
• Changed construct structure to 32-bit.
• Increased stamina regen.
• Reflected projectiles now harm enemies.
• Miscellaneous bug fixes.
v0.5.3
• Added Big Gunt
• Added backwards sprint
• Added rating display
• Added enter binding
• Added gameplay settings menus
• Added character choose navigation with controller controls
• Added XP system
• Added harm textual content indicators
• Added uppercut knockup impact
• Added interval of nontargeting when re/spawning
• Added digital camera and sprike shaking on impacts
• Added N/SFW visual factor in gameplay HUD
• HUD is now deactivatable
• Updated menus and UI
• Updated login display
• Updated particle results
• Updated character and enemy stats
• Updated sounds
• Updated respawn impact
• Replaced blinking-out deaths with dying’splosions!
• Tweaked sex minigame
• Tweaked shading on sprites
• No must login again in after first playthrough
• SFW mode now performs SFW background in game over scene
• Reduced ram necessities
• Reduced construct dimension necessities
• Windowed/fullscreen setting bug mounted
• Shading/colour flickering bug mounted
• Many misc bug fixes
v0.4.1
• Red Werewolves now spawn as per regular
• Fixed a bug the place Genesis would use the flawed portrait when spawning
• Removed AnyPortrait dependency ( GPU lag )
• Removed Amplify Shader dependency (Redundant with a new edition of Unity)
• Removed Bolt dependency
• Missing voice performing and sound results have been mounted
• Controllers are actually detected mechanically upon first enter on menus
• Build is now a lot smaller file-size sensible after culling unused property.
v0.3.0
• Genesis, our first female playable character
• A second playable stage, themed round Autumn with it is personal music monitor
• Character Select Screen, with new choices akin to with the ability to choose your beginning degree
• Animated Character Pinups that you could strip through altering the issue
• Pallet assist, together with a silver pores and skin for Vergence
• Sex Scenes are actually layered to assist extra palettes
• Core engine rebuilt from the bottom up for higher efficiency
Optimizations:
- Bolt has been faraway from the challenge and changed with C# code. As a end result, the game is way more secure.
- Unified the navigation system, now all Creatures use the A* Pathfinding system as an alternative of separate methods for Land and Flying Creatures.
- Pixel Perfect element has been added to the Main Camera. This reduces the artifacts in the extent tiles.
- Switched from Object based Creatures to Component based, lowering the variety of objects current in regular gameplay.
- Animation frames are actually represented by a single object as an alternative of an object per body
- Platforms have been simplified and improved for simpler leaping from under and dropping from above
- Sound playback has been adjusted to permit for totally different sounds for totally different Creature Variants
- UI Elements are actually separated based on use I.E. Game Elements such the HUD and Pause Menu now solely exist within the game ranges relatively than simply be invisible.
Gameplay Changes:
• Mimics have been added to the general public construct.
• Finishing a stage will take you to the opposite stage earlier than ending the game.
Codes:
Latest Password – 8826
Login Password: gg4x07
Offline PIN: 2794
Updated password 2021-06-16:
pkyvzr
Win(32): GOFILE – MIXDROP – PIXELDRAIN – WETRANSFER – WORKUPLOAD
Win(64): GOFILE – MIXDROP – PIXELDRAIN – WETRANSFER – WORKUPLOAD
Mac: GOFILE – MIXDROP – PIXELDRAIN – WETRANSFER – WORKUPLOAD
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