Overview:
Claire’s Quest a highly-interactive, non-linear adult Rpg, set in a darkish Fantasy setting impressed by the early Renaissance and made utilizing RPGMaker MV. Unlike nearly all of RPGMaker video games on the market, nevertheless, this game is completely devoid of any type of Combat or grinding. What separates an adult game from easy porn is the participant enter. Yet, if you happen to’ve ever performed any sort of adult game, you may generally really feel like irrespective of what your enter, the game progressed the exact same anyway.
Thread Updated: 2022-08-11
Release Date: 2022-08-11
Developer: Dystopian Project Patreon
Censored: No
Version: 0.24.2
OS: Windows, Linux, Mac
Language: English
Other Game: Overgrown: Genesis
Genre:
Installation:
2- Click on “Game.exe” to start out enjoying.
Changelog:
N/A
v0.24.1b
• Fixed the vital enter bug that brought on “H”, “M”, and so on. keys to not work; ought to now perform as meant.
• Fixed the Sisters of Fertility questline breaking the search journal after “Meet Your Maker”
• Added refugee girl variation for Hookton Blowjob scene to the Gallery
v0.24.1
• New quest for the Thieves Questline, “Inside Job”, can now be accomplished. Includes one new scene, a double-penetration gangbang, which happens if caught whereas attempting to flee at the tip (additionally auto-unlocks in Gallery simply by clearing the search).
• New quest for the Sisters of Fertility Questline, “Meet Your Maker”, can now be accomplished. Includes TWO new scenes, a makeout session with Mia in the beginning of the search, and the Oubliette bondage orgy scene at the tip of the search.
• Fixed plugin/Javascript points with action button (“P”) not working and default to earlier action button (“A”) as an alternative. In basic, minimap, stealth system, and controls, ought to all have been correctly built-in now.
• Fixed the error with fail circumstances activating for “Far From Home” quest in Rivermont even if you happen to accomplished the search accurately.
• Fixed consistency points with assembly Charlotte in Valos from Rivermont as an alternative of Hookton; she ought to now correctly acknowledge that you simply got here from Rivermont collectively.
v0.23.4
• Progression in Rivermont is now finished! You ought to have the opportunity to progress the complete Rivermont storyline and find yourself in Valos after completion. Took awhile to untangle and discover varied story clashes (as a result of characters and tales showing at the identical place from completely different timelines) however ought to work now! However if you happen to discover any continuity errors do let me know. No penalty is in place for late-rescuing mom (but) however the remainder of the Rivermont part is prepared!
• New scene: Marie x Pigboss. This solely happens if you happen to infiltrate Castle Rainier too lengthy (day 3 and onward in Rivermont), which can take away the capacity to rescue Marie and depart her on the mercy of the pigboss as an alternative. This scene can also be viewable within the Gallery after finishing any Prologue part!
• I wasn’t very glad with the Castle Rainier Pigman Deepthroat scene and have utterly rewritten and overhauled it! Alongside the “Rivermont Pigman” and “Fallwater Pigman”, the “Castle Rainier Pigman” is now it’s personal scene, that includes the preliminary Deepthroat + a particular ‘slutty pigslave’ ending if you happen to are gameover’d from that a part of Rivermont. All pigman scenes are viewable within the Menagerie.
• Big overhaul to the stealth system; enemy’s detection AI ought to now perform correctly, and they’ll have the opportunity to choose you up accurately if you happen to are of their line of sight as nicely as their peripheral imaginative and prescient. So no extra foolish stealthy Claire strolling proper beside a Swogg who someway can’t see her.
• Fixed a bug the place Stella is just not unlocked within the Gallery if you happen to unlock the Prologue part.
• Broadened the interiors for Rivermont in order that the pigman patrol routes aren’t any longer inconceivable to go by means of and the important thing gadgets might be collected
• Fixed lighting difficulty within the Hazy Clearing
• Fixed Camping Kit merchandise not being consumed after use
• Fixed continuity writing with the pigman ending for Rivermont (color palette swap on the pigmen was not a mistake, simply mistaken writing)
• Skip possibility added for gameover scenes for Swogg and Rivermont Pigman as a result of common demand
v0.23.3
• Added in development for Rivermont; you’ll be able to now set off and full all of the sidequests and fundamental quests up till rescuing your mom and taking her again to Rivermont, for the “Early Rescue” section. This will ultimately be restricted to a rescue by Day 2 in Rivermont. However, in the intervening time the timed day system is just not lively whereas we proceed testing and growth in the realm. Note that Rivermont playthroughs nonetheless can’t be accomplished, and in addition that it’s essential to begin a new game to make it work correctly so hold a save slot only for repeating Rivermont (alternatively if you happen to simply need to see Rivermont scenes use Gallery + Menagerie).
• Added in Route A for Rivermont.
• Added in Stella’s scene, which happens after the bridge quest is finished. Has High Seduction (>3) and low Seduction variations if you happen to decide to take issues additional.
• The Pigman scene in Rivermont is now distinctive and completely different to the one in Fallwater. Both Pigman scenes have two elements; the preliminary assault half, which is identical, after which the ‘captive’ half, that are completely different between the 2 – Added within the distinctive captive half for Rivermont, which is a new scene!
• Stealth zones protection lessened in Rivermont, enemy detection and problem improved considerably as per participant suggestions.
• Rewrote the ‘old’ Pigman scene for Fallwater and corrected the sequential paintings order.
• Fixed tile glitch with the Occult ornaments
v0.23.2
• Hotfixed the progression-breaking bug with the Prioress on the very starting of Rivermont!
• Fixed the pigmen not responding/chasing within the opening stealth intro.
• Added in Castle Rainier! You can now rescue mummy through Route B and see the “Early Rescue” outcomes.
v0.23.1
• We are actually the introduction of, and starting beta-testing for, the Rivermont part of the up to date Prologue! This space continues to be closely beneath growth, however gamers can now enter Rivermont (through the opening a part of the game; you’ll be able to skip proper to this by beginning a new game) and expertise the ambiance as nicely as participate in a number of new scenes! Would love to listen to suggestions on the realm and the characters and if we should always go darker/tone down a bit! As normal, as soon as we clear every space of bugs we are going to push ahead to the subsequent one in fast order. The present incarnation of Rivermont can’t be accomplished and gamers can merely mess around with the opening a part of it + experiment with Route B and the Curious Pigman/Washtubbers path to moving into the citadel grounds.
• Updated save/load system that not solely reveals you playtime + saved location, but in addition the present attribute distribution of that save (ie. How a lot Defiance, how a lot Intrigue, so on so forth).
• The opening part of the game now has an introductory stealth stage! (No gameover, will robotically teleport Claire out even when it fails).
• Fixed the WASD key introduction killing the “It’s Goblins” quest development by altering the “A” action key to a “P” key.
• Various story angles now edited – Bertrand’s dialogue in Valos modified closely, and Claire will get quite a bit extra added depth and character to her previous as she strikes round within the Prologue space.
• The Pigboss encounter in Fallwater has had its map modified and the encounter modified to a stray Swogg. Fallwater itself has additionally been modified, with the addition of stealth zones.
• Swoggs added to the game! Scenes available for unlock in Menagerie. They are gameover encounters in a single a part of Fallwater, as nicely because the Occupied Rivermont space (exterior/outdoors).
• Little non-NSFW introduction CG scene with Stella and Claire when she chooses to enter Rivermont. Same CG utilized when assembly Bertrand in Valos with out going to Rivermont at the start.
• The Lecherous Townsperson, the brother of the Lecherous Refugee, added to the game! Along along with his ass Groping scene in Rivermont.
• Pigman Deepthroat scene added to the game (not in Gallery but, nonetheless finalizing writing) – that is encountered solely when taking Washtubber’s Route B into the citadel grounds, and working into patrolling pigmen whereas making your technique to the citadel itself.
• Changed Gilly’s pigboss encounter – the tip now reveals her with a sprite sex animation.
v0.22.5
• The opening quest of the Showgirls Questline, “The Tenants”, can now be accomplished after assembly Farrow and Travers.
• “The Good Doctor” minor quest can now be totally accomplished, together with the possibility to show in Genevieve to the Revilliers as an alternative of siding along with her. This will moreover lead onto the “The Breeding Game” quest, a placeholder for future content revolving round Genevieve creating extra chimeras; that is contingent upon Claire proudly owning the Chemont Breeding Ranch nevertheless. Comes with the brand new Genevieve x Jillian x Chimera scene.
• Added a new scene/quest, the Manticore Tail Experiment, in Aiyana’s Lab as a part of the Alchemist Questline.
• Upon common request, added the WASD motion system which works to maneuver the character alongside arrow keys and mouse clicks.
• Added a Stash system to enhance the brand new weighted stock system! Stashes might be discovered at any inn, as nicely as at any house or Building that Claire owns. They have international impact, and permit gamers to drop off gadgets in order that they don’t stroll round over-encumbered or get pressured to throw away gadgets to scale back weight.
• Fixed a bug with the Sisters of Fertility “Harvest Festival” quest, the place the quest-starter would stay behind on the Bullpen in Chemont, permitting the occasion to re-fire pointlessly.
• FINALLY mounted the bug porting Claire into the ocean out of the Salty Slattern, FOR GOOD this time, fingers crossed.
• Fixed Jillian and Albe’s sprites remaining within the Valos Garrison Building even if you happen to facet with Genevieve in “The Good Doctor”.
• Minor typos and textual content consistency points mounted, too many minor ones to checklist individually.
v0.22.4
• The begin of the Showgirls Questline might be begun in Valos City Slums by shopping for it from the Landlord. [COMPLETE/GOLD EDITION ONLY].
• New quest, “The Good Doctor”, might be began by accessing the brand new Building, the Clinic, in Valos Inner City. Comes with the accompanying Claire x Genevieve x Chimera scene. Route to facet with the Revilliers not but included.
• The Pregnancy system has been added in, together with the primary “basic Valos Pregnancy” occasion. If you switch on Pregnancy as an possibility in menu, this might be triggered from most human encounters the place they cum within Claire vaginally (1 in 5 probability). Alternatively you’ll be able to pressure it to occur simply by utilizing the brand new Status Adder NPC within the Gallery.
• Supply service provider in Rathpike now sells anti-Monster gear however at a premium markup in comparison with mercenary suppliers.
• Fixed the brand new stock weight system glitching past 5-count.
• Added within the capacity to dump non-key gadgets from the stock, from the menu.
• Fixed the Wayside Inn glitching and never letting you allow after you end the Harvest Festival as a part of the Sisters of Fertility questline.
• During the rainstorm occasion and all future dangerous climate occasions, taking greater than 50 steps to seek out shelter will consequence in Claire getting the Sick standing, which may solely be purged through Medicine or by discovering a clinic.
• Stopped the capacity to “run” from climate occasions after they’ve triggered.
• Fixed the bug within the Thieves Questline when getting back from the search ported you into the ocean slightly than outdoors the Salty Slattern
V.022.3
• Added new quest, “In Cahoots”, which advances the Thieves Questline and provides in a new scene for this mission, which happens if you happen to strive to climb by means of a Defiance-based hole-in-the-wall strategy and get caught. If Claire’s Defiance is over 9 she is going to achieve climbing by means of. Alternatively, she will be able to sneak previous enemies, or use an Intrigue over 9 examine to pay attention by means of the partitions. If she triggers the scene, Depravity being over 9 will enhance Depravity +2 and decrease Defiance by -2 and he or she enjoys it, whereas if Depravity is beneath 9 it can solely enhance Depravity by +1 and decrease Defiance by -1, and deduct all Energy from the trauma.
• The Status menu is now opened utilizing the “J” key as an alternative of the “S” key as WASD gamers want the S key for his or her navigation.
• Rewrote the “Good Smith, Bad Smith” narrative because the Thieves are mainly being modeled right into a Pliny vs Lecter scenario whereas Zeon has his personal factor occurring because the Mercenaries.
• New title web page with stylized title!
• An experimental weight system has been hooked up to the participant stock. Defiance rating impacts weight-carrying capability (see particulars in ‘Skills’).
• Fixed a bug with Talin being interactable and invisible earlier than she’s meant to be within the Lake within the Woods, which kills the development for Rangers into “Death In The Water”.
• Fixed flawed placement of the Energy requirement to enter the Milk Shed within the “Milk Gone Sour” quest.
• Fixed the gamebreaking lock in Valos Slums when approaching the Urchin base as a result of lacking occasion graphics.
• Solved a really sneaky mistake I made as a result of a replica copy of the “Body Bag” merchandise being bought by Mercenary distributors not registering because the ‘main’ Body Bag merchandise that’s acknowledged by the script. Duplicate highlighted as deleted merchandise.
• Fixed the Meat Pit unable to progress correctly as a result of flawed Energy restoration at the start.
0.22.2
• Added new quest, “Brats, Mischief, & Cruel Things” for Urchin Questline, which is positioned n Valos Slums City. Comes with a big multi-variant scene! The Urchins could have their manner with Claire except she has over 6 Defiance and Intrigue. You will unlock this in Gallery even with out taking the ‘bad’ path to it.
• Kennels switch point bug has been mounted.
• Roxanne’s room being invisi-blocked (reducing off Ranger quest development from the start) has been mounted.
• Fixed Dreadly Alchemy Jar randomly shifting round.
• Several minor typos throughout new scenes discovered and glued.
• Fixed multiple ‘chest’-type graphic errors as a result of new sprite sheet.
• Fixed the lacking ME folder export.
v0.22.1
• New minor quest that includes Charlotte, “Hiring Conditions”, the place you assist Charlotte land a job on the Hotel Bellevue. You can full this through the ‘Corruption’ route (CG set the place Charlotte sucks off the hotelier for a job with some slavish foodplay) or the ‘Romantic’ route (CG set the place Claire and Charlotte have interaction in a Lesbian tryst with a lot of constructing out and carpet munching sapphic insanity!)
• New quest, “Milk Gone Sour”, within the Sisters of Fertility questline, the place Claire has to take care of a bunch of rambunctious fairies, that includes two CG units reckoning on whether or not you’re on the sub or dom path; Submissive Claire will get a CG set the place she is milked and toyed with, whereas dominant Claire will get a CG set the place she makes use of them as helpful cocksleeves and force-feeds the fairies a new sort of creamy ‘milk’!
• New quest, “Death In The Water”, within the Rangers questline, the place the battle between poachers and rangers escalates! Claire should search the assistance of an historical lizard known as La Guivre, and in change for his assist she will be able to get a CG set the place she dons a Lizard-Girl Outfit for a style of some dino-dicking!
• Leon’s set again in Hookton Village (breastsucking + Handjob) has been utterly redrawn, and Leon’s scenes and dialogue rewritten to replicate his new teenager look!
• UI overhauled for the addition of the brand new “Status” bar!
• Brand-new Status bar added into the game to higher replicate and clarify varied statuses that may afflict Claire – press “S” to open!
• Changed Aiyana’s ingame portrait utterly to higher signify her CG look.
• The “Virility” and “Greater Virility” skills are actually unlockable through talent tree development.
• More backstory added to Claire’s household, might be seen through Prologue interplay in her home, and with Lord Bertrand’s response to her once they first meet. Notably, her household identify is now outlined clearly as ‘Emmelaine’, along with her full identify being ‘Claire Emmelaine’.
v0.21.2
• Isobelle’s “anal prep” scene the place she performs with a horsecock dildo has been given CG, and is now its personal scene. Can be considered within the Gallery if you happen to already totally skilled Isobelle and went previous that half.
• Added new mechanic the place if you happen to go the stat examine for alchemy experiments, you’ll be able to nonetheless choose to purposely do nothing and encounter the ‘fail’ scene.
• Fixed a ‘mushy lock’ when assassinating the goblins; except you had 5 Defiance you could not do it. This requirement has been eliminated.
• Minor bug mounted with the Sisters of Fertility nymph scene’s dom/sub variations having swapped indicators within the Gallery.
• Gravekeeper utilizing the mistaken sprite was mounted.
• UI graphic error the place “Legacy” continues to be rather than “Skills” when viewing Inventory was mounted.
• Fixed a significant bug the place it wasn’t attainable to return to Beth’s place to recruit her for the Ranch when you left the home (if you happen to left with out hiring her).
0.21.1b
• Fixed Robbing Robbers not finishing if you happen to purchased the necklace off Hamley.
• Fixed the bug the place you might “run†from the rainstorm occasion in Outer Valos, which can trigger the game to glitch
• You can now not go to The Lookout with Slayer throughout “It’s Goblinsâ€
• Plenty of minor graphical glitches as a result of Abbey tiles as nicely as textual content inconsistencies have been mounted
• Bodybag and Cursor1 SEs not being ported has been mounted.
0.21.1
• You can now meet up with Beth as soon as she’s rescued + the refugees are moved to Chemont. Following this, if Claire’s Breeding Ranch is owned, you’ll be able to spy on Beth in her new house with Gale, unlocking a new voyeur scene.
• Beth might be recruited with Gale to the Ranch. If she was rescued within the Prologue, she is going to be part of totally free. If not, she is going to value 1,000 silvers; she has no Ranch scenes but, so no must rush to recruit her.
• You can now reunite with Charlotte and Leon in Valos, offered the housekeeping job in Hookton Village was superior up till the dinner scene. Charlotte will likely be discovered working on the Cup and Trotter. Related to this, there’s a new molesting scene involving Charlotte. Depending on Claire’s actions through the encounter, Charlotte will likely be steered down a completely different path (+1 to Corruption route if Charlotte is allowed to be molested; +1 to Lesbian route if Claire saves Charlotte). Claire wants at the least 6 Defiance or 6 Intrigue to save lots of Charlotte. Also, the housekeeping job itself, if Leon is pursued romantically, will +1 to Leon’s romantic route. This encounter begins the “Good Charlotte” quest, however this quest has no additional content but.
• A talent tree has been added to the game. This is a visual illustration of Claire’s 4 attributes, their distribution, and the sorts of advantages they unlock. Only quite a few abilities are presently unlockable: Happy Camper, Wild At Heart, Open Doors, Hello Sailor, and Lockpicking.
• Gate tolls have been added to each Rathpike and Valos. Fast journey additionally consists of tolls. Open Doors (from Seduction skilltree) will waive this completely.
• A blessing system is now in-game. You will have the opportunity to get blessings from shrines scattered all through the game. These present non permanent boosts to your attributes for a restricted variety of steps earlier than sporting off. There are two sorts of shrines in the intervening time: these dedicated to the Temple of Fertility, and people dedicated to the Triune, the dominant religion of the Continent. Related to this, new buildings, Abbeys of the Triune, are actually available in Valos and Rathpike, although empty save for his or her shrines in the intervening time. Note that blessings will not be registered as ‘permanent’ and so tutors received’t issue blessing-boosted stats into consideration when tutoring attributes.
• “Hole In The Ground” quest has been mounted: a blood splatter was blocking the trail by mistake. Also, encountering the debtor thugs within the Undercity by chance reduce off development when it wasn’t purported to.
• Credits Room through the Gallery has been revamped.
• Chests briefly eliminated, pending re-insertion as soon as we end our new modifications to make them “refresh”.
• Sandworms now drop Sandworm Blooms, which can function later as a crucial alchemical part.
0.20.1
• A new scene that includes the werewolf is now available! Completing the Curse of Chemont, no matter what manner you do it, will unlock this scene within the Gallery.
• Experimental climate system added, presently confined to Outer Valos for early testing. Outer Valos now has a 20% probability of getting a rainstorm occasion, which can spawn hostile characters that may try and assault Claire.
• New scene involving roaming hostiles who solely seem within the rain occasion talked about above. Encountering them in any manner will add them to the Gallery. Future plans for climate are to incorporate a ‘sickness’ system as an added menace (presently not ingame) which can result in a collection of nurse/hospital minor quests.
• Valos’s “poor area” utterly reworked; as an alternative of sewers, which makes it too just like Rathpike’s Undercity areas, I made a decision to remake it into slightly confined “slums” quarter impressed by the Putrid Grove in Witcher 3. This City Slums space is accessible from Outer Valos, by going straight north.
• Urchins moved to the City Slums.
• Experimental stealth system added to the game. Currently solely restricted to the Badlands and White Hart Grove (werewolf space). Being in stealth areas like tall grass will cease Monsters detecting you, permitting you to sneak by. However, dashing will break stealth, so in case your sprint/run is about to auto, be sure to carry down SHIFT to sluggish Claire all the way down to a stroll.
• The Grateful Youth (from the Prologue) can reappear in Outer Valos if you happen to saved him and impressed him to proceed dwelling.
• You can now give Piercings to Isobelle; these are purely beauty, altering her portrait and CG units to function Piercings. You can take them off at any time if you happen to so please.
• Fixed a collection of stream/development bugs with the “Contemplation” quest because it leads onto Karland and Bertrand’s quests. A new game could also be crucial to make all of it register correctly within the Quest Journal. If you don’t mind a wonky Quest Journal although, you’ll be able to play out of your saved video games.
• Goblin-related quest continues to be being labored on; nevertheless, their new scene is accessible for viewing within the Gallery if you ought to view it forward of the search itself!
• Added the Adelaide Inn to Chemont Town so Chemont has an inn + meals vendor. This is definitely slightly cameo by one other adult game of the identical identify. Stay tuned for future very raunchy content!
• Fixed the Beastwife Outfit being sellable by mistake.
• New NPC sorts added – Female Plutocrat, Pauper, and Bard.
• New customized sprite for Gravekeeper.
0.19.1
* “A Red Proposal” quest for the Shieldmaiden Questline can now be accomplished.
* New scene – Aslaug’s “kabedon” with Claire. Ecchi and SFW.
* “Grapes of Wrath” quest now available for each side of the Sisters of Fertility questline.
* Forest nymph scene added to the game; is available in two completely different flavours reckoning on which Sister playthrough you get it on.
* Anal Penetration scene now available with Isobelle. Lubricant circumstances not added but.
* Fixed a bug the place the Blacksteel Forge permits you to in with out finishing By Blood & Sweat Both quest first.
* Big oversight – no meals in Dargan. Added meals to Tibor’s menu.
* Cave of Penance auto-triggers textual content with out being on the associated quest; mounted.
* Fixed a bug whre you’ll be able to re-trigger the Merc Ambush scene even after escaping.
* Restored alchemy perform, which obtained disabled as a result of new plugin intereference.
* Fixed a doubtlessly gamebreaking entrance glitch with the arrows lending accessibility from proper facet of the third outpost’s door within the “Lights Out” quest.
* Added “Oasis Town” previous Badlands in Rathpike, and Valosian “Outer City Sewers” and “Inner City Sewers” maps.
* Fast journey added to Narfu – Corsair’s Coast.
* Lockpick requirement faraway from SIlent Cargo.
* Fixed up confusion with Beth/Enslaved Refugee the place the game would not accurately examine Beth’s standing and mixes up who must be encountered.
* Missing tint display when transitoning from Possessed Boy scene in Chemont, provided that your Depravity is excessive
* Defiance being too excessive (over 10) in Brabannois inflicting failure of quest eliminated, swapped out for rising Depravity checks of 10 and 12
* Bertrand’s backstory retconned
* Retconned some quests right into a new “Claire’s Quest” class because the ‘fundamental’ questline
* Mystery Note in Silent Cargo lists the mistaken color home roof. Fixed.
* Default “boy” portrait and sprite modified
* Added a disguise textbox possibility with H key
* Added a little bit of blush to Claire’s “happy” expression
* Urchins Questline has been moved to Valos
* Suspicious Man who teaches lockpicking in Hookton now received’t talk over with Claire except she has at the least 1 gold
* Reward for buying excessive purity blacksteel for the Valosian acquirer modified from 500 to 1,000. Purchase value additionally eliminated.
* Tahlia the Trapper added to Alchemy Questline; she will likely be answerable for promoting Monster elements. The elements available is dependent upon which recipes are unlocked.
* Leon and Charlotte (the Bakerwoman and the Baker’s Son from Hookton) are actually distinctive characters and could have future potential quests devoted to them.
* Added some coaching situation checks for Claire’s Breeding Ranch. Still would not repair general problem although. System presently is ‘damaged’ as a result of with excessive sufficient Libido (through gadgets) you’ll be able to skip over the pure development of scenes, like being skilled in Anal however a newb at Blowjobs, which does not make sense. Need to take into consideration the best way to repair this. Some added options to Ranch postponed whereas I Puzzle it out.
v0.18.4
* New areas launched: Corsair’s Coast, and the Lookout, each associated to the mercenaries; moreover, all of Dargan Town has been introduced again to the game.
* “By Blood & Sweat Both”, the primary Shieldmaiden quest, now available.
* “Tribute to Fertility”, a Submissive Sister of Fertility quest with Rose within the bathhouse, now available – with a nifty gangbang scene in addition!
* The mercenary double-penetration and ambush scene is now available. This is scene might be skipped totally through the “Blood & Sweat Both” quest reckoning on your selections. During the scene itself, if Defiance <10, it’s an auto gameover. If over 10, it goes right into a miniquest with a repeat scene the place Claire can escape, jail break model. However, if through the imprisonment, her Defiance drops beneath 9, it is auto gameover.
* Dreadflies have been added to the game. These insect Monsters are present in the Lookout (north of Narfu), and Whores’ End (down the steps from the Meat Pit). Their scenes are fairly fascinating, as they are available two completely different outfits and backgrounds. The repeat scene is accessible within the Menagerie.
* Added attribute trainers to the game! These specialist NPCs mainly elevate your stats for cash. The greater your current stat, the extra their companies value. Defiance Trainer is Gallis (Merc HQ), Seduction Trainer is Madame Mox (Brothel), Depravity Trainer is Roxanne (Ranger HQ), and Intrigue Trainer is the Beneficient Librarian (Valos Library 2F).
* Added an possibility to “empty” the Herb Pouch from Inventory, in case you want it emptied to choose up one thing else, slightly than having to go discover the related purchaser.
* Big ships have been added to the game – a welcome beauty for me, personally! They are available a number of variations too, from pirate vessels to viking longships!
* Changed all of Isobelle’s portraits to replicate her ingame look higher!
* Sally’s encounter ought to give +10 Energy and Hunger as meant now
* Fixed the Widow’s Hovel encounter subtracting Depravity slightly than Defiance with “Console Her” possibility
* Dyrios as a prisoner mistakenly reveals up earlier than the related Thieves quest is resolved
* In the Bondage Room with Rose (SoF), through the remaining coaching, if Defiance is over 10, Claire will get +5 Dep -5 Def, If Defiance is beneath 10 Claire as an alternative will get +9 Dep and -9 Def
* Fixed a Breeding Ranch bug, whereby [Work] after which [Exit] causes Fatigue with out truly doing something. Also addressed Fatigue standing not stopping you from sending the breeder to work.
* Reworked Nachali encounter with poisoned standing results and Bezoar mistaken textual content. You must devour the Black-Blood potion then face Nachali. You can’t devour Bezoar with out going through Nachali.
* Music mistake for Manticore after fighgting them off in Badlands. Also Leather Guard ought to now activate first over Monster Repellent, mounted
* Cautious Gypsy now sells further leather-based guards after supplying you with the primary one free; that is crucial as utilizing up the leather-based guard to do Aiyana as an alternative of Merc quest will lock you out of Mercs, and vice versa; additionally, to get round Defiance requirement for utilizing leather-based guard to get Manticore Tail, added one Manticore Tail caught in useless merc’s physique within the Badlands; a little bit of juking across the Manticores and you must have the opportunity to get it
* Merc escort to Dargan ends in lacking climate results and outfit issues; mounted
* Fixed Kraken Cove accessibility bugs
* Fixed Beth’s portrait exhibiting up by mistake even when she wasn’t imprisoned throughout Silent Cargo. Gale reveals up within the Valosian Refugee Camp.
* Peeping Tom scene in gallery provides 30 silvers by mistake; mounted Gallery variation to solely present the prepared one (Defiant possibility sends you again to Hookton)
* Drunken Plutocrat scene in Gallery by chance teleports you again to the Cup and Trotter. Fixed.
* Lady Esther sprite changed by Vanessa Vane in Gallery by mistake in Fairfelt Climax. Fixed.
* The Debtor’s settlement now prevents merc escort companies out of Rathpike
* Added lacking fadein in Bubba Bear’s scene for Gallery
* Drunk impact will now put on off robotically after 50 steps are taken
* Defiance requirement for preliminary Blowjob scene with the random Sister from the mushroom-collecting quest dropped from 14 to eight.
* Spidercrawl BGS added to Nachali Temple
* Enslavement BGS added to Meat Pit and different related environments
* Fixed shading/coloring in Isobelle’s first ranch scene CG
* Trevor ought to now depart the Salty Slattern as meant when you get the Kraken Egg
* Various minor typos discovered and addressed, too many to checklist individually
0.18.3
• The home with the black roof in Narfu can now be entered to conclude the “Silent Cargo” minor quest.
• Spending the evening with Sally can ship you into the ocean or into the shadow realm (off-map). Lesbian sex might be treacherous. Fixed.
• You can go into the Nordling Camp with out the appropriate development – mounted.
• Added within the “Prologue Ending” scenes the place Claire arrives on the Isles in completely different states. Not in Gallery.
• The Spider Temple stage has a critical bug the place consuming the Black-Blood Potion immediately kills Claire. Added in a hotfix which ought to resolve the issue briefly whereas I work out what brought on the difficulty.
0.18.2
• Sally’s quest can now be concluded, and if you happen to’re fortunate, you may… nicely… Get fortunate. Managing to courtroom Sally after her quest ends will net you a everlasting +10 enhance to Energy and Hunger.
• Fixed a pan-100 error (sound solely performs on left facet) within the Badlands BGM.
• Fixed Nachali spawning earlier than you talk over with Aiyana within the Spider Temple, which mainly makes game unwinnable
• Added lacking WorldMap picture for journey system
0.18.1
• Major new gameplay space and mechanic: the Ranch. The ranch might be bought after finishing all breeder-related jobs in Chemont, and you’ll be able to rent ladies to work there as your breeders. Of course, you will need to practice them as much as be as much as par!
• You can now rent Isobelle and Thunder to work on the Ranch in Chemont (as soon as you purchase it). Once employed, they may transfer into the ranch completely. New gameplay mechanics revolving round Libido and Fatigue, that are defined additional in-game. Please be aware, beastslut outfit is just not available but, and the ranch scenes will not be within the Gallery but.
• New scene – Thunder x Isobelle BJ/HJ with Untrained/Trained variations
• New scene – Thunder x Isobelle Penetration with Untrained/Trained variations
• Music swapped for wilderness areas of Rathpike and concrete settlement areas.
• The Meat Pit now saps -1 Defiance each evening you keep there
• A nude UI portrait added. Comes into impact in Meat Pit and Fairfelt Manor (as prisoner) in the intervening time.
• Maid outfit added to cleansing job.
• Quest classes restructured as follows: Continental, Rangers, Five Families, The Temple, Refugees, Thieves, Mercenary, Shieldmaiden, then Minor Quests and Job Quests.
• Gallery and Menagerie construction utterly overhauled after common suggestions. Now there’s a signboard subsequent to every scene within the Gallery telling you what scene it’s so that you do not have to set off it with out understanding.
• Lore behind demons and Monsters rewritten, particularly verifying Andumas and the Spider Goddess (Nachali)’s roles.
• Bubba can now be re-encountered within the Brugginwood after his particular Ranger quest for… head pats.
• Intrigue route added to Cockthulu’s scene (the Gypsy quest within the Rocks, Valos). Previously there was solely a Defiance route and tonnes of individuals obtained caught there. Hopefully this makes it extra open-ended.
• Exclamation Mark Indicators/Quest Markers now added to extra elements of the game.
• Testing out a “skip” possibility for jobs with repeating scenes, akin to the Hookton Blowjob, or the bar gangbang in Valos.
• Option to revisit Emily after the related Temple quest now available. Will be fleshed out extra in the longer term.
• Narfu Village again in, mercenary quest advances as much as the Kraken, who has been introduced again. New Kraken scene additionally available. Also, the mercenary outfit + UI portrait turns into available from Mercenary Questline (however stops there for 0.18.1).
• Karland’s third quest, the journey to the Badlands, added into the game in its entirety. This is a large quest, and doubtless one in all the toughest in-game. Unfortunately Nachali/Spider Goddess chase mechanic is sort of shit (sigh) and the poison mechanics are wonky however the search might be completed nonetheless. This quest introduces Aiyana, the Alchemist, and in addition provides in a new scene with the Spider Goddess (trace: the gameover scene modifications based off Depravity)
• Aiyana the Alchemist comes into the game (after you end the third Karland quest)! This tsundere gypsy girl is your gateway into the world of alchemy. You can go to her in her lab after you end the third Karland quest and begin the Alchemy questline.
• New scene – Manticore Alchemy / Gypsy Gangbang, available through the first alchemy experiment with a Manticore Tail.
• Dargan Town again in game, however nothing to do there but. You can discover if you happen to need. The subsequent couple of patches will fill this in.
• Basically all pre-overhaul areas are again in-game, and will likely be totally fleshed out and patched again in by the point 0.18 is finished.
• Mercenary escort companies are again
• Zayana mistakenly reveals up in Fat Jack’s pre-rescue. Fixed and eliminated.
0.17.5
* Added the Rumbling Pass space. No entry to Narfu but.
* You can now full “The Iron Trade”, the primary Mercenary quest. It has been rewritten a bit to represent how Claire may envision becoming a member of them.
* Added the Rockbeast, a Monster roaming the Rumbling Pass. Comes with a brand-new scene!
* Updated the Menagerie with Manticore and Rockbeast.
* Entering Fat Jack’s Seaside Cottage post-Thieves quest ends in you getting caught in a dead-end dev zone. Fixed!
* After the Meat Pit rescue, an extra quest, “New Beginnings”, turns into available. It is dormant till the post-Fat Jack’s quest (Thieves), at which point Natalie will inform you that the Seaside Cottage has been appropriated to be used as a shelter for the rescued ladies (and Aster). Quest stops there however I made a decision to place it in there early as a result of of the earlier talked about bug.
* Added Gale to Beth’s backstory.
* “Hole in the Ground” quest now accurately shuts down the thugs fleecing you in Undercity East. They additionally disappear robotically with another route into the Meat Pit. It additionally concludes correctly as soon as Natalie is rescued through Quest Log.
* Minor element – Fat Jack’s imprisonment ought to work as meant now. He was in there too early earlier than.
* Monsters in a position to transfer in for an assault whereas Claire is caught in a dialogue field. Fixed by freezing them in place till dialogue ends (ie. when choosing up Tigerlily).
* Tigerlily truly mounted from 0.17.4 onwards; nevertheless, if you happen to tried the search in 0.17.3, it flipped a now-nonexistent swap which derails quest development utterly. I attempted to repair this in 0.17.5, see if it really works; if not, you will need to restart to get the search to work proper. It’s not a crucial quest so, big no consequence for simply skipping it.
* Pissplay scene not enjoying if Seduction examine fails within the Rusty Shield’s basement. Fixed.
* Fixed the utterly fucked-up quest development in “Good Smith, Bad Smith”; the Quest Log indicators have been -1 behind the precise development.
* Removed an exploit the place you’ll be able to escape on rowboat in “Insuring Justice” with out discovering Aster first.
* Missing fadein added to the thugs in Fat Jack’s (when utilizing Defiance examine).
* Added lacking tint in Fat Jack’s home when hiding within the basement
* New music added to “wilderness” areas in Rathpike.
* Manticore sprite orientation mounted (left and proper have been switched).
* Cheats so as to add cash raised to five digits.
0.17.4
* Basically simply forgot to point out this final patch, however experimental new Gallery system the place you’ll be able to pay for a mass unlock for a given’s areas scenes. Using as a placeholder for a later full unlock system for now. Now works as meant from 0.17.3 after eradicating coin deduction error and rely error.
* No possibility to promote Tigerlily to Soft-Spoken Gypsy; additionally, Tigerlily is just not checked, however slightly, the Permit from Fort Amberley, for antidote. Fixed each points.
* Fat Jack’s previous sprite in jail throughout thief development. Fixed.
* Forbidden Knowledge quest doesn’t update when chatting with Old Bailey innkeeper if you happen to’ve unlocked the anal scene. Fixed.
* Several extra pathing points discovered and glued in Prologue.
* WorldMap picture lacking, thus disabling the journey system. Fixed.
0.17.3
* Added the Badlands space, together with the Gypsy Camp there. Aiyana’s Lab might be visited, however nothing to see but.
* Manticores are actually again within the Badlands area together with their gameover scene.
* Added Seaside Cottage, which advances the Thieves Questline to the Fat Jack mission.
* A new scene is accessible, the thug choking encounter, which happens if Claire is caught whereas attempting to flee the thug patrols within the Seaside Cottage.
* Fixed the exclamation marker/quest indicator exhibiting up within the CG overlay when scenes are occurring.
* Added particular names/factions to the fundamental questlines within the Quest Log for higher grouping.
* Added the “Legacy” menu tab with Skill/Achievement classes; only a placeholder for now, however will likely be including to it in the longer term.
* Fixed a significant bug the place the Shady Sailor’s route results in the game freezing
* Travel map is now locked till a vacation spot is picked, stopping some continuation errors
* Fixed the mercenary pissplay scene within the basement nonetheless engages after speaking your manner out
* The canine in Rylar’s new smithy in Valos nonetheless drops previously-assigned itemslots for feathers as thanks; mounted to now give attribute-specific items
* The post-Fairfelt scene with an imprisoned Lawrence makes use of Sleeping Powder slightly than Aphrodisiac. Fixed.
* Stimulants added into the game, available from provide retailers. No penalty for utilizing now, however added a warning as a placeholder for future consequence.
* Fixed the potential of getting trapped in Hamley’s retailer, when setting hearth to retailer after shopping for refugee’s necklace. Returning refugee’s necklace now stops you from setting hearth to the shop.
* The Cup and Trotter slimes have been lacking a slime extract drop; mounted.
* Various map/tile pathing points in Hookton addressed
* The merchandise that Lady Vane’s servant provides is modified to Pie over Cake
* Hilltop Inn Groping scene disappears from Gallery if considered there; mounted.
* Bear’s Motley not deducted when made into the Bear-Girl Outfit by Roxanne; mounted.
* One of Pliny’s dialogue choices deducts Seduction as an alternative of including it; mounted.
* Alternate non-sexual/Pit route of rescuing Pit Girls through Secret Passageway (seen when Intrigue >9) in Undercity West. This route is disabled and Natalie doubtlessly dies from the Pit if you happen to advance previous Fat Jack’s storyline with out rescuing and with out popping out of the Pit.
* Updated the New Beginnings questline involving Natalie, Pit Girls, and the rescue sufferer from Fat Jack’s.
0.17.2
* Bullpen added to Chemont Town; there’s additionally a Job Quest linking Stables to Bullpen, but it surely received’t activate for saved video games. The whole factor continues to be doable, but it surely simply received’t register on the journal if you happen to’re utilizing a saved game.
* New “milking” scene available in Bullpen.
* New “mating” scene available in Bullpen.
* Kennels job can now be superior barely, offered you accomplished Wolves At The Door (Rangers) and did the common dog-walking job earlier than.
* Evie added to Chemont Town, with Bullpen encounter
* Isobelle added to Chemont Town, with post-Stables encounter
* New canine sprite added
* New ghost sprite added
* Leftover BGS when studying lockpicking mounted
* Tile points in Fallwater mounted
* Mouse-hovering difficulty in interactive journey map mounted
* Marker would not disappear for Concerned Kin quest when getting into the refugee camp in Hookton – mounted
* Quest development and Prologue grasp swap lacking when leaving Prologue – mounted
* Thieves introduction quest refers to Chad with out introduction – mounted
* Missing an erase occasion within the pub basement pissplay scene – mounted
* Street whoring sends you to rooftop by chance with sure cases – mounted
0.17.1
* The metropolis of Rathpike has been totally overhauled, and is now in-game. This consists of portraits, maps, sprites, and far, way more kudos to Ars. Most areas, previous scenes, and quests are current. Old scenes which can be now again and accessible embrace the 2 brothel scenes, the anal scene within the inn, the three Meat Pit scenes, and the stalker assault on a drunken Claire leaving the pub.
* New scene added to the warehouse (a part of Thieves questline) – Handjob might be given to the foreman.
* New scene and mini-faction added to the Undercity, the Urchins who might be encountered in Undercity West.
* New pissplay scene within the pub basement (Rusty Shield).
* Anal scene from the inn made simpler to unlock; now solely continued temptation (x3 occasions through the cleansing job) is required to set off.
* Quest indicator system experimentally added to the Prologue space for participant testing. They merely denote the place quests are with a floating exclamation marker, and disappear as quickly as participant prompts the search.
* UI has been built-in with outfits; the UI portrait now modifications reckoning on if Claire is sporting a selected outfit.
* Interactive map added to the world journey system. Travel between Valos and Rathpike now attainable.
* Prologue routes have been modified, fairly extensively; Grey can now drop you at both Rathpike or Valos as a free lady; Shady Sailor’s actions now ship you to the Meat Pit or lead you to Rathpike as a free lady.
* Item iconset has been modified extensively, that includes a new high-quality set, with many customized ones finished only for Claire’s Quest by Nikki. Many redundant gadgets (ie. Lingerie, which solely seems as soon as and by no means will get used once more) additionally eliminated, changed with new gadgets.
* Meat Pit encounter can now happen within the Undercity (East), offered this route is just not activated through Shady Sailor. This is linked to a new “debt” questline in Rathpike can happen, barring Claire from journey out of town till repaid; this debt might be defiantly rejected, which leads to Claire being despatched to the Meat Pit as an alternative.
* Restaurant in Valos sells a full starvation restore meal on the spot slightly than promoting an merchandise dish.
* Costume room added to the Gallery; the costumes are beauty solely, for gamers who requested having the ability to change their outfits on whim. They don’t have an effect on gameplay immediately.
* Patreon link added to title display.
* Temporary Tigerlily within the Wash space, to be eliminated after Badlands returns.
* Increased velocity when in Gallery so it is simpler to run to scenes you ought to see. Speed decreases again to regular upon leaving Gallery.
* After Meat Pit ends, it now not results in a possible questline in Sorraine.
* “Life Is A Cabaret” questline mounted up, ought to now not block development and full as meant.
* New BGM tracks added, however not broadly propagated but; one in Brabannois Club, one within the Casino.
* Fixed inaccurate description for Dog Walker quest.
0.16.6b
* ?
0.16.6
* Brabannois Club now accessible in Valos Inner City. A quest has been added, toying with the costume-changing system with multiple variations based off the CG scenes.
* Kennels and accompanying scene moved over to Chemont Town from Rathpike alongside Stables, to match with the ranching theme. Breeding Papers development now added to Stables, in anticipation for future ranch content. Chemont Town accordingly expanded.
* Gypsy Elder now sells attribute-raising feathers.
* Bugged entry into Fort Amberley from Hookton eliminated.
0.16.5
* Added the fourth quest within the Ranger line, “Hunt Or Be Hunted”, with new scene and accompanying CG.
* Status results edited. Having 0 Energy now stops Claire from dashing slightly than slowing her down. Will re-enable as quickly as Energy goes above 0.
* Moved Mountain Lions to the Deep.
* Added the Deep to Brugginwood mapset. Currently Brugginwood -> Neck -> Thick -> Deep.
* Fixed difficulty with wolves not erasing after encounters.
* Aphrodisiac not consumed in Fairfelt endgame.
* Haunted home tint is not eliminated upon leaving; mounted
* Cockthulu’s cave tint is not eliminated upon leaving; mounted
* Vane quest not marking as full on conclusion mounted
* Servant of Phantasm lacking Hunger/Morale enhance added
0.16.4b
* Added a quick journey system to Valos to handle complaints that the map is simply too laborious to navigate.
* Credits room added again to the Gallery.
* Disabled the brand new drunk and exhausted update as a result of complaints the sluggish velocity makes it unplayable. Going to tweak the script a bit.
* Fixed the Broken Stone Tablet not being usable from the Menu (Call Of The Deep quest).
* Some tile entry points in Fallwater corrected
0.16.4
* Temple/Sisters of Fertility questline added to the overhaul and to the journal. There are two branching and really completely different questlines, one based off a dominant Futa, and one based off a Submissive (to be banged by futas). They’ll ultimately come collectively close to the tip because the questline progresses, however it is suggested to save lots of on the Room of Dreams so you’ll be able to entry each questlines. Dominant up until “Gift of Fertility” and Submissive up until “Servant of Phantasm” for now.
* New plugin carried out the place if Claire will get drunk you may obtain notification + UI portrait change + the display will begin shaking to simulate a drunken stumble till the “Drunk” state wears off (100 steps).
* If Claire’s power drops to 0, her motion velocity robotically turns into x2 occasions slower. Remedied immediately by restoring power above 0.
* Stables and accompanying scenes added to Chemont to match with the ranching city theme (moved from authentic location in Rathpike).
* Deciphering Rowena’s Diary would not give meant Intrigue. Fixed.
* Robbing Clingy Plutocrat would not give meant attributes. Fixed.
* Wrong swap activating at Fairfelt Manor making occasion at Chemont run for Rangers eliminated.
* Lone wolves not utilizing up a Ranger Bomb if you apply it to them mounted.
0.16.3d
* Added Karland Ross’s questline to the journal.
* Added Vanessa Vane / Bertrand questline to the journal.
* Possessed Boy questline clock not interactable as a result of precedence occasion being clean mounted.
* Lawrence’s Key not eradicating after questline ends mounted.
* Several graphical glitches mounted, particularly round Fairfelt Manor.
0.16.3c
* A storage room added to Roxanne’s Laboratory so you’ll be able to take off/placed on the animal outfits (in case you ought to use Ranger Bombs over them)
* Fixed wolves and mountains lions having the ability to chain-bang Claire as a result of occasion not stopping when working.
* Fixed wolves and mountain lion occasions not erasing after outfit-based encounter.
* Added occasion stoppage throughout investigation of the positioning of battle between wolves and lion so the lion cannot rush you whilst you’re caught.
* Flower Picking added to the search journal.
* Fixed Wolf’s Motley not exhibiting up in stock.
* Item classes corrected.
* Numerous tile points corrected the place attainable.
0.16.3b
* Critical UI error if you choose gadgets and take a look at to make use of them when they cannot be used (freezing the game in the method) mounted.
* Esther altering to Vanessa Vane’s sprite by mistake at the tip of Fairfelt questline mounted.
* Esther’s guide cannot be returned to the Library. Fixed.
0.16.3
* Ranger questline has been added to the overhaul. Goes as much as the encounter with the wolves for now! (Boar & Bramble -> For Pride’s Sake -> Wolves At The Door)
* Heatherly quest added to the search journal, and several other development bugs mounted.
* Hostile, roaming wild animals added to Brugginwood, making it as harmful because it was initially meant to be. Wolves within the Neck, and Mountain Lions within the Thick.
* Book formatting altered. Book content compressed. Several eliminated, some new ones added. Content altered as nicely.
* Added a new UI quirk! Claire getting drunk actively modifications the UI portrait and has a textual content flavour when it triggers and when it wears off.
* Tweaked the UI in order that if a number of attributes are equal, it switches to “neutral” Claire, whereas if one attribute is dominant over others, it switches to that attribute’s portrait.
* Fixed the search journal failing to register taking the alternate fee possibility on the checkpoint (40 silvers as an alternative of fifty).
* Call Of The Deep quest not marking as full mounted.
* A Grudge From Beyond quest description being full after Gravekeeper (by mistake) mounted.
* Fixed Gilly’s Hut nonetheless being accessible after (Lunge -> Release Her) route taken.
* Fixed the sidequest notification popping up when Marie’s Ring is discovered even when the search is just not but lively.
* Fixed the Groping scene within the Hilltop Inn not being added to Gallery after encountering.
* Some minor textual content particulars corrected within the Refugee Camp Groping scene, guards on the checkpoint, and so on. Too many small corrections to checklist out.
* Dialogue modified at customs workplace if guards have been insulted as an alternative of paid off.
* Fixed two extra of the Baker’s Boy teleport glitch; ought to hopefully be totally gone now.
* Fixed bug with second encounter on the stables in Hookton not giving sure/no alternative
* Bug the place you’ll be able to each purchase the necklace off Hamley and rob it off him has been altered so you can solely do one.
* Wrong job particulars in “Housekeeping” mounted.
0.16.2
* Blocked path and lacking switches for Heatherly questline mounted.
* Missing CG units added for Andumas/Rowena and Mountain Lion.
* Teleport glitch from Cornucopia Island to Inner City mounted.
* Added lacking erase image to the possessed boy quest in Chemont
* Fixed a teleport glitch that sends you again to introduction in Gilly’s encounter
* Fixed the glitch with Rose’s chair throughout 2nd encounter along with her
* Fixed unintentional low Depravity encounter with Rose’s therapeutic massage blocking additional progress
0.16.1
* The majority of Valos character sprites, character portraits, and tiles/maps have been overhauled and introduced over, together with Outer City, Inner City, Farmer’s Country, Wine Country, the Brugginwood, and Cornucopia Island (Temple of Fertility).
* Quest journal has been up to date with all Prologue quests and most Valos sidequests; main questlines not but in journal.
* CG paintings added to quite a few scenes that have been beforehand with out, together with barmaid (work scene), clingy plutocrat, tub home therapeutic massage, and so on.
* Brand new scenes + accompanying paintings have been added, together with the eldritch encounter within the Gypsy Camp and the possessed boy in Chemont Town.
* New sound results and textual content flavour added all through the game; these included colour-coding for gadgets, colour-coding for completely different quest development states, and so on.
* Random junk gadgets have been eliminated as per common demand.
* Monster Token vendor added to the Menagerie.
* Cheat console has been closely modified to higher help gamers in exploring, debugging, and mainly discovering completely different scene variations the place attainable. You can now toggle precisely what number of attributes to lift or decrease, the precise sum of cash you would like, teleport, and so on.
* Fixed the transfer glitch in Baker’s Boy quest that will get you caught on the wall.
Overhaul
* Default RMMV tiles utterly changed with our new, customised tiles, made particularly for Claire’s Quest. Several maps have been remade, edited, or are merely model Spanking new.
* Default RMMV sprites utterly changed with customised ‘tall’ character sprites.
* Default RMMV portraits utterly changed with hand-drawn, distinctive portraits. This consists of Claire, who uniquely has a collection of 8 expressions she alternates between based on her reactions and circumstances.
* Default RMMV chests changed with distinctive ones, together with environmental area of interest chests like tree trunks.
* New background sounds to enhance the music, as nicely as new sound results for varied actions like choosing up gadgets.
* UI has been utterly rebuilt, that includes completely new character display that interacts with attributes.
* New “Inn Groping” scene within the Hookton Hilltop Inn, full with CG.
* Hookton Hilltop Inn BJ scene CG units have been remade. Many further variants now additionally available.
* Introduction/Tutorial part of the game utterly reworked.
* New title display.
* Many, many extra minor modifications, albeit too many to checklist individually.
0.15.? Is it 0.15.1 or 0.15.2?
* Karland Ross’s book-gathering questline in Valos added up till the third mission. Through this questline, gamers who didn’t take the Prologue department to get to Fairfelt Manor can play by means of the Fairfelt questline.
* third Fairfelt scene (the place Claire is penetrated by Lawrence whereas masquerading as Esther) now has accompanying CG.
4th/remaining Fairfelt scene now has accompanying CG, for each Esther being dominant, and Lawrence being dominant endings.
* Additional bonus scene if Esther is dominant added, the place Claire can be part of a dominant Esther in a Threesome with Lawrence. Comes with accompanying CG.
* Manticore scene expanded, and accompanying CG added.
* Added an alternate technique to entry the Meat Pit if you happen to didn’t entry it through the Prologue path, if the primary Thieves quest is concluded through being arrested on the warehouse (new possibility).
* Scene with thugs on the warehouse eliminated. Thugs modified to mercenaries by way of sprites.
* Prologue “master switch” added to Gallery. Available to be used after finishing the Prologue by means of any path. Immediately unlocks all scenes from the Prologue for replay within the Gallery no matter whether or not you encountered them or not (excludes Monster gameovers).
* Temple of Fertility questline’s “Devotee” strategy has been added. Temple gamers who didn’t beforehand encounter Rose will achieve this on this path, and people who beforehand encountered Rose will likely be… warmly welcomed again. “Emissary” questline pending future update.
* New scene with accompanying CG – an anal scene with High Sister Rose and Claire, as a part of the Devotee questline.
* The Gloom Shroom scene now has accompanying CG.
* Claire in Futa state receiving a Blowjob from a Sister of Fertility now has accompanying CG.
* Rockbeast added to the Rumbling Pass with accompanying scene. Text solely.
* Credits room expanded.
* Multiple map constructions altered in preparation for the approaching graphical overhaul. Too many to checklist, however minor sufficient in general influence to let slide.
* Several new books and gadgets added.
* Missing Monster Repellent mechanics have been added. They are actually auto-deployed to push back any Monster encounters, and have +1 precedence over precise Monster-slaying gadgets just like the Leather Guard, that means they’re at all times used first even when you could have the Leather Guard.
* Looting the treasure within the mines would not provide you with something. Fixed, will now +150 silvers.
* Patrolling warehouse employees in Rathpike can Trap Claire of their patrol route. Fixed.
* Shady Sailor requests 50 silvers for passage when in point of fact it requires 100 silvers.
* Meat Pit’s finale ends in final picture caught on-screen. Can be eliminated with “Refresh Screen” possibility through Cheats through Menu.
* If Claire is attacked after working within the Valosian pub, correct BGM would not play, and he or she would not lose her EP as a consequence. Fixed.
* Repetitive dialogue by Slave within the mines mounted.
* Repetitive dialogue by cleansing woman in Thieves questline mounted.
* Fat Jack’s guard canine following Claire across the Gallery mounted.
* Meat Pit ladies staying within the Meat Pit even after the Thieves rescue them has been mounted.
KNOWN ISSUES:
* Attributes can go destructive, however won’t document as such, solely staying at “1”, regardless of truly registering as destructive.
* If teleported again to the Valosian countryside from the Brugginwood as a result of failed beast/Monster encounter, Brugginwood BGM continues to play as an alternative of Valosian bagpipe music.
0.14.2
* ?
0.14.1
* A new quest has been added to the Sisters of Fertility questline. Features Futa, so be warned if that is not your factor.
* The remaining Meat Pit scene, the “Stage”, now has its CG set in place. Text was fairly closely rewritten.
* The Fairfelt questline with Lawrence now has the CG set in place for the fondling session – second in line after the preliminary enslavement scene.
* The Ghost encounters in Valos now have their accompanying CG units; these function non-penetrative scenes as a part of our try and embrace extra of those.
* Boar now has accompanying CG set, with a variation for Roxanne.
* Temple Gardens mapset added.
* Several typos, pathing points, and mapping points, too many and too minor to checklist individually, have been corrected.
* Major bug that killed the Ranger questline by stopping the Herb Pouch from being emptied after Boar assaults you was mounted.
* Missing results when strolling out and in of the Temple of Fertility corrected.
* Last of the Pigboss repetition traces mounted, hopefully.
* The Mountain Lion within the Ranger questline doesn’t work together after catching Claire; mounted.
0.13.2
* ?
0.13.1
* Baker’s Boy has been rewritten to incorporate a scene, which comes with accompanying CG set.
* CG set has been added to the Meat Pit’s pillory / Meat Pit 2.
* The possibility to Romance Sally has been added, together with a scene that comes with the accompanying CG set. Several necessities have to be fulfilled to efficiently Romance her, so saving is usually recommended. A profitable Romance will consequence in having the ability to use Sally’s place as a free relaxation cease..
* CG set has been added to the remaining steady scene for Rathpike.
* A new Thieves mission has been added, which takes you to Valos for a change for surroundings. This mission includes a rescue, and has no scenes in the intervening time.
* A new Ranger mission has been added. Comes with one scene with multiple variants – took us awhile. No CG in 0.13, however included in 0.14 for patrons.
* Ranger important NPCs have been reworked. You now have the stoic tracker, Dorian and the talkative inventor, Roxanne, as your finest buddies, yay! Roxanne specifically is now the one who makes the animal outfits for… causes.
* Sprites reworked for Manticore and Boar.
* Added small random roaming animal NPCs like crabs for added ambiance.
* Herb-gathering has been reworked. Specifically, you now want a particular Herb Pouch to collect herbs and promote them. You can solely seize one herb at a time to stop cash abuse. Gypsy in Rathpike will purchase Tigerlilies after her related quest is full, and new Mudstained Ranger will purchase Bramble Roses for you after the ranger initiation is full. Both are bought for 50 silvers every time you collect them. The Herb Pouches are given by each NPCs throughout their associated questlines; you can’t take two Herb Pouches, if you happen to have already got one, they will not provide you with one other.
* New possibility added to the Cheat menu – full restoration.
* Known main bug – the brand new MV overhaul has screwed over the plugins we use. While I’ve made them workable nonetheless, many won’t be working or trying as initially meant, just like the gadgets system. We could have to look forward to MV to resolve this over time.
* Mercenaries now not ambush Claire for infinity and past. Some dialogue addressed
* Stable bug that factored in Defiance as an alternative of Depravity eliminated.
* Seduction as an alternative of Intrigue factored in for eavesdropping on Thieves in Rathpike West eliminated.
* Repetition line in Pigboss encounter eliminated.
* “Ogre” was getting used interchangeably with “Pigboss”; all cases of “Ogre” ought to now be eliminated.
* Missing swap allow you to abuse checkpoint guards for infinite Defiance achieve. Removed.
* Dogs of War and History of the Known World titles and contents have been swapped; switcheroo corrected. Damn librarians swapping guide covers.
* Old BGM recurring after the mine escape has been addressed.
* Pathing points in Rockbeast Lair and several other different locations, just like the Temple of Fertility’s stairs (which allowed you to stroll previous the occasion set off), hopefully corrected. I battle with pathing on tilesets…
* Typo in Bloody Note corrected (ineligible -> illegible)
* Infinite Depravity achieve from Peeping Tom eliminated.
* Wording used for “Apples” and “Fruits” was interchangeable and considerably complicated particularly for Vanessa Vane and Grateful Youth quests; addressed for all the pieces to be “Fruits”.
* Grateful Youth states he’s round Hookton, inflicting some individuals to overlook the scene; corrected to state he’ll wait outdoors the Checkpoint
* Major design flaw corrected – you’ll be able to bypass the complete Mercenary Questline if you happen to purchase escort companies into Narfu slightly than go by means of the Sally pre-quest. Escort disabled till Sally is encountered.
* Renamed Leather Chestpiece to Leather Guard.
* Invisible bucket occupies space in Hookton Village after Bakerwoman is talked to by the nicely
* Intrigue requirement not checking in warehouse with sandbags mounted
* Infinite Fat Jack home indication throughout Thieves questline mounted
* Knife is just not deducted after stabbing Mean Refugee
* Missing fadein if Clingy Plutocrat is left by himself within the bar
* Esther provides +1 wildflower slightly than deducting
* Several lacking tiles (cutoff tops) addressed
* Sisters don’t disappear from pondside Valos after Lily leaves
* Patrolling pirate lacking his choices in Narfu backroom throughout Thieves questline
* Lockpick not consumed in some cases of lockpicking addressed, akin to stablehouse and Thieves questlines
* Claire might be known as a Virgin in dialogue in some cases the place it’s attainable to not be, akin to in pirate assault post-Prologue; addressed.
0.12.4
* ?
0.12.3
* Changed cheat code increments and reductions to +1/-1 slightly than +10/-10
* Corrected bug the place the guards being insulted could possibly be repeated twice
* Corrected hilarious glitch the place you teleported to the Badlands if you happen to spoke to one in all the guards
* Sandstorm coloration modified to be much less obtrusive
* Hamley’s dialogue corrected
0.12.2
* Added CG for Meat Pit Blowjob. Scene added to the Gallery.
* Changed sandstorm climate’s impact color from inexperienced to sand brown.
* Fixed the glitch the place you develop into invisible after surviving the pigboss.
0.12.1
* CG has been added to the Claire Blowjob scene with Lawrence; scene added to the Gallery.
* Gilly’s questline now has one ending the place she might be not solely locked up with the pigboss – however you get to look at because the pigboss wakes up and has his manner along with her. Comes prepared with CG, and has been added to the Gallery.
* While on the lookout for Marie’s Ring, Claire will now not encounter a hungry ogre, however as an alternative a sexy pigboss – no prizes for guessing what occurs. Variant of the identical scene with Gilly, however with Claire as an alternative. Scene comes with CG and has been added to the Menagerie.
* Since you’ll be able to truly keep away from the pirate scene altogether if you happen to do not go down the Fort route, I’ve added a repetition of this scene (solely if you happen to did not unlock it already). Taking any ferry from Rathpike now triggers a pirate assault, leading to that scene if you happen to do not have sufficient Defiance. Only occurs as soon as.
* Added a new instrument merchandise – tenting kits. You can purchase these at most basic shops and pawnshops. They can help you mainly “sleep” and restore all EP no matter the place you might be, negating the necessity to run round on the lookout for inns on a regular basis. They are, nevertheless, costlier than the inn possibility. Convenience in change for added worth!
* Many new maps now added, principally for background/lore without delay, however clearly for quests later in the longer term. These embrace Skellas Slumtown in Rathpike, Wine Country and the close by gypsy camp in Valos, and so forth.
* Experimental new “map name” system carried out. Walking into new areas now triggers an interactive map identify show. Adds extra flavour (and will make writing that walkthrough simpler, eh Krieshna?)
* Added some experimental new climatic conditions for added map aptitude. Only some maps have these, not all. These embrace sandstorms within the outer Rathpike areas, eerie lights in Cornucopia Island, and so forth.
* “Drunken” visual impact now triggers after you drink an excessive amount of.
* Hamley’s questline and his retailer interactions (burning it, robbing it, and so on) ought to work as meant now. Glitch needed to do with a conditional I ignored. Reworked the entire thing for good measure although.
* Gilly’s questline must be mounted up now.
* You can now promote the Large Sapphire to Savord. Forgot so as to add it in after I completed the final Thieves quest.
CURRENT KNOWN ISSUES (0.11.4):
* Hamley’s questline continues to be bugged, the occasion switches are in all places now for some motive, attempting to repair it.
* New herbalist (Prologue) questline considerably bugged
* Old music from the default Rpg Maker units might play right here and there. If you hear any that will not be of the brand new music tracks, please let me know the place and when.
0.11.4
* Escape from Fat Jack’s home now not makes you caught.
* Fixed the escape from Fat Jack’s from rowboat not requiring proof.
* Missing guard canine scene from Fat Jack’s added to Gallery
* Being caught within the throne room within the Temple has been mounted
0.11.3
* Fixed escape from Fort Amberley freezing the game.
* Sparkle in Bakerwoman’s home out of attain, mounted.
* If all recipes are accurately accomplished, the chef workline finally ends up bugged and participant can work with out EP value. Fixed.
* Defiance now added by insulting the guardsmen on the Refugee Checkpoint, and can completely shut off the paid street.
* Intrigue and Defiance necessities on the Inn scene lowered to 2 for every.
* Dogs of War guide error mounted.
* Old BGMs within the Casino and Mercenary vs. Mine Slaves showdown mounted.
* Narfu quest must be marked as full after ending.
* +2 Defiance for efficiently beating employed thugs in Valos countryside.
* Should now not have the opportunity to entry Rose’s chambers with out speaking to her first.
0.11.2
* Fixed boars.
* Fixed vital game begin error.
0.11.1
* Guard canine scene (single canine variation) with Fat Jack now has CG. Added to Gallery.
* Kennels scene (twin canine variation) now has CG. Added to Gallery.
* The remaining Prologue department, the Lawrence/Esther questline in Valos, has now been accomplished. For now, the one technique to entry it’s by taking the related Prologue path (Fort -> No Escape -> No Struggle -> Valos Imprisonment).
* Very first introduction sequence of the Prologue expanded upon, with Mother’s sprite and face reworked as nicely.
* Stalker scene (when exiting Rathpike West pub whereas drunk) reworked barely, and complimented with new CG. Added to Gallery.
* Rose’s follow-up go to now available (put on the lingerie). Ends with the start of the Sisters questline. Comes in Swinging, with CG already hooked up! Added to Gallery.
* Many new maps added, together with Cornucopia Island and the hooked up Temple of Fertility, the inn throughout the Valosian countryside, and way more.
* Additional quest added to the Thieves Questline, taking you to see a (presumably) acquainted face and begin uncovering a conspiracy towards Valos.
* Fat Jack’s quest reworked. Guard canine scene auto-triggers if Depravity over 9. If decrease, resistance choices develop into available.
* Hostile/chase enemies like in Fat Jack’s perform like stealth game NPCs now, having search paths, being alerted, and dropping their search if Claire goes out of sight or leaves the room they’re in.
* The Sisters of Fertility questline can now be embarked upon, though no quests outright available but (other than Rose’s scenes). You can be part of by interacting with any of the three High Sisters, both Peony, Rose, or Lily. Warning, although. Interacting with any one in all them earlier than the others removes the possibility to work together with different High Sisters earlier than the questline begins. So if you happen to settle for Lily’s invite, Rose’s scenes are locked out for you till the questline begins correct in later updates.
* Rangers have been added to Valos, and their questline might be began. This consists of one becoming a member of quest, as nicely as one quest for the native mad inventor, Rockall.
* An epic new soundtrack has been launched to the game in all areas (a part of a paid asset pack). Slaleky’s compositions are being completely used for OG as an alternative.
* Window modified from picket vines to stone borders.
* Font modified to Times New Roman.
* The herbalist within the Prologue has had her storyline expanded. More to be finished along with her in the longer term (… very simple to guess what we’ll be doing along with her when you see the scene and the choices available!).
* Absolutely large merchandise overhaul. Various “junk” gadgets and plenty of new utility gadgets have now been added to the game, and might be picked up by interacting with sparkles scattered all through the world. These junk gadgets are available helpful for sure questlines, or can merely be bought for cash for probably the most half, simply including some flavour to the world of CQ. Some gadgets are at all times mounted, whereas others are generated randomly. In addition, the stock system has been reworked to have a number of classes, making for simpler organisation. There is an “All/Inventory” class, as nicely as “Food Only”, “Tools Only”, “Books Only”, “Junk Only”, and “Quest Only”.
* Sparkles added to a number of areas in varied questlines to make development simpler/clearer after repeated suggestions. These embrace the movable mattress within the deserted Dargan home, as nicely because the set off lamp in Fat Jack’s home.
* Brugginwood requires power to traverse.
* Wild boars added to the Brugginwood (first part). Each subsequent part of the woods, in future updates, will generate stronger and fiercer animals, like bears and wolves.
* Experimental occasion motion stoppage added in some sections.
* Various signages have been added internationally to make direction-finding simpler.
* Menagerie purchases now not use silvers/foreign money. Instead, they use particular Monster tokens that are present in harmful areas of the world.
* Pigman might be bought from the Menagerie.
* Credits room expanded to incorporate newest patrons. $30 patrons and up are all included in credit beneath their patron usernames (image, sprite, username, and dialogue can all be modified on request). $100 patrons and up are honoured on our entrance web page and in a particular part of the credit room for his or her contributions.
* Several current maps, akin to the Brugginwood, have had exteriors and/or interiors reshuffled and tweaked.
* Entrance added to Fort Amberley from the Hookton facet. No questlines triggered from right here, just a few flavour textual content/scenic atmosphere.
* Only one blacksteel cargo buyable after finishing the Blacksteel Mines Slavery storyline (versus beforehand limitless, however no perform for them past promoting one to the Acquisition Agent in Valos Pawnshop).
* Saltwater useful resource websites ditched/eliminated. Too clunky/trouble.
* Many extra minor issues right here and there I labored on not value mentioning individually, like hearth glow results.
* Fixed the bug the place if a financial reward was accepted, the Runaway Whore questline wouldn’t be accomplished.
* Choosing to pay Captain Grey for passage means the search to flee Hookton is just not eliminated. Fixed by including quest completer.
* Path additional into the Brugginwood (and therefore the House Heatherly Questline) reduce off. Fixed by remapping.
* Thugs block the way in which within the Valosian countryside even after you eliminate them and their employer. Fixed lacking off switches.
* Game freezes when opening Gallery as a result of infinite repetition of Rose’s first scene as soon as unlocked. Corrected by eradicating the autorun set off.
* Fisher Joe not being spoken to and going straight to Sally ends in questline not finishing for Sally. Fixed by forcing participant to converse to Fisher Joe earlier than leaving Narfu.
* Super buggy points with the branching choices for Grateful Youth (hopefully) mounted.
0.10.1
* Valos Inner City added.
* Gaelan’s Landing added.
* Chemont Town added.
* Brugginwood maps expanded.
* Library maps added (Valos Outer City).
* Bathhouse added (Valos Inner City).
* Heatherly Manor added (Valos Inner City).
* Armory/Barracks added (Valos Inner City).
* Antediluvian Ruins added (Brugginwood)
* Vane Mansion added (Valos Countryside).
* Horse Bestiality scenes in Rathpike stables have been modified to have two levels, one Blowjob, and one penetration.
* CG added to the horse Blowjob scene.
* CG added to the Spanking scene in Valos (Outer City) restaurant.
* Futa Deepthroat scene (with new CG!) available in bathhouse.
* Added new pre-game sequence, with new Dystopian Project emblem
* New questline: Help the refugees in Valos
* New questline: Find the lacking woman of House Heatherly
* Credits room added, now accessible from menu. Shows all employees who contributed + higher-tier patrons.
* Added Menagerie to the Gallery; Slime might be bought
* Added follow-up penalties to Clingy/Angry Plutocrat questline (first encountered in Pub, Valos Outer City).
* The Building for the restaurant in Valos Outer City has been modified (swapped with library)
* New customized borders
* New music monitor – “Wild Places” – available in all wilderness areas (often outdoors the key settlements) the place Monsters might lurk.
* New music monitor “Rising Terror” – available in all ‘battle’ or non-consensual scenes.
* Shuffled round some buildings, decorations, and so on; too many minor modifications throughout the game to checklist all of them piecemeal.
* Fixed the lockpick bug in Hookton Stables
* Fixed Thieves Questline bugging up after escaping Fat Jack’s home
* Fixed infinite stat exploit from the maid scene in Rathpike Inn
* Fixed mission not being eliminated after delivering letter to widow (Mercenary Questline)
0.9.2
* ?
0.9.1
* New city-state of Valos now playable! Maps now available are the Port of Valos/Docks, the Portside Markets, Valos Outer City, Valosian Countryside, and the Brugginwood, together with all related NPCs.
* Brother/Sister Questline in Valos expanded barely to allow you to get out of the mansion.
* Roaming Monsters added to the game! The first Monster you may encounter, the pigman, is debuting with full CG proper off the bat! Your piggy assailant might be present in Prologue’s forest space.
* Additional Monster added: Manticore. Using a stand-in sprite for now. Ars drawing up a new one! Will be a part of the Mercenary Questline and might be present in the Skittering Desert (wilderness north of Rathpike).
* Another Monster – the Ghost – might be present in the Brugginwood, however will solely present up if you happen to’ve violated the useless. If provoked, they might be pacified by visiting the Gravekeeper, who lives in a hut within the Brugginwood.
* New job debuting with Valos! You can work as a barmaid within the Outer Valos pub!
* You may work as a kitchen assistant within the restaurant in Valos!
* Three quick sidequests debuting with Valos. To begin them, converse to the Clingy Plutocrat (Outer Valos), the Forgetful Sailor (Docks), and the Worried Citizen (Valosian countryside).
* CG and gallery entry added to the brothel’s Deepthroat scene.
* Custom BGM monitor “Into the Darkness” now within the Prologue. Enjoy and depart compliments for Slaleky!
* Just a few current maps have been enlarged, akin to Sally’s restaurant.
* The cove + shoreline maps added to the southeast of Narfu.
* Kraken, a ‘boss’ Monster, might be present in the cove. Defeating the kraken resolves x2 quests without delay – Sally’s, and the mercenaries.
* Sally’s questline finishes with the potential of Lesbian Romance (extra to be added on later).
* If you probably did the Thieves Questline, you will find a grateful Rylar within the Outer Valos smithy.
* Mercenary Questline missions now available. Can be began by speaking to Gallis within the outskirts proper outdoors of town after accepting Sally’s mission.
* New merchandise icon graphics added to the game.
* Many many new gadgets added!
* Random merchandise pickups scattered all through the game (denoted by sparkles), together with a number of books for each lore + attainable quest functions.
* Instead of a Promise Token, Baker’s Boy now provides Gold Ring on the maxing out of affection within the housekeeping job in Hookton.
* Saltwater useful resource websites now discovered alongside seaside seashores. Can be used with empty bottles. Can be used towards a sure form of Monster in the longer term.
* “Tools” class has been merged with “Items”. May trigger some glitching to saved gadgets.
* Thieves Questline becoming a member of requirement modified to Intrigue 5
* Some graphics glitches mounted, like Sally’s restaurant roof
* Prices of many gadgets modified
* Food restoration values modified
* The order of many gadgets reshuffled.
* Fixed the gypsies guarding the gate on the desert wandering off
* Fixed grateful youth’s (if you happen to rescue him by the river) dialogue freezing the game with repetition
0.8.1
* ?
0.7.2
* ?
0.7.1
* ?
0.6.2
* Fixed the lacking door within the Rathpike Pub.
* Fixed the error the place you obtained fruit as an alternative of bread from the bakerwoman
* Fixed the error the place you obtained a degree of Seduction slightly than Intrigue for eavesdropping on the thieves dialog in Rathpike
* Fixed among the current dialogue
* Added stat beneficial properties and power reductions to the rapist within the Rathpike Pub
* Fixed the invisible Fat Jack bug
* Hopefully mounted the bugs with Hamley’s retailer
* Fixed the clean sparkle in Fat Jack’s home
* Lowered Intrigue requirement for lockpicking in Hookton again to 2
* Changed positions of individuals in Refugee Camp so you’ll be able to’t work together with them through the facet entrance
* Grateful Youth now not acts such as you are available from the appropriate if you happen to are available from the left
* Fixed the invisible guard within the pub basement
* Added the brand new Ganassa CG set to the Hookton Inn bathroom scene
* Added the possibility to work as a avenue whore
* Added the possibility to work within the Rathpike kennels (warning: Bestiality)
* Added the possibility to work within the Rathpike stables (warning: Bestiality)
* Removed a lot of the deities/statues from the maps. Rewriting them.
More Info:
With your selections, you may determine.
If you might be utilizing an older save, when you load in, go to the GALLERY, and converse to this guy here.
DOWNLOAD
Win: GOFILE – MEGA – MIXDROP – UPLOADHAVEN
Mac (v0.22.3): MEGA – ANONFILE – MIXDROP – UPLOADHAVEN
Others: ANDROID* – COMPRESSED*
Extra: Save
Mchammer22 thanks for the link
*This unofficial model is just not launched by the developer, download at your individual danger