Overview:
The story focuses on 4 characters, an 18-year-old boy, his father, his father’s girlfriend, and the stepdaughter of the daddy’s girlfriend’s earlier marriage, all residing in the identical home. During the game, the participant will change between the 4 characters and could have to decide on their strains and actions. Each interplay between the characters generates emotions which might be expressed of their faces. The stability between these emotions generates the happiness of every character. The good ending will rely upon the happiness of the 4.
Game Updated: 2022-01-13
Release Date: 2022-01-11
Developer: MaliXe Patreon – Subscribestar – F95zone – Itch.io – Buymeacoffee –Discord
Censored: No
Version: 0.2.2.1
OS: Windows
Language: English
Genre:
Installation:
Changelog:
New content:
- Added credit display screen (with animated character).
- Added secret post-credits scene (activated if the participant takes a sure path)
- Added Spanish and Portuguese translations.
Improvements:
- Fixed eyelids opening and shutting shortly at occasions when eyes must be closed.
- Fixed a logic problem at the tip of the cinema with Penny that forestalls progress within the game.
- Fixed minor logic points.
- Fixed an problem that allowed the character’s hotspot to be activated even when the character was not within the scene.
- Fixed masses over characters disappearing
- Breasts reconfigured to forestall shaky motion
Changelog v0.2.2.0
New content:
- Inclusion of 4 characters (Angel, Chloe, Jason, and Misty).
- Inclusion of two additional characters.
- Inclusion of 8 eventualities in 5 totally different areas
- Added 20 scenes, 10 with lewd content
- Several strains of thought that give hints for the continuation of the game (some strains of dialogue outdoors the scenes had been additionally included for this function).
- Nicole’s gameplay.
Improvements:
- Redesign of all characters, standardizing skeletons, expressions, topology, and altering textures.
- Improved clothes for nearly each character.
- Some small modifications to the surroundings.
- Swapping sprites within the interface and a few bug fixes when urgent buttons.
- New mechanic for including objects on the physique of characters, (which permits, amongst different issues, the long-awaited “load money shots”).
- Added mechanics to regulate TV screens and cell telephones within the game (nonetheless little utilized in this update).
- New water shader for bathe and bathtub (not but proven on this update).
- Added interface for textual content chat between characters.
- Cursor-controlled digicam motion now rests with the cursor in the course of the display screen.
- Eliminated the “double blink” that used to occur in some characters.
- New shader for eyes.
- Improvements within the contact dynamics between characters.
- Added character switching mechanics.
- New and improved game component activation system that fixes bugs from the earlier model.
- New save system based on the aforementioned activation system. (Old saves have change into out of date).
- Countless game editor enhancements that may make it simpler and quicker so as to add content in the long run
0.2.1.2
Improved loop animation system to keep away from incorrect character placement.
Improved dynamic animation system to keep away from twisted limbs, for instance.
Fixed issues with breast dynamics.
Reconfigures the animations of all scenes to use these modifications.
Improved lighting system, permitting higher decision of shadows and higher lighting of the scene.
Post-processing reconfiguration bettering shade gradation.
Reconfigured logic to keep away from participant stagnation.
Reconfigured fantasy scenes to forestall the fantasy character from reappearing at the tip of the scene.
Fixed the transition stopping it from disappearing earlier than the cutscene is loaded and operating.
Fixed issues with the save and save button now seem within the pause menu.
v0.2.1.1
Added translations (English, French, Italian, Portuguese, Russian, Spanish).
Fixed issues with the time transition.
Fixed points associated to game logic.
Fixed points associated to saving and loading (I even have disabled saving throughout cutscenes for now.)
Some changes to the lighting.
Some small particulars added to the eventualities.
v0.2.1.0:
Basically every little thing.
This is a new starting of the growth of this game.
v0.1.0.0
After absorbing criticism and options from my first release, I felt I needed greater than simply bettering the graphics, however going again to the supply code for consistency and that is what I’ve been doing ever since.
v0.0.1.0
First Release
Win .zip: ANONFILE – MEGA – MIXDROP – PIXELDRAIN
Win Setup .exe: ANONFILE – MEGA – MIXDROP – PIXELDRAIN
Mac: ANONFILE – MEGA – MIXDROP – PIXELDRAIN – RACATY
Linux: ANONFILE – MEGA – MIXDROP – PIXELDRAIN – RACATY
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