Mahou Arms is an anime-inspired character-action hack and slash that tells the story of a magical girl paramilitary group preventing again towards an alien invasion.
The human race is on the point of whole subjugation by the alien drive referred to as the ‘Locks. GARDA, a worldwide paramilitary group has lastly found the means to battle again: magical women. You are a commander at GARDA and a previous prisoner of warfare.
You should lead your small, ragtag group towards victory in any respect prices. Get to know your newly recruited “soldiers” on the bottom and take direct control on the battlefield to reclaim Earth. Good luck, commander.
Game Updated: 2021-10-16
Release Date: 2021-08-06
Developer: Paperbag Patreon – Discord – Twitter – Tumblr – Youtube – Website
Version: v.0.3.1146 Cracked
Stores: Steam – Sekai Project – Denpasoft
2- Click on “launcher.exe” to put in and play.
- Screen Weather Effects setting added to Graphics Settings
- Graphics settings grouped
- Fix: numerous out-of-bounds bugs
- Fix: remodeling and shooting enemies with weapons, then remodeling again will get Amelia caught going through the enemy she shot till one other assault is executed
- Fix: urgent bounce and light-weight assault at the identical time now not offers Amelia an undesirable quantity of peak
- Fix: Collision spot for the golden key on the car parking zone on Chapter 4 persists after choosing it up
- Fix: Carnassus’s swords spawning assault sticks to the bottom higher
- Fix: Carnassus’s encounter now not has vehicles the place she will get caught
- Fix: Turret enemy cannot rise up after sure assaults, and can’t be launched with launch assaults
- Fix: Amelia can transfer whereas loading saves
- Fix: Sounds could be heard throughout preliminary loading
- Dialogue portraits added to Extra Mission 1
- Various UI Fixes
- Various Sound Mixing fixes, particularly throughout loading
- Probes in Ch.4 Boss Stairway eliminated
- Fix: Extra Mission 1 Player Spawn was set to mistaken place
- Fix: Dining Room Alien Key Meshes invisible
- Some optimizations to CPU thread associated to fetching enemies
- Fix: Probe’s ball assault will get caught when cutscenes begin, typically sticks to partitions
- Fix: The huge syringe exterior the steps to the Gold Baroness typically disappears
- Tweaks to merchandise spawn charges
Biggest update for this construct is the inclusion of Story Mission 01.
Changes since final Bleeding construct:
- Camera code overhaul
- Autocamera mode (activated on digicam reset and after some time of operating round with out enter)
- New Lockon Behavior (Instructions in Inputs Doc)
- Huge CPU efficiency optimizations for characters & enemies
- Inventory system
- Quests system (at the moment unused on this construct)
- Item chests
- Enemy Item Drops
- New hit results
- Combat changes
- AI changes
- Balance changes
Changes since final Public construct:
- All of the above
- Transformation System
- Story Mission 01 + Turret Enemy
- Gallery Mode (WIP) (Uncensored builds solely)
- New HScene in Gallery (Uncensored builds solely)
- Various lighting tweaks
- Healing with objects would not present the HP bar in menus
- Healing would not mechanically cap when the participant’s well being is full
- Healing exhibits harm particle impact
- Hair physics are slightly damaged. In the means of including an adjunct system for the time being, so this might be mounted after that.
Enjoy! If you’ve got any suggestions, ensure to go away it on our discord channel.
Note: This is an enormous patch, please wait and see because it applies. If the patching course of appears to fail, you may click the “Delete Local Files” button within the settings after which install the construct from scratch.
In addition to a new public construct, there have additionally been some adjustments to the Mahou Arms Launcher:
- Pledge rewards and Soul Retrieval Forms at the moment are available from the Launcher
- Some warnings have been added/moved to the person dropdown
- Your Patreon avatar now exhibits within the app
Hope you just like the adjustments. Let us know in case you run into any issues.
Bleeding construct 0.1.525
please use the patcher to update your model to it by clicking the gear and altering the channel to bleeding. This construct releases a 98% completed model of Story Mission into the wild! the final 2% might be revisited later. To entry, choose Start Game after which choose ‘MIS_ST_01’. The earlier demo can be available by choosing the opposite choice, CoachingRoom00. In addition, the gallery is now in (a bit buggy and lacking in options for the time being, however no less than it is in)
- A ton of polish on combat, hitboxes, some minor combo chain adjustments, AI, and so on.
- Various lighting tweaks
- New Turret Enemy
- New Hscene within the gallery. This one has multiple digicam angles! Use RT and LT on a controller or 1 and a pair of to modify angles.
- Ton of labor on game methods for open world gameplay
- Probably lots extra, it has been almost 200 revisions because the final bleeding construct.
- Currently gallery lists the hscenes with “…” as a substitute of names. Clicking on them will nonetheless lead you to the scenes, it is simply the names which are damaged.
- If an enemy is beneath Amelia and she or he shoots her pistol, the recoil can perpetually propel her upwards till she breaches the heavens.
- Enemies will maintain bouncing above Amelia in the event that they land instantly above her.
- Probably lots extra
v0.0.256 & v0.0.257
The transformation system hasn’t made its manner into this construct but as there are nonetheless issues to repair.
Here are the adjustments / fixes for this construct in comparison with the earlier bleeding construct (0.0.215):
- main polish move on all combat animations (WIP)
- stability on all assaults
- combat sound polish / placeholder alternative (WIP)
- fast optimization move on the dice enemies, extra to return later.
- Sliding has been nearly fully eliminated and changed with root movement in animations
- repair the lock on victory display situation
- repair the kick/punch throwing the hitbox
- repair mistaken settings reported on first run of game
- added a less expensive, bone-based semen portray system till some stability points with the earlier system could be resolved
And right here is the changelist in comparison with the earlier demo construct (0.0.206 & 0.0.207):
- Battle Damage skins added. Dropping all the way down to 75%, 50%, and 25% well being ought to now progressively take away extra items of Amelia’s clothes.
- Basic Gallery Mode for the H-Scene. To entry, choose HScene from the primary menu. As not even international savegames work but, that is all the time on for now. In the longer term, scenes would require an unlock, and there might be a scene browser.
- Giving directional enter throughout assaults ought to now solely rotate the character as a substitute of additionally shifting the character. This helps a LOT with overshooting. Previous habits scaled down the enter vector size by 0.0001, which was a hacky resolution that by no means felt fairly proper. This ought to make gentle lock and attacking typically whereas offering directional enter really feel manner higher.
- Full size model of the battle BGM carried out.
- the time windows for the QTEs are elevated from 1 to 2 seconds.
- all of the QTE inputs at the moment are one button so your hand by no means has to go away the identical place. (Y or DPad up for gamepad, Space or Enter for keyboard.)
- The pink coronary heart’s radius has been elevated by 50%.
Minor Changes & Bugfixes:
- Fixed dialogue screens advancing very slowly when time is slowed down.
- Corrupted Office Ladies now have 500 knockback as a substitute of 2000 on their assaults.
- character ought to now not fly backwards sometimes throughout backflip
- Ground pound ought to now not activate when it is cancelled in midair as soon as the character hits the bottom once more.
- Corrected spelling/grammar errors
- Outline for ADV textual content for improved legibility
- Jump now cancels the identical quantity of issues as Dash
- Double-jump velocity is now extra constant
- Soft lock aggressiveness has been loosened up barely
- Light assaults buffed
- First construct.
- On the primary run, the settings may report Ultra when the settings aren’t truly on extremely. Lower then elevate and re-apply settings to work round this
- Occasionally Amelia’s hair goes loopy in the course of the H-scene.
- There is a few flickering when morph targets turn off momentarily throughout semen portray. This is a low degree engine bug; a workaround resolution for semen portray might be included in a future construct, changing the present semen portray implementation till the low-level engine bug is mounted.
- Occasionally Amelia will fly backwards in the course of the mid-air floor pound restoration when dash parameters are set in the course of the restoration animation.
- Switching between keyboard/mouse and game-pad in the course of the pause menu shouldn’t be 100% intuitive but, it doesn’t detect mouse motion.
- Censor squares typically present up even when fully obscured by one thing else.
- QTE widgets solely report right inputs for game-pad
- 144Hz shouldn’t be supported but, however might be.
- Smooth Character Action Combat – Control a magical girl and battle with quite a lot of strikes to take out your opponents!
- A Gripping Story – Follow the battle of GARDA and get to know the magical women you command, together with plenty of different characters!
- Three Playable Magical Girls (PLANNED/COMING SOON) – Experience the distinctive movesets and playstyles!
- Base Building & Socialization (PLANNED/COMING SOON) – Expand your base and get to know the characters and world of Mahou Arms!
- Exciting Boss Battles (PLANNED/COMING SOON) – Fight distinctive bosses with fascinating backstories!
Early Access Information:
We are a small impartial game developer and with out assist from those that want to see Mahou Arms attain completion we’re much less probably to succeed.
By launching on Early Access, we hope gamers will attempt our game and assist its growth by sharing it with others and offering suggestions. More assist means extra content quicker.
Approximately how lengthy will this game be in Early Access?
We’ve been engaged on Mahou Arms for round two years now (since 2018) and we count on it can take no less than one other two years (2022) earlier than we’ve a game that we’re happy with.
How is the complete model deliberate to vary from the Early Access model?
We have plans so as to add extra missions and extra playable characters within the quick time period, as properly as slower-paced GARDA base sections devoted to attending to know the characters and world of Mahou Arms.
What is the present state of the Early Access model?
Right now there are two primary story missions and a straightforward aspect mission. Amelia is the primary playable character within the game and her moveset is full.
It must be famous that each one of the content in Mahou Arms is customized. This consists of the fashions, animations, music, sound results, and so on.
Will the game be priced in a different way throughout and after Early Access?
Yes. During early entry the Mahou Arms might be round 25% cheaper.
How are you planning on involving the Community in your growth course of?
We will monitor the Steam boards for suggestions and bug stories, however we encourage gamers to be part of our Discord channel the place we will talk with them extra instantly: https://discord.gg/uc5Njsy
Fan Forum Signature:
Win: MEGA – MIXDROP – NOPY
Thank you BupoTiling03-Retired for cracking the game!
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