A prince, an escaped prisoner, a usurper, a sexual abuser, a fighter. Karder Dal-Arouya is many issues however has one objective in life: to beat the empire stolen from him by his treacherous queen mom.
Guide Karder on his adventures to reclaim his throne. On his quests you’ll meet mates and foes, highly effective beasts and horny rulers. Dominate your defeated foes and choose whether or not you desire to use and abuse them to your darkish pleasures or seduce them to help you with their abilities and data.
Thread Updated: 2022-11-18
Release Date: 2022-11-18
Developer: DoorKnob22 – Subscribestar – Itch.io – Patreon (New!) – F95zone – Discord
OS: Windows, Linux, Mac, Android
Fief display screen – now you’ll be able to simply entry all of your fiefdoms, see what’s the Obedience, Morale and all different stats, see what buildings are constructed, what number of troops are current and extra.
- Troops switch display screen – you’ll be able to now ship troops instantly from one fiefdom to the opposite, order all troops to go away the fiefdom and be part of the Army and extra
- Notification when troops arrive their vacation spot
- Toggleable the outlines for names and dialog for straightforward studying
- There’s now a restrict to Shadow Institute choices you need to use per turn
- Troops and garrisons
- Troops can keep in a fiefdom with out a garrison
- Turn troops again from rebelled fief and return to the military
- When your military conquers a fiefdom, it stays there
- When troops are current in a fiefdom with out a garrison
- They defend from raiders
- The contribute to Obedience however solely 50%, i.e. 2 troops = 1 Obedience point as a substitute of 1 troops = 1 Obedience point with garrison
- Prevent Obedience drop however Obedience is not going to rise with out a Garrison
- Once you seize a Wench you’ll be able to determine whether or not you wish her “fur” trimmed or keep pure.
- You can now work together solely with fiefdoms you share a border with.
- In R/P/S Combat: Subdue possibility is gone, all R/P/S Combat is routinely thought of Subdue success. No extra unintended killing of the ruling Wench.
- Music enhancement all through the game.
- And after all: numerous Adventure and sex within the arduous and chilly fiefdom of Waikikopia, land of the ocean raiders.
large typos mounted
bug fixes and 100+ typos mounted
- A new quest: Karder infiltrates the Amazon fiefdom of Limtinia so he can steal their martial secrets and techniques earlier than they get a likelihood to destroy them.
- A new 1 + 1 Wench duo, an Amazon princess and her aunt, each so that you can love or abuse.
- Wenches response scenes for Karder’s conquest (Teniya, Sumia and Dian)
- Improved Game Save system, you’ll be able to now rename your saves to remind you what was in every save. Thanks gojira667 !
- You can now make the textual content field clear through the Game Settings menu.
- Khaganate Management
- Two new garrison upgrades (after finishing the Limtinia quest)
- Shadow Institute now provides extra inhabitants control strategies. Force Yield moved to be a part of the Shadow Institute.
- When a fiefdom you managed rebels, it’s Obedience can be set to 85, breaking the vicious circle of perpetually rebelling fiefs
- Gold accumulation: every fiefdom you control now routinely provides 1 gold each turn. Yield works usually, including important boosts when your morale roll succeeds. Building prices had been elevated to mirror the adjustments.
- Failed raids are much less devastating. Instead of routinely destroying each Building and decreasing Obedience, buildings and Obedience drop now have roughly 50% likelihood to happen, with garrisons solely 25%. However, raiders will all the time steal some gold (in the event that they win).
- Original music rating for the Tinpingia and Limtinia quests
- Animations within the Limtinia quest
- Old saves are purported to work. I did not get to take a look at it however gojira667 put a variety of effort into introducing backward computability and he’s smarter than I’m. If you do have issues, delete all of the recordsdata each from C:Users<your_username>appdataroamingrenpykhan- and from the game’s root directorygamesaves.
- This model is about including extra “acts” with the ruling Wenches and a few quest ladies. Here are the circumstances needed to set off the brand new acts:
Angilia act 2 circumstances:
-Gave delivery (20 turns after “she’s pregnant” notification)
-Played the Oryeonguk/Blazeer quest (enjoying the search once more is extremely recommended as content from the search is talked about within the act, however you’ll be able to Skip ‘n Win it)
Nahir act 2 circumstances:
-Pregnant (20 turns after being impregnated however didn’t give delivery but, 40 turns after Impregnation)
-You control Marbia
-No have to play the search once more however there are ties between the search and act 2
Teniya act 2 circumstances:
-Gave Birth (20 turns after “she’s pregnant” notification)
Sumia act 2 circumstances:
-Gave Birth (20 turns after “she’s pregnant” notification)
-You control Hawatia
-Played the Hawatia/Naniri quest (enjoying the search once more is extremely recommended as content from the search is talked about within the act, however you’ll be able to Skip ‘n Win it)
Once a second act situation is met, you will see a crimson compass on the highest left part of the world map. Click it. The acts play little in another way if the Wench begins them within the Dungeon or the Palace, besides Sumia’s act which begins utterly in another way.
3.New and unique music rating in Oryeonguk and Marbia (Tinpingia coming quickly). Give it a attempt!
4.Feature! New Palace display screen, changing the previous palace menu.
5.Feature! The Troops counter on the map now reveals you complete troops and available (non-garrisoned) troops (thanks gojira667 once more!)
6.Feature! Toggle Game Features display screen, accessible through Settings display screen. It holds the VN Mode button (did not take away the previous one from the corridor but) and one other toggle to allow/disable random Pregnancy. The latter could be helpful for this model the place you desire to get the Wenches pregnant rapidly.
7.Feature! Fetish Toggle display screen, accessible through Settings display screen. Allows you to utterly toggle off some fetishes. If you allow them on they’re nonetheless non-compulsory.
8. New! You can now help me on Pateron though the model distribution can be through Discord solely for Patreon customers.
– Added the letters R, P and S within the RPS dial
– Added a lacking picture of defeated goblin girl
– Improved decision of 1 Gaal and Izmi picture
– After the Fahda revisit, Marbia will yield 1 extra gold
-A new quest: infiltrate the fiefdom of Hawatia so as to sway an important parliament vote which can go away the fiefdom liable to assault. Solve a homicide Mystery, fuck, bribe, fuck some extra, Blackmail and combat your solution to political dominance.
-A scorching new wench: queen Sumia is voluptuous and ebony skinned, boastful and proud. Persuade her to be part of your trigger or use her physique to your darkish pleasures.
-Per Subscribers vote: revisit the oasis of Ziruan and provide Fahda the moneylender a suggestion she will’t refuse (solely for those who didn’t Rape her or Alam or murdered Domia.)
-New! a Chicken button in 1:1 Combat to immediately win (Subdue) the melee.
-New! all conquered fiefdoms have the identical shade, simpler to establish which fiefdoms are beneath your control and which usually are not but.
What’s new in 0.3?
As for content, I’ll begin by saying that 0.3 is as big because the two earlier releases mixed. Second: I need to emphasize that *your previous saves is not going to work*. Vae Victis is a game, not a VN, and as such the game’s infrastructure adjustments because it evolves. If you would like, you need to use Skip ‘n Win to rapidly soar over the miniquests you will have accomplished.
– New! Gallery for replaying scenes you already performed. Courtesy of Niv-Mizzet the Firemind. Thanks man!
– New! UI overhaul by the very proficient Kia. There’s rather a lot to like concerning the new UI however my favourite is the Send Troops slider.
– New! Impregnation move. When you fuck a (former)ruler wench in your palace or your dungeon there’s a likelihood she’ll get pregnant. If she does, you can be notified and for for just a few turns you’ll give you the option to have pregnant sex along with her. Once she provides delivery she is going to not be available for just a few turns as she rests after which she’ll turn into available once more. Impregnation is at the moment reserved for wenches solely.
– New! In 0.2 I made the error of hinting that Alam and Domia from the oasis accompany you to your palace, so in 0.3 I owned my mistake: each can be found within the palace for those who take them with you. I’ll be extra cautious subsequent time
– The 1:1 RPS Combat was streamlined and a really quick tutorial is now available after you escape jail. Defensive assaults are thought of to be Subdue assaults, so when assembly a new Subdable opponent you’ll be able to (and may) play just a few rounds in Defense mode with out ruining the Subdue effort. Furthermore, Subdue assaults trigger way more (Subdue) harm however go away you extra liable to harm so study that wench’s assault patterns earlier than subduing her!
– All wenches now have inflexible assault patterns as a substitute of an affinity to decide on one assault.
– Obedience and Morale had been improved. Details beneath: TL;DR: for those who garrison greater than 30 troops your Obedience in that fiefdom will go up.
– Originally Fort and Gold Mine multiplied the fiefdom’s Troops and Gold yield however had been ineffective if the Troops/Gold stat of a fiefdom was 0. They now yield a small quantity even when the Troops/Gold stat of a fiefdom is 0.
– Cool shock scene after you conquer all available fiefdoms (Oryeonguk, Marbia and Tinpigia).
– On the left menu you’ll discover a tab referred to as Info. There’s a link to the walkthrough there.
Remember that previous saves is not going to work, use Skip ‘n Win to rapidly end miniquests you will have performed earlier than.
-Morale routinely goes up by 0.3 factors till an unmodified cap of 20
-Temple will increase the cap by +5 within the fiefdom, unique wench within the palace by +3 within the fiefdom, Nahir within the palace by +3 for all fiefdoms
-Attacking a fiefdom drops morale by 20 factors on all of your fiefdoms (they do not like to ship boys to die) so mainly after attacking a fiefdom your economic system is crippled for a while as morale slowly goes up once more (see #1)
For these of you unsure what Morale does: each turn I roll 1-100 for every fiefdom and examine it to Morale. If it is decrease, the fiefdom Yields gold and/or troops. Higher Morale => larger likelihood of yield. Using cautious placement of Temples and rulers within the palace you’ll be able to determine what do you would like to recuperate first, gold or troops.
-Added a minimap to the Temple of the First Light in Blazeer
-Added a minimap to the Forest of Faith in Blazeer
-Gold begins at 20, much less clicks to construct the Shadow Institute.
-A miniquest happening in an oasis the place Karder decides to run a heist towards a busty wealthy moneylender, her daughter and her horny captain of the guard.
–Multiple Endings and morale based selections. No karma factors, hidden mechanisms, or “bad ends”.
-You select whether or not to play a bastard move or a galant move (or a mix of each). Every resolution you make takes you in the direction of a profitable ending.
-Overall eleven new sex scenes
-New mechanism: Raids! Troops in your Garrisons defend towards raids. Lose to raiders and all of your buildings within the fiefdoms can be destroyed and Obedience plummet. Repel a raid and Obedience will climb.
-New mechanism: Ravishment. If you subdue a Wench after you beat her military, you could ravish her on the spot. Vae Victis, bitchez.
-Automatic minimap in “dungeon” sections. I’m engaged on including minimaps to present “dungeons” as effectively (Temple of the First Light and Forest of Faith)
-Skip ‘n Win: whereas earlier saves would possibly not be suitable with 0.2, you could decide to skip a miniquest and nonetheless achieve its advantages. This will provide help to rapidly run the miniquests you performed already.
-Round numbers for Gold and Troops
-You can rename your character to start with of the game. If you don’t he’ll nonetheless be Karder (that’s his real title!!!!11)
-Eviette’s title doesn’t present till she tells it. No further content for her but.
-Temple of the First Light counter is reset when leaving the temple (can’t turn into damaging). Also: music doesn’t begin each time you might be in the primary tile of the temple.
-Fixed a bug the place opening a fiefdom popup after which clicking a map icon (for instance: Citadel) disabled the popup from reappearing when needed.
-Fixed some excessive expressions in renders within the “merchant family” part
-Turns/Hours counters in Forest/Temple now seems as textual content on the highest left a part of the display screen and isn’t affected by random clicks
-Having Angilia within the palace will grant you a Morale increase within the fiefdom (computerized for all wenches within the palace) and barely extra gold if computerized (not pressured) Yield succeeds: that is Angilia’s “special power”. You is not going to see these numbers within the fiefdom display screen however they’re being calculated behind the scenes.
-Faceless raiders would possibly raid your fiefdoms, attacking your garrisoned forces. Keeping a garrison of over 10 troops is nearly an auto win towards them. If they win they’ll destroy all of your buildings and Obedience will drop by 20 because of your weak management. If you repel them (once more, a garrison of over 10 troops will do) Obedience will rise by 10 as a result of no person fucks with Karder.
- Seductive rulers to defeat and choose their destiny: whether or not to sexually abuse them in your dungeons or to recruit them to your council and finally subdue them
- Quick and enjoyable Rock, Scissors, Paper based one on one Combat with some attention-grabbing twists comparable to aggressive or defensive assaults, subdue assaults for taking your (horny) opponents unhurt and extra.
- Fiefdom Management side: enhance your Troops and Gold reserves so you’ll be able to wage wars on new fiefdoms however monitor your fiefdoms Morale and Obedience lest you lose them to rebellions.
- Mini quests for sabotaging enemy fiefdoms, acquiring highly effective magical artifacts and extra.
- Strong Impregnation theme, most sexual encounters will elaborate on Karder’s need to dominate and breed his defeated opponents.
The game is free to download and play. If you take pleasure in and would love to see it develop, please help its growth at Subscribestar.
*This unofficial port/model isn’t launched by developer, download at your individual threat.