Overview:
In this audio-Visual Novel, you play the role of a newly appointed assistant to (fully Voiced!) famous British archeologist Clara Loft. Dive head first into an Adventure filled with cheeky Humor, pop culture references and a lot of lewdness. Your choices and behavior will affect your relationship with Clara and eventually shape your – and her – destiny. Will you try to win her heart or act like a (literal) dick?​
Thread Updated: 2024-02-29
Release Date: 2024-02-29
Developer: UltraBabes – Patreon
Censored: No
Version: Chapter 1 1.0
OS: Windows, Linux
Language: English
Voices: English
Genre:
Installation:
Changelog:
– added animation to jeep driving scene
– added illustrations for rock climbing and tomb door unlocking scenes
– updated “about” menu section with credits and CC attributions
– added sound effect to laptop pop up ads
– some minor art fixes / improvements
– added patreon link
– fixed few instances where custom names weren’t used properly
Ch1 0.7 closed alpha
– 2 new scenes: before “Clara behind grass”, where you can find an easter egg (sort of), and “Jeff, the tech nerd” (before leaving the camp)
– complete UI overhaul
– proof-read text fixes thanks to the great support by Saint Blackmoor from F95
– relationship stat indicator that shows up when you affected Clara’s opinion of you
– improved rock removal interactive part in the cave (now the highlights on rocks work all the time, I hope this makes it a little easier)
– some new minor sound effects here and there
– “cumshot animations” powered by “cumshot dynamics” 😉
– speaking of “cumshot dynamics” – game now has an intro screen with some “fictional” game studios
– fixed some art inconsistencies
– improved character intros (also including Lara’s first appearance in the newspaper)
– slightly modified Volta’s voice to sound a little less audiobook-ish
Ch1 0.6 closed alpha
– Chapter 1 main story line complete
– added Clara affection system (no visual feedback yet)
– added cave scenes
– Animated character intros
– many additional sound effects
– new music tracks
– improved Animated h-scenes
– tomb entrance interactive rock removal gameplay
Ch1 0.5 internal prototype
– added camp and Volta scenes
Ch1 0.4 internal prototype
– added home and mexico arrival scenes
– added option to rename characters
Ch1 0.3 internal prototype
– first Animated scene and multiple choice paths (Clara’s butt ‘incident’)
Ch1 0.2 internal prototype
– Hidden Object style gameplay implementation
Ch1 0.1 internal prototype
– tomb entrance scene with voice acting and first Clara renders
Developer Notes:
I wanted to make sure to have a proper first chapter ready on initial release, rather than just a 5 minute demo, so it’s already stuffed with a lot of content. It is pretty linear though, this will change with Chapter 2, where the gameplay will be more in the style of Corruption/Trainer games. Check out the public posts on my Patreon for more detailed information about the game’s road map.
I’m also open about the fact that I use some AI image generation in my workflows, but it’s combined with other more traditional methods and just a way to speed up the workflow and/or get better results. So while I know it’s a controversial topic, I hope you can see that at the end it will just help the game to become better and move forward in development more rapidly.