Overview:
Lost Case: Monster Girl Takeover is an adult metroidvania game in a pixel artwork type to satisfy all of your femdom wants. As the title already suggests, it will function loads of completely different Monster women! Later on we plan on having some thrilling boss fights, manner extra opponents and a pleasant story to inform together with it. Oh and who may neglect concerning the sex scenes in fact!
It’s a few detective who receives a mysterious name about unusual happenings in a metropolis distant. Upon getting there he realises that he could be in for greater than he bargained for because the weirdly distorted metropolis is stuffed with Monster women all with their eyes set on him. It’s as much as you to not solely survive, however push on additional to uncover the reality about what has actually been occurring…
- Explore an enormous, distorted metropolis with enemies searching you down from in all places!
- Every enemy can have no less than two 18+ scenes (For once you get caught and as a game over) that each one function small dialogues and a few even selections for dialogues.
- A day & evening system to open up completely different paths and alter the best way you may have to method the enemies. (No time passing, you’ll be able to merely change it at a save point or it’ll occur robotically for sure occasions)
- Lots of energy ups to open up new methods of traversing by way of town!
- A mysterious story to piece along with secrets and techniques hidden throughout that provide you with hints at what has actually been occurring even moreover the fundamental story.
Thread Updated: 2022-08-19
Release Date: 2022-08-17
Developer: Zolvatory Patreon – Itch – Twitter – Discord
Censored: No
Version: 0.1.4
OS: Windows
Language: English
Genre:
Installation:
Changelog:
Update 1.3 containing the vampire has been uploaded! There is not any new function like final time however just a few minor modifications. For some data on what we’re going to do in future updates, please take a look at our Patreon in the approaching days. There can be a public publish explaining what we’re planning. As all the time, please press F4 within the title display screen. Either manner, let’s get to the patch notes!
Content
– The Vampire stalks the evening! You can discover her within the extra open areas just like the basketball court docket at evening. Be cautious of her sprint assault because the solely method to take care of it, is to truly keep away from it. It’s the primary grapple within the game and it leads instantly into an adult scene. Before you ask! Dialogues barely deviate from what you might be seeing within the animation because of the momentary discount of adult scene variations!
– Our detective appears to be like dashing! We’ve added slightly sprint that our fundamental character can do whereas on the bottom. It has a small cooldown and we’ll in all probability lengthen it to additionally work within the air with fall off, however for now that is what you get. Press SHIFT to dash. An choice to alter that hotkey can be added at a later point.
– Afterimages! Both of those characters have afterimages whereas dashing. Cool!
Bug fixes
– The wolf would not bonk the air anymore and now correctly targets you for being sexy
– Falling off of the cliff would not result in being caught in a black display screen typically anymore
– The enemies aren’t on improper layers anymore (occurred whereas engaged on 1.3)
– Saving did not truly save, however altering the time did. Masker fastened that! (Just like every little thing else)
Quality of life
– Changes to on-wall interactions! Not solely do you now slowly slide down whereas clinging to a wall however you furthermore mght don’t fall off anymore when urgent directional buttons in direction of the placement you want to soar in! Makes wall leaping a lot nicer.
– Falling by way of stairs is now rather more snug. Just press down whereas standing on the steps and voilà.
Known Issues (A new class!)
– The fairy retains strolling right into a wall. She’s not purported to be sensible, but in addition not that dumb.
– The shopkeep would not discuss typically (trigger unknown)
– Engaging in adult scenes will typically have the scene and characters seem at the identical time. Cloning! (the unhealthy sort)
– Changes to the menu navigation are deliberate for 1.3x
– “Music” and “SFX” buttons don’t gentle up within the menu when hovering over them
– Audio configurations saved even when save information is cleared
v1.2b
Bug Fixes
– It is now uncommon to get hit when getting up because it virtually by no means occurs now. Almost.
– The dodge assault of the wolf can now be parried. Masker is sorry it took so lengthy… Please tell us what you’re thinking that of it! Currently it could be too simple to parry however at the identical time, it is the primary enemy introducing melee parries.
– Adjusted the dimensions of the participant stock within the store and menu
Quality of Life
– Acceleration/Deceleration of strolling is now elevated. Please tell us your ideas on this!
– The dodge assault of the wolf can now be parried. Masker is sorry it took so lengthy… Please tell us what you’re thinking that of it! Currently it could be too simple to parry however at the identical time, it is the primary enemy introducing melee parries.
1.2a
N/A
1.1b
– Unable to navigate Game Over Menu but it surely’s now fastened!
– Opening the store was inconsistent. Not anymore. Adjusted the vary at which you’ll be able to open it and when the immediate reveals up.
Quality of Life (or different smaller modifications)
– The arrow hovering over the desk will now transfer barely. Looks manner higher, would not it?
v1.1a
– Keybindings had been leaping round after binding a key and now don’t achieve this anymore!
– Ingame keybind menu was previous and has been adjusted to the one within the title display screen
– Fixed a bug the place you may open the use-item-menu whereas the stock was disabled
– Bug fastened wherein the navigator was shedding monitor of the primary button within the title display screen
– Wall to secret room now breakable once more. “Lost Case: Walls are unbreakable” season finale reached.
– Game over menu was damaged however not anymore!
Quality of Life
– Better menu Management and UI navigation makes it simpler to work with for Masker
– More menu sounds had been applied and the game is total extra quiet
– Audio system now simpler to work with as effectively
– Added a begin display screen (you’ll be able to press escape within the title display screen to return to it)
– Added a default control selection when beginning the game with out a secure file after the beginning display screen
– F1, F2, F3, F4 no longer usable within the title display screen anymore however in the beginning display screen (now even with audio suggestions)
– Keybind alignment modifications
– When holding up or down it now takes a bit extra time for the digital camera to comply with, so it isn’t transferring as wildly anymore
– Game over scene isn’t automated anymore, you’ll be able to now proceed at your personal velocity.
v1.1
– Art for store, shopkeep, objects, stock and extra…
– Shop has been added. Use it to purchase or promote your objects. You may consult with our shopkeep. A extra superior method to discuss along with her and the hunt function requested by certainly one of our gamers can be applied in the long run.
– 4 objects are able to be used. Coffee to refill your HP, cigs to revive your arousal, bubblegum to gradual down the resolution wheel and a magnifying glass to disclose hidden areas.
– Enemies now drop a little bit of cash. Pick it up and to purchase objects within the store.
– Inventory has been added. You want a spot to retailer your objects in any case and that is the place you’ll be able to use them, link them to a fast use operate and even discard them when you don’t need them anymore for…some motive.
Quality of life
– Options are actually accessible from ingame
– Action hotkey was modified to merchandise quickuse (X -> L)
– Action secret’s now shared with assault
– Minor digital camera changes
– Minor gameplay adjustment
v1.0b
– Key bindings ought to now be undoubtedly overwritten when modified. Disabled all previous control themes and made a small customized UI navigation system that solely listens to my very own Input Manager. There is not any blacklist for buttons but, watch out which button you assign!
– Controls had been nonetheless doable throughout scene, which prompted issues.
Controls are actually utterly disabled throughout all transitions (Menus, doorways, and many others.)
– Player Character not sliding on the flooring anymore after escaping the fairy.
– Climax animation ought to now loop correctly
– Player air assault was lingering, now made shorter
– Not in a position to load a room multiple occasions by utilizing actions throughout transition
– Player now takes injury when i-frames run out when contained in the fairy.
– Fixed dialogue tree bug, it was on the lookout for node when there may be none.
– Fairy ought to now have the option to rely…though she is going to in all probability nonetheless get it improper. Maths is not her robust go well with.
Quality of Life
– New examine point system. Save rooms solely!
– Down + Jump is now the method to go by way of semi-solid platforms as an alternative of double tapping down.
– There is now a quick animation of the fairy truly getting a sure one thing out of the fundamental characters pants earlier than beginning.
– Gravity elevated. This impacts (wall-)leaping. Feedback is appreciated!
– Mashing when on the flooring is now twin button (both left&proper or assault&block). Can be swapped between within the controls menu.
– New dev tips (press these within the fundamental menu for sure results):
F1 to reset enemy encounter.
F2 to reset participant place to the start.
F3 to reset all keybinds.
F4 to reset every little thing (together with your save file)
– When clinging to a wall, the digital camera now pans away from the wall supplying you with extra sight! (When on a wall on the left, digital camera pans to the correct and vice versa)
v0.1a:
First Release
please press F4 within the title display screen (the place it says “Press something”). This is to make sure nothing breaks as a result of of previous saves.
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Win: GOFILE – MEGA – MIXDROP – UPLOADHAVEN – WORKUPLOAD