Overview:
The pure move of occasions in a small city school begins to derail when a new scholar wakes up,
in a classroom not realizing precisely how he ended up there.
While exploring the place, he discovers this unusual incident appears to be affecting everybody round,
and now it is as much as him to come to a decision how he’ll sort out (or make the most of) the scenario.
Thread Updated: 2022-08-29
Release Date: 2022-07-25
Developer: The Architect Patreon – Buy me a coffee
Censored: No
Version: 0.8.0
OS: Windows, Linux, Mac
Language: English
Other Games: Hack’n Stalk – Hack’n Stalk 2.0 – Hack’n Stalk 3 – Goons Raid Her
Genre:
Installation:
Changelog:
N/A
v0.7.1
– Added “Sell her services” path to the Two Whales restroom scene (and corresponding trophies)
– Added new setting permitting to disable dialogue textual content rolling
– Added possibility to press H key to disguise/present the dialogue UI anytime
v0.6
[WHAT’S NEW]
– Revamped save information workflow (fastened autosave slot with save copy operate)
– Completed Everyday Heroes quest with one new sizzling scene
– Added two new trophies
v0.4 2D
– Added base settings menu
– Added new environments and characters
– Added first particular occasion the diner
– Added new sizzling scenes
– Added 2 new trophies
v0.3 2D
N/A
v0.2.1 2D
Quick standing update right here. I already ported all the essential techniques to the brand new remake mission (save system, trophies, fundamental UI and goals). The thought is to have all of the groundwork prepared for subsequent model.
If you tried the demo model you seen I’m maintaining the core plot line, but additionally increasing the unique scene’s content with concepts I wasn’t safe sufficient to implement in prior model. I hold following this line, with an growth of the primary hallway quest and I already added a pair of recent environments.
Quite a lot of issues should be redone however I’m fairly completely happy to create once more with out having to restrain concepts as a result of the efficiency issues of the true time 3D renderer (I’ll strive it once more in some unspecified time in the future, however definitely in a smaller scope mission).
v0.3.4.5
– Added a bonus animation to Juliet scene triggered after a temper test
– Fixed a bug that precipitated a spam of exception messages through the keyhole peep scene
v0.3.4
– Added a new quest (Juliet) together with one new sizzling scene
– Bug and textual content fixes
v0.3.2.3 Beta
– Added finish of “Max Project” scene
– Added preliminary model of “Intimacy Animation Viewer” within the Studio Bunker
v0.3.2
– Added preliminary interactive content and new characters to the Campus and Boys Dormitory space
– Added “Treasure Detector” to Justin’s retailer, used to simply find ‘misplaced’ useful objects unfold round some areas
– Added Player Room stub (use consumables, begin post-class occasions)
– Added first post-class occasion on the Two Whales Diner
– Fixed bugs (and doubtless added others)
v0.3.1
– Added SETTINGS menu (mannequin form, breast physiscs, mouse sensitivity)
– Added BUNKER STUDIO stub (3 first tokens might be collected in game)
– Added minor interplay parts in Art Classroom and Hallway surroundings
– Added preview of the Campus surroundings
– Randomized location of some quest objects
– Fixed bugs (and doubtless added others)
v0.3
– Ported all animations to make use of Unity’s real time rigging constraints
– Added new quests/characters/location content
– Added 2 new trophies
– Added easy hair and breast physics
– “Enhanced” character fashions (Original/Enhanced person configuration not prepared but)
– Bug fixes
v0.2
N/A
Preview Build v0.1
Initial Release
This preview provides the normal WSAD first particular person control and 4 new environments that might be populated with characters and interactivity later. I additionally modified the alternative UI mechanic to utilize the keyboard as a substitute of the mouse, permitting you to regulate the digital camera and take actions independently. There’s no new character story content added on this construct, however you’ve got to play the intro quest once more to earlier than checking what’s new (sorry about that).
The Last Tech Demo
Yes, one other tech demo! As I posted earlier than, I’m nonetheless struggling to come to a decision to what type of mission to commit subsequent and this one I’m posting immediately is one other one which I’d prefer to do. I actually have this concept of creating one other direct sequel for the HnS universe, utilizing the mechanics of HnS2 (D.I.C.Ok system / semi-linear development / mini-games). In this demo you’ll be able to have an thought of the setting and the deliberate fundamental characters. I already built-in the brand new UI/scripting techniques from the prior demos. I additionally used the new edition of Unity sprite mesh animation, that’s superb and far simpler to deal with!
So… What’s the ultimate choice?
I actually have two initiatives that I already determined to make: the 3D Parody I’ve been posting right here and this new HnS mission. I’ll positively work on each of those initiatives in some unspecified time in the future (if life permits me, in fact) and what I want now’s to come to a decision which one go first.
I’m very concerned about the problem of the 3D Game. But its core system is completely new to me and nonetheless wants work (just like the motion system). If decide to it, I most likely wont have the opportunity to publish releases with the standard frequency.
The HnS mission can be extra chill and I just like the story I (kinda) deliberate, however it wont give that “novelty kick” that’s at all times cool to have.
As I’m sick of this doubt, I’ll publish a pool quickly to let the patrons have the ultimate alternative.
Lis Parody Project
Hi of us!
I’ve been squeezing work hours these newest days, however I managed to finish an setting and a template introduction goal for the 3D mission thought. I’m annexing a fast construct with the added content on this publish if you desire to test it out.
I do know I’ve been taking a number of time to begin up a new mission for real, however the reality is that I’m nonetheless very unsure about which course to go. I’m unsure if this realtime 3D mannequin framework might be possible, particularly when the mission turn into larger and extra advanced to administer (and in addition if I could make sizzling scenes a minimum of as sizzling because the ones in GRH). The Parody thought is tied to this 3D framework, so I actually have to be certain that it wont stab me within the again after it formally began.
Obviously the ready sucks, however I do not need to make the identical mistake made with HnS3, when an concept that appeared cool at first turned very arduous to implement as a result of I did not thought by means of it as an even bigger mission.
Peace!
Tech Demo 3
These final days I utterly rewrote the dialog system I utilized in all my earlier game to a new type of “cutscene” system. With real time 3D fashions I can lastly combine issues like digital camera angles, animation blended head monitor/ eye monitor and even a rudimentary dynamic “lip-sync” so the characters can cease speaking telepathically and really transfer their lips and jaw throughout dialog.
The cutscene scripts at the moment are written in plain xml information, permitting no longer solely to translate strains, however modding of the scene move.
In the tech demo you’ll be able to test the brand new dialog system and an exploration setting that might be traversed utilizing a 3rd or a primary particular person view (together with a check “objective”). Notice that regardless of being a totally 3D setting, the participant will at all times stroll it in a pre-determined path. This allowed me to lower a enormous complexity within the scene arrange, to make use of easy scripted cameras and nonetheless characteristic a straightforward however immersive first particular person stroll mode (an early work that also feels janky). I hope it might be improved later.
Tech Demo 2
-So… I attempted to place some baked lighted environments along with real time lightning on characters to envision if I may make it look pretty good.
-This new tech demo is the end result, the place you’ll be able to transfer round a 3D setting utilizing the identical 2D “feel” of Goons Raid Her.
-There a number of controls to check, so be certain that to envision the command listing and take a look at to search out each interplay whereas exploring the two easy environments.
-Again, share your ideas right here. I’ve been studying quite a bit these day and I hope I can resolve what mission to work on quickly.
Tech Demo 1
But… Is real time 3D actually higher than 2D ? Of course, there are professionals and cons.
The Good
It’s MUCH simpler to implements ideas of character/setting customization in a realtime 3D Game, and it is my fundamental curiosity on making an attempt it. On a 2D Game, every mixture of customization/pose/animation must be pre-rendered or mixed in some paper doll system that the majority of the time and have a number of limits in phrases if animation.
Setting up characters and easy environments in a 3D Game takes a extra of labor on the start, however as soon as the inspiration is carried out it is quite a bit simpler to increase animation, illumination and digital camera angles with out having to render numerous photographs repeatedly (and ready quite a bit for these renders). Animations might be mixed in real time and produce some good outcomes.
The Bad
One extra dimension provides a plethora of potential new issues. It calls for higher system specs, it might generate extra completely different leads to completely different hardware / drivers, it asks for a number of work in optimization of fashions, textures and low stage stuff I not a lot into, like real time shaders. Stuff like hair and “fluids” are additionally very arduous to make proper in real time 3D.
The Ugly, I imply… the Art
Which one seems higher? Well… This is a largely based on private opinion. 3D can have nice visuals (if you’ve got a giant crew on a studio), however making a 2D scene “beautiful” is way simpler in a one man military. It’s arduous to inform if I may make one thing not a lot visually beneath the earlier video games. Also, there are “license complications” when utilizing some third celebration property in an actual time 3D system.
So… What’s you opinion? Run the tech demo, transfer the digital camera round, strive completely different garments and “shapes”. Then publish what do you’re thinking that of it.. It can be cool to listen to your ideas.
Developer Notes:
Here’s the construct of model 0.3.1. I’m altering the model sample (once more) to make use of “release.major.minor.patch” numbers because it’s extra properly identified by most individuals than merely including the labels PREVIEW/RELEASE.
By growing a minor quantity, it means this model has not a number of new content in comparison with the final one. I simply added the final batch of stuff I had deliberate when reaching this point.
There’s a new “Settings” display screen within the fundamental menu, the place you’ll be able to configure some stuff used throughout game-play like mouse sensitivity, the mannequin’s base form (ORIGINAL – ENHANCED) and configure (play with) breasts physics parameters.
I additionally added one other merchandise within the fundamental menu: the “Bunker Studio”. It’s simply a straightforward stub for now, however the thought is to make use of it because the game gallery. I’ll be including stuff there through the mission (together with the unique bunker surroundings) and fill with choices to play with the fashions, lightning, positioning, and many others… (ILLUSION type). While taking part in the game now, you’ll find objects known as “Studio Tokens” that can unlock content on this new mode. It’s VERY easy at this point, however I feel you’ll be able to get the thought.
You can now additionally depart the fundamental Building to envision a new Campus space, however it’s additionally a preview with no interactive content.
There’s no new quest/storyline content (besides few occasions when you’ll be able to earn the primary studio tokens). So… Download it solely if you happen to’re concerned about testing these new options.
Win(v0.8.0: GOFILE – MEGA – MIXDROP – PIXELDRAIN – WORKUPLOAD
Mac: GOFILE – MEGA – WORKUPLOAD – YOURFILESTORE – ZIPPYSHARE
Extra: WALKTHROUGH
(Tech Demos/Old Builds)
fortuna95 thanks for the link