Overview:
Decades in the past, an Estate was attacked by Servants of an unknown Master. Their solely purpose appeared to be the deaths of everybody on the grounds. There had been no survivors. Our protagonist Master had been refrained from the destruction by his uncle, who raised him. With nobody left alive to elucidate why he needed to develop up an orphan, he returns residence with a single Servant – his childhood buddy – in search of to rebuild his household Estate and take revenge on whoever tried to burn it to the bottom. And hopefully construct a harem of cute Maids alongside the way in which~
Game Updated: 2022-07-30
Release Date: 2022-07-29
Developer: The Mithril Hourglass – Website – Patreon
Censored: No
Version: 0.7
OS: Windows
Language: English
Prequel: Maids & Masters: Arrival (Demo)
Genre:
Installation:
Changelog:
– Includes 5 new areas to discover, consisting of greater than 40 new maps, greater than 100 new renders, 2 new trophies, and introducing 7 new Maids – together with 2 new social gathering members.
Added an additional verify to make sure the truce is lively in conditions the place it could have been missed.
Added extra pick-up sound results to collectible objects that didn’t have already got them.
Added quick journey to Ventire that unlocks after acquiring the related trophy.
Added puzzle reset checks to the Amaira Hold to forestall potential bugs in different areas.
Added an alternate finish to the Ventire water aspect quest to enable completion after Trophy 10.
Added Puzzle Reset to Homing Stone teleports to forestall doable bugs.
Added a lacking display tint when utilizing Bianca to teleport through the Amaira Estate part.
Fixed a bug that will trigger the Amaira fog to stay even when disabled throughout negotiations.
Fixed a bugged encounter that would trigger a “divide by 0” error resulting in a game crash.
Fixed a bug that will ship the participant to the unsuitable occasion of the Love Shack’s yard.
Fixed a bug that displayed Quinn’s title when inviting Teely to the Love Shack.
Fixed a bug that prevented one in every of the Griselda Anal repeat renders to not erase appropriately.
Fixed a bug that allowed the Mother’s Blessing trophy to be collected multiple instances.
Fixed a bug that will trigger a freeze whereas recruiting Teely if revisiting her whereas lacking gadgets.
Updated render positions of Griselda’s Anal scene so the repeat model matches the authentic.
Updated Rat Swams/Extermination to have roughly 10% much less assault and HP, and decrease evade.
Updated the textual content offered when the Homing Stone is out there however can’t be used to teleport.
Updated the love check-in room to accommodate the brand new characters.
Updated the Love Shack invite room to accommodate the brand new characters.
Updated the priestess in Augalamh to supply extra particular instructions to Hachtlamh.
Updated the README walkthrough to additionally present extra particular instructions to Hachtlamh.
Various minor dialogue, merchandise description, map, and occasion updates.
Reworked enemy stats – affected enemies have decrease hp, however increased stats.
Added the primary a part of the love shack restore quest (to be accomplished in a future update).
Added a wolf den to the Deep Wilds, as properly as numerous small adjustments and updates.
Added an occasion to offer steering and assist arrange the following story update.
Added choices to Griselda to enable her scenes to be repeated as soon as unlocked.
Added extra Contracts to Emily’s Shop, available after finishing the present story.
Added encounters to the Deep Wilds that develop into available after sure development thresholds.
Added encounters solely lively through the Haunt to the Deep Wilds.
Added new conversations to some Cumhaill NPCs, available based on development.
Added a render to Ella’s introduction.
Added a render and made a couple of minor updates to Quinn’s dialog about Trophy 9.
Added renders to and partially reworked Jenny’s aggressive path introduction.
Added renders and made a couple of minor updates to Quinn’s introduction.
Added quick tales to the collections of statues in Lothario’s first flooring gallery.
Added a Hints & Tips part to the readme to try to make clear sure mechanics.
Added new interactions to things that didn’t have them beforehand.
Added new quick journey choices to sure quick journey factors and up to date names of some choices.
Fixed a bug that incorrectly despatched the participant to the Haunt model of a map exterior of the Haunt.
Fixed a dialogue bug for one in every of Viridius’ Maids that incorrectly detected you had been aggressive.
Fixed a bug the place a Freeze dialog might set off out of order and soft-lock development.
Fixed a bug that prevented assortment of two gadgets from Emily’s store after shopping for the Contracts.
Fixed a bug the place Quinn’s request didn’t seem full or appropriately subtract Scrap Wood.
Fixed a bug the place the MC’s Northern Hold would incorrectly react to the Old Writ of Holdings.
Fixed a bug the place butterflies would freeze when not transferring.
Fixed a bug the place solar shafts would enable traversing tiles that shouldn’t be traversable.
Fixed a bug the place a picture wouldn’t appropriately erase throughout one in every of Beverly’s challenges.
Fixed a bug that positioned the participant in Haunt maps when recruiting Quinn exterior the Haunt.
Fixed a bug that made it doable to traverse the railings in Lothario’s mansion.
Fixed a bug that triggered Jenny to have the unsuitable dialogue through the Freeze in Teely’s presence.
Fixed a bug that prevented the fires in Griselda’s visitor homes from functioning as meant.
Fixed a bug that skipped among the dialogue for v0.6’s finale below sure circumstances.
Fixed a number of bugs that triggered occasions associated to the master suite to set off out of sequence.
Updated some Freeze occasions to repair potential visual errors and soft-locks.
Updated the surveillance gargoyle to show in line with the participant’s place.
Updated numerous features of the love shack maps to accommodate future updates.
Updated Griselda to assist the long run update for the following story section.
Updated Emily to deal with some advantages and disadvantages of being enthralled.
Updated the Silcrow payout to accommodate the brand new gear added.
Updated some Deep Wilds encounters to respawn if defeated after development thresholds.
Updated the Wilds exterior Lothario’s Estate and the village of Aimadh to be smaller.
Updated the Cumhaill farm aspect quest to not enable the identical patch to be picked indefinitely.
Updated the wooden dealer in Ventíre to deal with buying and selling for extra wooden than you possibly can carry.
Updated Viridian Warden’s title to Viridian Defender to be per comparable enemies.
Updated Viridian Defender’s title to Viridian Warden to keep away from confusion with the Hold enemy.
Updated Ella’s base vital probability to be 2% increased.
Updated the Deep Wilds Hold safety system to have an audio cue as an alternative of a textual content immediate.
Updated some expertise to deal with potential duplicates between previous and new lessons.
Updated the safety system north of Ventire to have an audio cue as an alternative of a textual content immediate.
Updated a Haunted Wolf encounter to not be a Haunted Wolf when the Haunt is inactive.
Various minor dialogue, merchandise description, map, and occasion updates.
– Lothario’s hidden attic has been up to date with new occasions and a new reward.
– Hints on the way to discover the hidden attic have been added.
– The most important attic has been utterly reworked and supplies extra exploration rewards.
– Asking in regards to the secret attic after discovering it now has an even bigger impression on negotiations.
– Added three new introduction renders for Alice.
– The Servant’s quarters have been faraway from the grounds and absorbed into the mansion.
– The “south wing” rooms have been eliminated, with the NPCs there being moved elsewhere.
– The bookshelves on the Estate have been up to date to appropriately depend in direction of Trophy 9.
– Updated the dialogue for all of Lothario’s Maids.
– The western attic has been utterly reworked and supplies extra exploration rewards.
– Updated the dancing Blondie’s habits if you happen to settle for Lothario’s provide for her to entertain you.
Added occasions to Lothario to react to occasions taking place on the Amaira Estate.
Added an occasion of Bianca to the visitor room in Lothario’s mansion.
Added lacking Escort choices to later cases of Teely.
Added quick journey choices to the exit of Cumhaill.
Fixed a bug the place the bonus for 10+ wolf pelts in Cumhaill typically wouldn’t set off appropriately.
Fixed a bug the place some Scrap Wood objects would nonetheless delete with 99 within the stock.
Fixed a bug the place bushes on the Augalamh pond wouldn’t add Scrap Wood to the stock.
Fixed a bug the place some Scrap Stone objects incorrectly gave Scrap Wood.
Fixed a bug the place repairing the Master Bedroom might begin sooner than meant.
Fixed a bug the place coming into the uncle’s Estate for the primary time might trigger the game to lock up.
Fixed a bug the place a stair switch within the uncle’s Estate would put the participant in an invalid space.
Fixed a bug the place Teely might transport the participant to the unsuitable occasion of the Master Bedroom.
Updated some tileset parts to raised match the tiles they occupy.
Updated gathering Scrap Wood to be a sound fairly than a textual content notification for many objects.
Updated gathering Scrap Stone to be a sound fairly than a textual content notification for many objects.
Updated “unlocking” sound results to be a extra acceptable sound.
Updated Emily’s store so that buying extra merchandise Contracts (potions, and many others.) offers extra gadgets.
Various different minor map, occasion, and dialogue updates and bug fixes.
– Melissa’s room has moved, has had a new occasion added to it, and has different minor updates.
– “Master’s old room” now exists, and has distinctive occasions and exploration rewards.
– Anne (the Head Maid that greets you on entry) now has her personal distinctive room.
– Cedric (the Head Butler and Master’s previous teacher) now has his personal distinctive room.
– The third flooring (the Servant’s Floor) has been break up right into a Maid’s Wing and a Butler’s Wing.
– – The Maid’s Wing has totally different occasions, with some rooms having occasions distinctive to their Maid.
– – The Butler’s Wing has totally different occasions, with some rooms having occasions distinctive to their Butler.
– The backyard that was within the southeast nook of the Estate grounds has been moved west.
– – This backyard additionally has been expanded to have 4 “hidden path” puzzle rewards.
– The Estate grounds now have a again yard, changing a lot of the “north wing.”
– New Servants have been created, every with new hints to make Trophy 6 simpler to seek out.
– Laina’s dialogue for Trophy 6 has been up to date to raised point out what you’re in search of.
– The “hint trail” for Trophy 6 has been up to date to be simpler to comply with in the brand new maps.
– Additional exploration rewards have been added all through the Estate.
– Additional adjustments following discovering Trophy 6 in preparation for the following sidequest right here.
Added Teely’s recruitment quest; she’s positioned in Adhauga.
Added an occasion of Teely to function a Door Maid after her recruitment quest.
Added an occasion to deal with Teely auto-greeting the participant with some customization choices.
Added Teely’s Freeze content (new chat dialogue for all Maids, 2nd Service scene, and extra).
Added Teely to the Love Shack (the Love Shack itself remains to be a piece in progress).
Added the rescued captive to the Adhauga waterfront.
Removed v0.5 “end of version” message.
Fixed a bug that will ship gamers to Griselda’s central courtyard as an alternative of the docks.
Fixed a bug the place Melissa’s chat choice would double up through the Freeze.
Fixed a bug with Quinn’s Freeze scene being available with out finishing her Freeze occasion.
Fixed a bug that triggered the Freeze’s dinner occasion objects to incorrectly stay seen.
Updated the search monitoring for the Uncle’s Key sidequest.
Updated some bench sprites to look extra like benches.
Various different minor occasion and dialogue updates.
Added transfers to gargoyles so the key paths work each methods (lively after finishing story).
Added multiple new occasions to Griselda’s Estate.
Added a new e-book to the library in Viridius’ Estate.
Added performance to the hidden Love Shack (work together with the chest if it’s already open).
– Partial implementation; extra will probably be coming for this function in future builds.
Added a non-Haunt swamps maps with new occasions and up to date current maps to enable entry.
Added Maids exterior your visitor home on Griselda’s Estate to enable repeating sure scenes.
Added the Hold subsequent to the Augalamh pond that requires the Damp Writ of Holdings.
Added combat encounters and a hidden merchandise to the wilds exterior Griselda’s Estate.
Added a quick quest to Quinn to rebuild empty bookshelves in your Estate library.
Added partial performance for Trophy 9 (extra coming in future releases).
Added the Ventire trophy quest to Quest Tracking.
Added a verify if the Ventire transfer quest was accomplished to update the BGM of their new residence.
Removed a missed “end of version” message for v0.4.
Removed the FAQ from the README and added it to the dev weblog.
Fixed a bug that prevented the Homing Stone teleport from getting used after finishing the story.
– Existing saves will stay bugged till the “end of version” message is replayed.
Fixed a bug the place a dealer in Ventire would have the unsuitable dialogue field.
Fixed a bug at the doorway to Viridius’ Estate.
Fixed a bug that allowed the participant to enter the wilds exterior Griselda’s Estate earlier than meant.
Fixed a bug that prevented one in every of Quinn’s scenes from being repeated.
Fixed bugs that prevented some “scrap” gadgets from appropriately disappearing after assortment.
Fixed a bug that incorrectly disabled the Homing Stone’s teleportation with out re-enabling it.
Fixed a bug that prevented gathering the scrap wooden in Ventire fireplaces after the transfer quest.
Fixed a bug the place the Homing Stone on-use occasion duplicated itself in some circumstances.
Fixed a bug that will have prevented interacting with the Headstone on the Beauregard Estate.
Updated Quest Tracking to correctly observe the brand new quests.
Updated Quest Tracking to supply higher steering for Augalamh aspect quests (for real this time).
Updated the Silcrow payout in Emily’s store to account for being enthralled.
Updated Bianca in your Estate’s yard so she disappears appropriately after story completion.
Updated the mysterious tower within the Deep Wilds to be much less (extra?) mysterious.
Updated the trail to the material dealer close to Cumhaill so he’s simpler to achieve after showing.
Updated the wilds resulting in Griselda to be smaller.
Updated v0.6 finale so trophy 16 could be earned after occasion begins even when situations will not be met.
Updated destructible headstones to forestall occasions from incorrectly duplicating.
Updated the dungeon occasion of Bianca to enable repeating sure scenes.
Updated a lady in Adhauga to tease the upcoming community-created elective Maid, Teely.
Updated the FAQ to deal with the self-extracting archive .exe.
Updated a number of encounters within the swamps to account for the Haunt being inactive.
Updated parts of Augalamh sidequests for readability and to account for the Haunt being inactive.
Updated the Nithercott Hold to be extra per different story parts.
Updated the surveillance chair so it’s interactive exterior of its story relevance.
Updated place and motion habits of some enemies to cut back threat of divide by 0 errors.
Updated interplay factors for Trophy 14 for story consistency and obtainability after v0.6 ends.
Updated interplay factors for Trophy 15 for story consistency and obtainability after v0.6 ends.
Updated Rescue quest so it may possibly be accomplished after the story for v0.6 ends.
Updated quest development in Ventire so it may possibly be correctly tracked in Quest Tracking.
Updated gear tiers in Emily’s store to be extra flavorful.
Updated the Maids on the participant Estate to align them higher with story progress.
Various merchandise description updates, and minor occasion, map, and dialogue updates.
– Includes 2 new massive areas to discover (consisting of almost 40 new maps), 10 new scenes, 3 new trophies, and a new social gathering member specialised in offensive Theurgy
Added a monitoring situation to an NPC on Viridius’ Estate.
Fixed a bug the place Phoebe’s dialogue wouldn’t set off after finishing the Cumhaill funeral.
Fixed a pixel being misplaced with Phoebe’s sprite.
Fixed a bug the place Trophy 13 wouldn’t seem appropriately within the trophy room.
Updated conflict desk/Homing Stone Quest Tracking for Augalamh to supply clearer path.
Updated some merchandise names and descriptions.
Updated the backyard maze to make the top of the maze extra obvious.
Updated a dialog relating to the hunter on the north street.
Updated Bianca’s sprite so her headband seems much less jagged.
Various different minor dialogue and occasion updates.
Added a climate results system – it is going to now sometimes begin snowing when going exterior.
Added “teleport” choices to numerous door Maids.
Fixed a “divide by 0” bug after conceding and returning to the Fekhacht 2F skeletons.
Fixed a bug that locked the participant out of the Estate and in Cumhaill buildings through the Freeze.
Fixed Alice strolling in place as an alternative of attempting to make a snow angel once more through the Freeze.
Fixed a bug the place the game would freeze when coming into Deirlinn’s home through the Freeze.
Fixed a bug the place Lothario’s dialogue would proceed to autorun, locking up the game.
Updated Chat choices with Maids to be in keeping with different Freeze occasions.
Updated Folk to have extra dialogue based on the state of the social gathering through the Freeze.
Updated Master’s remark about going to Cumhaill through the Freeze to solely happen as soon as.
Updated doorways in order that climate results solely clear on coming into a building.
Updated Alice’s post-event Freeze occasion to repair a bug and expanded the related dialogue.
Updated the default hit charge of all characters to be increased so assaults miss much less usually.
Updated the evade charge on many enemies to be decrease so that they evade much less usually.
Updated the Operative class stats to not have default stat progress.
Updated the Caretaker class to have a increased base vital charge.
Removed an internal folder of unused photographs to cut back complete file dimension.
Various different minor dialogue, map, class, and occasion updates.
– Includes Freeze variations of the Estate and Cumhaill, 8 new scenes, and a concentrate on smaller character moments in each the mansion and Cumhaill.
Added extra dialogue to Phoebe for elevated readability.
Added extra butterflies to the brand new maps that had been lacking them.
Fixed a bug the place the Missing Masters quest wouldn’t depend as accomplished in quest monitoring.
Fixed a bug the place the orbs in one in every of the elective holds would change coloration incorrectly.
Fixed a bug with one pile of wooden that prevented amassing it.
Fixed a bug stopping interplay with the fireplaces within the Beauregard Estate.
Fixed bugs involving the participant being transferred to the unsuitable part of Cumhaill.
Fixed a bug the place Orvik wouldn’t cease telling you to get down.
Updated the renders for Phoebe’s handjob scene.
Updated Quest Tracking on the conflict desk for brand new game phases.
Updated some merchandise descriptions for improved readability.
Various different minor map, dialogue, sprite, and occasion updates.
Reworked the hints for the uncle’s key; they need to present a lot clearer path.
Added Willow to numerous places.
Added the uncle’s key quest to Quest Tracking.
Added extra secrets and techniques to uncle’s Estate.
Added extra secrets and techniques and yellow flower paths to numerous maps.
Added Holds to the calculation for Silcrow payouts in Emily’s store.
Added stock checks to most collectible gadgets to keep away from waste on account of the merchandise cap.
Added a dealer to the tent within the wilds close to Cumhaill as a part of the v0.4 submit game.
Added aspect quests to Augalamh, restoring lower content meant for v0.4.
Added aspect quests to Ventire, restoring lower content meant for v0.4.
Added Trophy Number 9, restoring lower content meant for v0.4.
Added Trophy Number 10, restoring lower content meant for v0.4.
Added Trophy Number 11, restoring lower content meant for v0.4.
Added Trophy Number 12, restoring lower content meant for v0.4.
Added new maps in assist of Trophy Number 11.
Fixed a bug the place the Cumhaill dealer would take all of your fangs as an alternative of the provided quantity.
Fixed a bug with the Cumhaill dealer the place the variety of antidotes acquired was incorrectly displayed.
Fixed a bug the place the Quinn occasion would lock up if she joined the participant and left once more.
Updated the doorway to Deirlinn’s grove to match the yellow flower indicator.
Updated the brink to unlock Deirlinn’s scene to be barely decrease.
Updated the ruined houses within the wilds resulting in Lothario’s Estate.
Updated the Fekhacht entrance hexagram to set off when walked on as an alternative of interacted with.
Updated numerous bookshelves in assist of Trophy Number 9.
Updated numerous maps and occasions in assist of Trophy 10.
Updated Augalamh in numerous methods in assist of Trophy 11.
Updated the Nithercott Estate grounds to be smaller, amongst numerous different updates.
Updated Fekhacht – wooden is now lootable, as properly as different secrets and techniques and additions.
Various different map, dialogue, and occasion updates and fixes.
Reworked wilds north of Ventire – it’s barely harder to unravel however simpler to navigate.
Added one other treasure chest and a new secret to the wilds north of Ventire.
Added extra yellow flower paths to numerous maps.
Added a primary spoiler-free walkthrough to the README.
Added extra quick journey choices.
Added three new problems with Stay Clean Quarterly magazines to numerous Estates.
Added some spare SCQ images from Lothario’s private assortment to Lothario’s Estate.
Added an occasion of the social gathering Maids to the Beauregard Estate.
Added Emily’s first scene and an occasion triggering it, restoring lower content meant for v0.3.
Added the scenes unlocked by discovering trophy 6, restoring lower content meant for v0.3.
Added Emily’s second scene and an occasion triggering it, restoring lower content meant for v0.4.
Added Quinn, the primary elective recruitable Maid, restoring lower content meant for v0.4.
Added Willow’s first scene, restoring lower content meant for v0.4.
Added a dialogue choice to Willow discussing her shadow powers.
Fixed a bug the place the brand new gadgets didn’t appropriately pay silcrow after buy.
Fixed a bug through the occasion explaining the conflict desk the place a switch didn’t occur.
Fixed a bug that prevented boss music from enjoying at the highest of Fekhacht.
Fixed a bug the place it was doable to get above the switch when leaving the trophy room.
Fixed a bug the place one in every of Lothario’s Maids wasn’t correctly sharpening that wooden.
Fixed Detail Brush having an incorrect icon.
Fixed sure bushes within the wilds resulting in Ventire displaying incorrectly.
Fixed merchandise description on Servant’s Vim and Servant’s Vigor for accuracy.
Updated the Drowned Hold – fewer “parallel paths” and a new dungeon introduction occasion.
Updated a number of of the books within the participant Estate’s library.
Updated the End of Version message and altered its location.
Updated some maps and occasions to accommodate future releases.
Updated Willow within the participant Estate in order that her scene could be repeated.
Updated the restore animation for headstones to match the scope of the destroy animation.
Updated the beds within the Edgerton Estate to enable sleeping there.
Updated a number of bookshelves within the Edgerton Estate to assist facilitate Quinn.
Updated Melissa – she ought to now recommend checking on Emily after she arrives.
Updated the wilds resulting in the north forest; new yellow flower paths, numerous different updates.
Minor enemy rebalance – enemies within the swamps must be simpler to battle.
Various extra map and occasion updates.
Various dialogue fixes and updates.
Reworked the search for locating Maila.
Reworked the gates within the Aimadh Ranch Barn.
Reworked haystacks so discovering a needle in them is akin to discovering a needle in a haystack.
Reworked Viridius Aggression path – it’s now doable to achieve his gravestone, amongst different adjustments and updates.
Added math in order that Cumhaill repute is awarded for additional wooden gathered if the flooring restore quest is skipped.
Added a alternative for Deirlinn’s scene when it’s first unlocked.
Added new gear choices.
Added butterflies to numerous acceptable maps.
Added new yellow flower paths that result in new hidden gadgets.
Added secrets and techniques to seek out in numerous maps.
Added an occasion that informs the participant of their progress through the flooring restore quest.
Added numerous extra interactions to numerous maps.
Added Aimadh Ranch House and Ranch again yard, restoring lower content meant for v0.3.
Added north-facing windows to Viridius’ Estate.
Added Jenny’s first scene, restoring lower content meant for v0.3.
Added a secret scene for Jenny, restoring lower content meant for v0.3.
Added Trophy Number 7, restoring lower content meant for v0.3.
Added Trophy Number 8, restoring lower content meant for v0.3.
Fixed a visible bug in Lothario’s ballroom.
Fixed a visible bug within the wilds north of Ventire current after finishing the Hold there.
Fixed a bug the place a render in one in every of Melissa’s scenes was off-center.
Fixed a bug the place the brand new character didn’t appropriately be part of the social gathering.
Fixed a bug the place the Cumhaill dealer ignored the entered quantity however nonetheless made the commerce.
Updated enemy positioning in numerous maps.
Updated Fondle to offer extra SP to the goal.
Updated some early enemy stats to accommodate the adjustments to gear.
Updated Adhauga and Adhauga Waterfront to be smaller, amongst different updates.
Updated wilds resulting in Ventire to be smaller, amongst different updates.
Updated numerous merchandise descriptions.
Updated numerous background game parts.
Updated finish of Viridius Aggression to have particular choices if diplomacy was tried.
Updated the README with a Q&A piece to deal with frequent questions.
Various extra map updates for visual consistency.
Various extra dialogue fixes and updates.
Various extra occasion fixes and updates.
– Includes ten new areas to discover, together with: two new Hold dungeons, two new Estates, and two new sections of the world map.
Added enemies to wilds resulting in Nithercott ruins.
Added numerous interactive occasions.
Removed development restriction on coming into the Nithercott Estate and previous wilds.
Fixed a bug the place Poison would typically be eliminated when a personality took harm.
Fixed Adhauga Accord not appropriately awarding Silcrow throughout Emily’s store payouts.
Minor dialogue fixes and updates.
Minor weapon and armor rebalance.
Minor map updates.
Updated animation on Weaken.
Updated some talent names to be extra precisely descriptive.
Added Alice to numerous places after she’s recruited.
Fixed a bug the place Emily was seen earlier than meant.
Fixed a bug the place the Deep Wilds Hold would teleport the participant to the unsuitable location after utilizing it for the primary time.
Fixed a bug the place the participant might enter the DWH earlier than meant.
Fixed a bug the place the pillars within the DWH wouldn’t bar entry when re-activated.
Fixed a bug the place the steps main into the DWH had been not displaying appropriately.
Fixed extra cases of transfers putting the participant increased or decrease than meant.
Minor dialogue fixes and updates.
Updated Maids to have new dialogue after finishing Viridius.
Updated numerous enemies to withstand sure states.
Deleted previous post-game message.
Minor dialogue fixes and updates.
– The conflict desk permits Formation to be modified, so Jenny (and future characters) could be utilized in combat.
Added new gadgets to Emily’s store (available after finishing Viridius).
Added quick journey choices on exiting the Estate (available after recruiting Emily).
Fixed a bug the place it was not doable to go away the north forest Estate Ruins on account of an occasion repeating.
Fixed a bug the place leaving the north forest wasn’t working as meant after finishing the present story.
Fixed some states not appropriately eradicating below sure situations.
Fixed extra cases of transfers putting the participant increased or decrease than meant.
Fixed collision points that allowed the participant to get to locations that weren’t meant.
Minor dialogue fixes and updates.
Minor sprite updates.
Minor updates to some NPC pathing.
Updated horizontal fence collision (fixes bug the place you possibly can stroll by way of some railings).
Further decreased default title display quantity.
North forest Estate Ruins has been reworked (Missing Masters quest is now completable).
Added animations to enemy expertise that didn’t have them.
Fixed extra doorways within the participant’s Estate.
Minor enemy rebalance.
Minor world map updates.
Updated some sound results.
Replaced extra placeholder belongings.
Fixed a bug the place you possibly can discover Maila earlier than meant.
Fixed a bug the place Phoebe would clarify the hidden grove shack earlier than becoming a member of the social gathering.
– Includes 5 new areas to discover, the second part of the world map, and a new character to recruit.
Added extra sunshafts to point the presence of windows.
Fixed a bug with Deirlinn’s scene putting the participant within the unsuitable occasion of Cumhaill.
Fixed a bug the place going onto the balcony on the Estate would switch the participant to the unsuitable occasion of the mansion.
Fixed doorways within the participant’s Estate transferring the participant one block increased than they need to.
Minor NPC placement updates.
Minor map and dialogue updates.
Minor weapon rebalance.
Various updates and fixes to Emily’s store.
Minor tileset collision updates.
Minor sprite updates.
Fixed a bug that allowed entry to the deep wilds earlier than meant.
Added sunshafts to point the presence of windows.
Added extra inside windows and related occasions to work together with.
Added extra interactions with numerous objects.
Updated hints relating to the search that rewards Trophy 6.
Fixed numerous shadows.
Other minor map and dialogue updates.
– Includes the primary stage of Estate repairs, two new characters to recruit (one non-combatant), the primary part of the world map, and 5 new areas to discover.
Optional content – Deep Wilds Hold.
– Includes new enemies and the game’s first puzzle; Important: this dungeon is meant to be extraordinarily tough at this stage of the game, however it may possibly be cleared.
Optional content – Uncle’s Estate.
– Includes a new quest (that awards a trophy), new hidden gear to seek out, and plenty of rooms to discover.
Added renders to the journal within the library.
Rebalanced some expertise in order that allies can’t evade buffs.
Replaced extra placeholder belongings.
Minor enemy rebalance.
Minor accent rebalance.
Minor sprite updates.
Updated repeatable scenes to forestall the tileset from “flashing” earlier than displaying renders.
Updated some merchandise descriptions and icons.
Updated gadgets that mustn’t be usable to not disappear on tried use.
Updated some maps and map names to enhance accuracy and take away bugs.
Updated some dialog and added some sound results.
Added empty clear textual content containers so renders could be considered with out obstruction.
Added conditional branches to reclaim misplaced gadgets that shouldn’t have been consumable.
Added debug cases to reclaim gadgets in the event that they had been obtained and misplaced (debug function must be turned on for this).
Removed a variable enhance occasion that positioned the participant in an elevated game part earlier than meant.
Reduced default residence display quantity.
Added/up to date README.txt
Added/up to date Credits.txt
Updated some weapons and expertise to carry out extra in keeping with intention.
Updated some talent descriptions to offer extra info.
Updated some expertise names and on-use textual content for consistency throughout lessons.
Updated and added to states.
Updated some maps.
Replaced placeholder belongings.
Minor dialogue updates.
Minor class updates.
Added hidden grove.
Added Deirlinn’s grove (accessible after Deirlinn’s scene).
Improved v0.1 post-game (numerous bug fixes and small updates).
v0.1
Initial Release
Developer Notes:
Exhibitionism, Futa/Trans, Group Sex, Interracial, Masturbation, Voyeurism, Religion
Important Note: Saves from Arrival will not be meant to switch to the most important game. Attempting to hold over a save will enable the save to load, however will trigger many bugs and different points.
Win: ANONFILE – MEGA – MIXDROP – WORKUPLOAD
Other: COMPRESSED*
*This unofficial port/model just isn’t launched by developer, download at your individual threat.