The Earth is sucked right into a conflict between alien species, and the heroine has to enterprise to worlds by no means earlier than seen by mankind to search out a strategy to cease it. The game is a Sci-fi ero Rpg with a concentrate on selection in Combat mechanics. The character’s skills shall be decided by a wide selection of equipable weapons, psi amps, and help gear, and every Combat space can have its personal distinctive spin on battles.
Thread Updated: 2021-10-31
Release Date: 2021-10-31
Developer: Cursed Atelier Patreon – SubscribeStar – Website – Discord – Twitter
Version: 0.5 Public
2. Old saves are NOT suitable with this model as a result of the addition of latest content and plugins. Please begin anew or choose a continuation point to start with to keep away from crashes or bugs.
- New playable zone Henosis unveiled.
- 378 new artwork property, together with 65+ new H-CGs and the game’s first little bit of animation using Live2D.
- Combat improved, overhauling the enemy A.I. and laying the groundwork for future systematic enhancements nonetheless to return.
- 50,000+ phrases of content, together with 9 new h-scenes.
- Completely overhauled the opening sequence and varied different elements of the already current story.
- Sweeping efficiency enhancements.
- Voice-over work together with absolutely spoken traces and a totally Voiced h-scene. (Provided by the gifted @_PixieWillow)
- Overlapping audio within the Tank scene fastened.
- Fixed an occasion that might be triggered within the manufacturing unit space of the Robot Dungeon.
- Luggage Quest within the Spaceport expanded and a few sides amended.
- Deployed an unpassable space repair within the Mind Dungeon after unlocking the door.
- Fixed an problem when making an attempt to set off the beer bottle scene within the mind dungeon with a damaged go well with.
- Fixed a change not being turned on after returning to Henosis after Xaide
- Fixed Visiting Vas’s condo for the primary time.
- Fixed varied occasions the place you could not seek advice from the NPCs as a result of positioning.
v0.4.2 Beta Public
- Nerfed Fracas, Ricci and the Robot Boss
- Buffed Turret, Shield and Mine
- Further adjusted enemy stats
- Added 96 new photos
- Added 2 new H scenes for Xaide Endings
- Added 2 new H-scene variations with the Pando and Myc
- Added 6500 phrases value of latest H-scenes
- Implemented the framework for brand spanking new Henosis content (shall be added in an later update)
- The Sex Stats menu is now useful.
- Adjusted game issue and enemy AI. (Please proceed to offer suggestions on these and assist us enhance.)
- Changed the assault habits for Caly’s weapon.
- (Using a weapon ability with “AP” will now use all remaining “AP>=X”, due to this fact gamers can have to suppose concerning the order and when to make use of abilities)
- (This change was applied to make Combat quicker and extra fluid, as properly as so as to add a new layer of Strategy.)
- Added new abilities. (Some are nonetheless inactive as of this construct)
- Added new states and reworked older states. (Some are nonetheless inactive as of this construct)
- Added new bullet sorts for future use. (Some are nonetheless inactive as of this construct)
- Fixed the problem the may cause enemies to get caught whereas pursuing Caly
- Fixed the problem the may cause enemies to focus on the fallacious tile.
- Added tooltips for participant parameters and standing icons.
- Fixed the “Confusion” standing.
- Added textual content labels on the map.
– Removed snap for background and changed it with an empty bitmap to resolve the “resolution” crash.
– Change particle setting choices to off, min, max. Min will scale back the utmost quantity of particles of every emitter to half, and doubled the wait period of particle spawning as a way to enhance efficiency.
– Added Map Animation setting. Setting it to “Off” will set all Animated parallax to be static photos as a substitute, whereas “Min” can have them skip each second body and double the wait period between frames.
– Updated the CacheManager to have it hold property from a minimum of three maps to keep away from pointless loading time. (There will nonetheless be lags when transitioning between maps/scenes, which is as a result of textures importing to the GPU. We’re presently nonetheless engaged on a resolution for this).
– Forced the game to at all times launch in WebGL mode by way of the Community_Basic plugin.
– All Animated parallaxes have been break up.
– You might expertise longer loading instances at sure sections
– Light sources may trigger slight visual glitches at instances
v0.4 Beta :
The Escape command could be used whereas below restraint, however doing so will trigger points
You might expertise longer loading instances at sure sections
Light sources may trigger slight visual glitches at instances
An in depth changelog shall be posted in a number of days
Improvement in stability
Improvement in framerate
Reduction of crashes
Smaller Bug Fixes
– Three new places on Henosis. (all places within the pleasure and business district unlocked)
– Four new NPCs with standing artwork and expressions.
– Eight new NPCs sprite graphics, 6 with customized animations.
– One new musical observe to accompany the brand new occasion.
– New graphics and animations for alternative containers.
– Brand new Outfit Manager with new standing artwork/outfit playing cards and animations.
– Five new parallax graphics and lightweight textures for the brand new occasion.
– Over 250 new graphic photos.
– Two new H scenes. (Part of the brand new occasion)
– Ten mini lewd occasions. (Part of the brand new occasion)
– Ground work for the subsequent planet laid out.
– Work on the Combat system has been completed, shall be seen in the subsequent planet update. (New ATB system, AI enhancements, new features to enable for extra dynamic enemy abilities and destructable tiles/objects.)
– New Status Menu graphics and animations in progress. (For a larger high quality and polish)
– Work has been completed on efficiency and combating memory leaks.
Developer Log vB 0.2.4:
- Fixed Tutorial Bug.
- Various makes an attempt on fixing the random freeze bug throughout dialogues
Various makes an attempt on fixing the decision crash for some distinctive instances.
Added drop fee of supplies to the troopers.
Added new lootable containers to the embassy.
New dialogue variation within the embassy.
New dialogue variation to Jem.
Various Balancing adjustments.
Fixed lamps that have been satisfactory within the robotic dungeon.
Fixed Panel habits.
Fixed FPS limiter not working as meant.
Developer Log: vB 0.2.3:
- Combat Balancing
- Better Enemy Behavior
- Changed the draw technique from manually drawing in canvas to utilizing WebGL renderer on the lighting system (Boost in efficiency)
- New Laser Sprite and Animation
- Fixed Light textures to lag behind
- Fixed wrestle ability not returning the merchandise choice in Combat
- Fixed Enemies making use of the restraints when actor was already restraint
Developer Log: vB 0.2.2:
- Fixed stationary guards going through the fallacious means once they detect you.
- Various fixes on the Light Engine.
- Various Bug fixes.
- Robot Patrols fastened.
- New rendering/shading on Combat cut-ins.
- New Combat standing image variations.
- Folder clear up.
- Framework bugs fastened.
Developer Log vB 0.2.1:
- Fixed crash on loading a save on the aspect view map.
- Fixed a lacking picture name throughout battle.
- Fixed a crash when a alternative pops up throughout a dialogue.
- Adjusted Guard habits.
- Fixed false error name on begin.
- Adjusted precache loading.
- Adjusted Combat balancing.
- Replaced Enter/Cancel/Loading SFX.
Technical changelog 0.2:
- Using newer NWJS model which improve the game efficiency.
- Game not paused when loading.
- New character sprite system, which might have greater than 3 frames.
- Battle system tweaked.
- Complete controller and keyboard mapping help.
- Brandnew lighting (With raycasting) and stealth system.
Art changelog 0.2:
1) Finished customized Henosis maps:
- Henosis overview map (elite, slum, hangar, business, residential, pleasure)
- Pleasure district map
- Commercial district map
2) Finished backgrounds/scenes:
- Tripteen deserted shrine
- Henosis spaceview
- Henosis overview map
- Hyperspace journey
- Brothel foyer
- Brothel room
- Cava’s workplace
- Dungeon exterior
- Pinup poster
- Caly crawling (3)
- Computer Screen 1
- Computer Screen 2
- Caly seducing (3)
- Mob defeat scene (10 x 2)
- Boss sex scene ((8 x 2) + 1)
- NPC1 sex scene (11)
- NPC2 sex scene (11)
- NPC3 sex scene (10)
- Vas pulling the sheet from Caly
- Caly tried to seduce Haar
- Option UI overhaul
3) Finished standing artwork:
- Boss 1 (3)
- Boss 2 (3)
- NPC 1 (3)
- Ovden (3)
- Cava (5)
- NPC 2 (3)
- NPC 3 (3)
- Haar (holographic) (4)
- Jens (holographic) (1)
- NPC4 (3)
- Overhaul of the shading on Caly’s Standing artwork
4) Finished Combat property:
Caly Combat standing w/ new enemies (3)
Cut-ins ((10 x 2) + 4)
Boss 2 (Buffing)
Boss 2 (Weakened)
Boss 2 (Defensive)
Boss 2 (Offensive)
5) Finished weapon(s):
- New Rifle
6) Finished gentle textures (130)
7) Finished sprites:
- Caly nude
- Caly go well with
Music changelog 0.2:
- Commercial Area Theme
- Pleasure Area Theme
- Sneaking Theme
Gameplay changelog 0.2:
- Added the possibility that gamers can knock out enemies from behind for a time period
- New dungeon and varied new areas.
- New dungeon enemies and managers.
- 2 Boss fights.
- A new obtainable weapon. (Not useable but.)
- Complete overhaul of all the present lighting system. (Old dungeons characteristic new lighting.)
- New ability “Dash” for Caly in Combat, for higher and quicker mobility.
- Added performance for enemies to step forward or backwards.
- Added Sideview maps with customized sprites and animations.
Developer Log: vB 0.1
- Spaceship “Setek” launched. Player can now discover the ship and work together with the crew.
- Planet “Tripteen” launched. Player can now discover and work together with the pleasant denizens of the planet.
- New NPCs added to populate the brand new areas, some extra pleasant and helpful than others.
- Six new BGM tracks added to enhance the brand new places.
- Three new SFX sounds added.
- New animations added in some areas for the sake of fluidity.
- Changes deployed on some paintings, complementing new developmental adjustments.
- New standing artwork variations.
- New battle objects added in the shape of deployable Turret, Shield and Mine. [Found in player inventory]
- New Balance adjustments to the Combat techniques. Integrating the brand new battle objects with out overpowering both Caly or the enemies, was precedence one.
- The story hole between Caly’s rescue and her first dungeon dive now stuffed. The newly applied content solutions plenty of questions thereby giving the participant a clearer sense of the VoidBound world and the lore behind it.
- Based on participant suggestions, game intro has been revisited, resized and lowered to counter participant fatigue as a result of “Wall of Text” syndrome. Players will now really feel nearer to enjoying a Rpg/VN with “to the point” conversations, quite than studying a Light Novel with giant textual content dumps.
- Cinematic utterly revamped with High Def video components. Player may also decide to skip them in the event that they so want by urgent “Shift” key.
- New customized components and plugins added to the engine successfully increasing new capabilities, a few of which shall be mentioned in later patches.
- Heavy sharpening and optimization rendered to make the brand new plugins mesh correctly with the previous ones for the sake of smoother game expertise.
- Experimentation with partial Voice Acting. Caly’s character will now audibly exclaim her feelings in sure eventualities. Very restricted implementation nonetheless and participant can disable it in the event that they so want, although we might be thankful for your suggestions on VA’s efficiency.
- Memory leaks patched after some gamers reported crashes below sure system specs.
- Enemy AI re-scripted. Bots will now transfer unpredictably and gamers can have to modify Strategy on turn by turn foundation.
- This successfully finishes the demo and formally upgrades the game from Alpha to Beta.
Developer Log:- vA 0.1
- “Remember” command in menu choices is non-functional.
- “Mods” on weapons are presently disabled. You can nonetheless install them however they’ll present no stat advantages.
- Dialogue log system continues to be within the works. Same for quickly hiding the dialogue field.
- Some sections of partitions and roof seem warped.
- Lava bot sprite goes lacking. The problem is being investigated however is not game breaking.
- Random crashes may occur from time to time. They are uncommon and we’re investigating these situations.
Developer Log:- vA 0.2
- FIXED Caly climbing up/strolling by way of partitions and over some roofs.
- FIXED the wood door close to gentle Puzzle entrance that allowed gamers to soar round completely different maps.
- FIXED msgimg_2 file lacking error when multiple orgasms are reached throughout Combat.
- FIXED lightning flicker when Caly enters or exits maps.
- FIXED some overflowing dialogues.
- Altar room was revamped and new game-play additions have been made to make the objective clearer.
- Reduced the quantity of enemies in sure sections of the dungeon to mitigate repetition fatigue.
- Buffed Caly barely so she will be able to end Combat quicker.
- ADDED “Combat Tutorial Book” below Key Items that can enable participant to set off Combat or Sexual Tutorials at will.
- Caly’s sprite doesn’t update after she exits the server farm. Issue has been fastened however since it’s not game breaking and resolves mechanically, no repair has been floated but.
Developer Log:- vA 0.22
- FIXED some grammatical errors.
- FIXED Caly unable to orgasm throughout Combat.
- FIXED Caly’s sprite update problem when she exits the server farm.
- Slightly nerfed enemies.
Developer Log:- vA 0.31
- Added 2 new H scenes.
- New further story content.
- New standing artwork variations.
- New characters launched.
- New maps with further “secrets” for gamers to discover.
- New sexual assault variations throughout Combat.
- New tilesets. Furthermore, sprites up to date to HD normal all throughout the board. Players will now really feel extra in sync with a futuristic Sci-fi setting.
- New UI applied. Saving or loading of content not restricted throughout game play sections solely. Players can now freely accomplish that throughout dialogues as properly.
- New soundtrack added to varied sections of the game.
- Combat velocity enhanced. Players can get by way of enemies faster now.
- Combat balancing tuned additional. New craft in a position mods ought to make the expertise extra fascinating.
- Dialogue log initiated. Players can now entry missed/previous dialogues by a straightforward click. Presently restricted to twenty messages solely.
- Intro lore prolonged. Caly’s story not adjustments gear abruptly after her rescue.
- Cinematic modified to a film file. It’s now attainable to pause the game with “Enter” or “Space” and skip solely by utilizing “Shift”.
- Gallery Mode added for gamers who would love to revisit sexual occasions.
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